Commit Graph
189 Commits
Author SHA1 Message Date
hz 500477b612 Add dashboard performance trends 2026-07-25 22:43:34 -05:00
hz 46953ee71a Reach Settings/Profile from the pause menu, with a way back
The pause menu (Escape during a question/CCS/flashcards run) only had
Resume/UI Sounds/Exit Run/Log Out. Settings already has an equivalent
"Interface sounds" toggle, so drop the duplicate from the pause menu.
More importantly, "player" and "ccs_player" hide the entire app shell
(header + sidebar), so there was no way to reach Settings or Profile
at all mid-session - add Profile/Settings buttons to the pause menu to
close that gap.

Navigating there follows the existing return_screen payload
convention (already used by simulation_history/results/review) rather
than inventing new navigation infrastructure: _navigate_from_pause()
remembers current_screen_name and passes it through show_screen's
payload. Both screens show a "Back to session" button when that's
set, and hide it otherwise (including on ordinary non-paused visits).

show_screen() unconditionally resumes the question timer via
_close_app_menu() as a side effect of any navigation, so
_navigate_from_pause() re-pauses it immediately when leaving "player" -
the timer then resumes for real, for free, when the user actually
returns via show_screen(return_screen).

progress_profile.gd rebuilds its whole child tree on every theme
toggle (_rebuild -> _build), which would otherwise wipe the button's
visibility - added _refresh_back_to_session_visibility(), called both
after _build() and from on_show(), so it survives a theme change while
paused.

Flipped tests/web_responsive_test.gd's assertion, which previously
required the pause menu NOT to have a Profile button.

Verified end-to-end headlessly: opening the pause menu from a live
"player" session, navigating to Settings and Profile, confirming
current_question_pause_started_at is correctly paused while away and
resumed on return, confirming the back-to-session button appears only
when reached via pause (not on ordinary nav), and confirming it
survives a dark/light theme toggle on the Profile screen.
2026-07-25 22:30:03 -05:00
hz aa5497c516 Center the legal consent row instead of left-aligning it
Wrapped the row in a CenterContainer so the checkbox+text sit centered
under the field column instead of hugging the left edge. Had to drop
the RichTextLabel's EXPAND_FILL (meaningless inside a CenterContainer,
which never stretches its child) in favor of an explicit 480px
minimum width - without one, the label collapsed toward zero width
and wrapped character-by-character, which is what the first attempt
at this actually rendered as before I caught it.

Verified with a direct coordinate check: the row's horizontal center
now matches the confirm-password field's center exactly (delta 0.0).
2026-07-25 11:00:48 -05:00
hz 6b1e41c187 Fix loading-screen sizing shift from the Inter font swap
font-display: swap paints with the fallback font stack first, then
swaps to Inter once the 876KB variable font finishes downloading.
.loader-wordmark was already width-fixed from an earlier centering
fix, but .loader-tagline, .loader-message, and .progress-percent had
no explicit width and (more importantly) used line-height: normal,
which is derived from each font's own metrics - Inter and the fallback
stack disagree by 3-4px per line. Those three deltas summed exactly to
the .loader column's total 10px height change, which is what visibly
shifted the whole centered loading screen once the swap happened.

Gave the width-dependent elements width: 100% (matching the wordmark)
and gave all three text elements an explicit unitless line-height
(computed from font-size, not font metrics) so their box size no
longer depends on which font is currently active.

Verified empirically: forced the fallback font stack on the live page
and diffed getBoundingClientRect() against Inter for every loader
element - all width/height deltas are 0 after the fix (previously up
to 17.5px width / 10px cascaded height).
2026-07-25 10:53:53 -05:00
hz eb9e018339 Fix non-square consent checkbox with a dedicated Panel square
Root cause: CheckBox/Button reserves vertical space for a text
baseline even with an empty string, so no amount of custom_minimum_size
or stylebox content-margin tweaking produced a true square - it just
came out close-but-not-quite in some layouts and visibly elongated in
others.

Decoupled the visual square from the CheckBox entirely: a plain Panel
(exactly 20x20, toggled by direct click) now draws the border/fill,
while a real (invisible) CheckBox still holds .button_pressed for the
rest of the code to read. Also added left padding on the row and
vertically centered both the square and the consent text within it.

Verified with a direct size dump (20x20 in both checked/unchecked
states, where it previously measured non-square) and rendered
screenshots of both states.
2026-07-25 10:45:45 -05:00
hz bff16cea98 Fix oversized, borderless consent checkbox
The generic "style every Button" pass in _apply_theme also matched
CheckBox (it's a Button subtype) and ran after the checkbox-specific
styling, overwriting the intended blue border with the plain default
button box - and that box's own content margins were inflating the
checkbox well past its 26x26 minimum (actual rendered size was 60x52).
Skip CheckBox in that generic loop, zero out the checkbox stylebox's
content margins, shrink it to 22x22, and stop it stretching to the
row's full height. Also sized the consent text down (15->13) and gave
the row some vertical breathing room.

Verified with a rendered screenshot and a direct stylebox/size dump:
checkbox is now 22x24 with a real 2px blue border, matching the
provided reference.
2026-07-25 10:26:35 -05:00
hz 5a2d825181 Rework legal consent to match the provided design
Drop the bordered card - it wasn't the right direction. Instead:
- Plain small checkbox with just a blue border (no fill/icon when
  unchecked), matching the reference exactly.
- "Terms of Service"/"Privacy Policy" render as inline blue links
  within the sentence (RichTextLabel + BBCode [url], routed through
  the same _open_legal_document as the footer), instead of a duplicate
  link row underneath. meta_underlined = false to match the
  reference's plain (non-underlined) link style.

Verified with real rendered screenshots at each step, including a
pixel-level crop confirming the underline was actually gone.
2026-07-25 10:13:18 -05:00
hz 7e977e0d30 Clean up the legal consent checkbox layout
A bare CheckBox's word-wrap left-aligns every wrapped line flush with
the checkbox glyph, so "Privacy Policy." on its own line read as
unindented and sloppy next to an otherwise fully themed form. Split
the toggle from its label (a separate Label wraps within its own
column instead, so wrapped lines stay aligned under the first line)
and wrapped the row in a bordered card matching the app's field
styling. Clicking the label also toggles the checkbox now, for a
bigger hit target.

Verified with an actual rendered screenshot: wrapped text now indents
consistently, and both checked/unchecked states are legible.
2026-07-25 09:52:41 -05:00
hz ba8e0ec256 Remove duplicate Terms/Privacy links from account creation
Register and Steam-linking forms rendered their own Terms of
Service/Privacy Policy links right under the consent checkbox, on top
of the ones already pinned to the bottom of the panel. The consent
checkbox text alone is enough; the persistent footer covers the links.
2026-07-25 09:36:06 -05:00
hz 7be83661f9 Standardize password reveal to the in-field eye icon everywhere
Register, reset, and Steam-linking forms used a separate "Show
password" CheckButton row; the main login form already had the eye
icon embedded in the field itself. Generalized _add_password_reveal
(previously hardwired to a single tracked button) to support multiple
fields via password_reveal_entries, and used it for every password
field instead. Removed the now-unused _add_show_password.

Verified all 6 password fields (login, register x2, reset x2, steam)
get a working reveal button and there's no leftover "Show password"
checkbox anywhere.
2026-07-25 09:34:44 -05:00
hz bb9f59b3cc Center STEP 3 TRAINER under the RanaZe wordmark
.loader-wordmark had no explicit width or text-align, so as a flex
item (align-items: center) it shrink-wrapped to whatever width the
"RanaZe" inline spans needed. wordmark-trainer's display:block then
filled that same ambiguous width rather than the wordmark block's
true rendered box, leaving it off-center relative to "RanaZe" above
it. Giving .loader-wordmark an explicit width:100% and text-align:
center makes both lines center within the same known-width box.

Verified in a real browser: both elements now report identical
getBoundingClientRect() centers (x=960 in a 1920px viewport).
2026-07-25 09:14:27 -05:00
hz 854c887a1a Center login panel content, pin legal links to the bottom
Making the auth panel a fixed height (to kill the scrollbar) left the
shorter views (login, reset) stranded at the top with dead space below.
Split panel_content into a main_column (header, message, mode views -
expand-fill, center-aligned) and the legal footer as a sibling that
stays pinned to the panel's bottom edge regardless of which view is
showing or how tall its content is.

Verified headlessly: top/bottom whitespace above and below the active
view's content is now equal (e.g. login 174/174, steam 2/2), and the
footer's position doesn't move between modes.
2026-07-25 09:10:19 -05:00
hz ce4db7cec8 Remove the login panel scrollbar
The auth panel was a fixed 710x820 (640x790 on narrower desktop
windows) regardless of which view was showing, but Register and the
Steam linking form need up to ~990px to lay out without scrolling -
so the inner ScrollContainer was always kicking in for those views.

- Tightened form spacing (_new_form separation 16->10, field height
  68->56, panel_content separation 24->16, page margins 56->28) to
  shrink how much height each view actually needs.
- Size the panel to the tallest view's real requirement (1000/1010),
  clamped to whatever height the window actually has so a short window
  shrinks the panel - and lets the ScrollContainer take over as a
  fallback - instead of the panel overflowing off-screen.

Verified headlessly across 1920x1080, 1366x768, and a narrow
compact-desktop width: no scrollbar in any mode at the two common
resolutions, and the panel now stays within the window (falling back
to scrolling only for the two tallest forms on the 768px-tall case,
rather than clipping off both edges of the screen as a fixed height
would have).
2026-07-25 00:52:12 -05:00
hz 191aa685fa Fix shadowed category_label warning in the report-question form
A local category_label in _build_report_modal() shadowed the
class-level category_label field (the question's topic tag near the
stem). Renamed the local to report_category_label.
2026-07-25 00:52:02 -05:00
hz 65ae99e2ce Update exe boot splash to the current shield logo
boot_splash/image was still on ranaze-loader-icon-v1.png, the mark
from before the app rebranded to the shield "RZ" logo (c91e70d). Point
it at assets/branding/ranaze-mark.png, the same mark already used for
the in-app header brand throughout the current UI.
2026-07-25 00:31:57 -05:00
hz b7b290c63b Fix deployment_environment default so the debugger reads UAT
project.godot's API URLs already pointed at UAT (us3q.ranaze.com), but
deployment_environment itself was still "development" - a leftover
label that never matched the actual origin. Since the UAT-only feature
gates (Dynamic Questions, CCS Cases, Flashcards) check for the literal
"uat" value, running from the Godot editor/debugger hid all three even
though it's UAT in every other respect.

Set it to "uat" to match reality, and update the two places that
sed-patch this value at build time (web/Dockerfile for the UAT/PRD web
builds, tools/export_steam_release.sh for the Steam build) so they
still match the source string they're replacing.
2026-07-25 00:30:14 -05:00
hz c1a71b1192 Feature-gate Flashcards to UAT only
Same treatment as Dynamic Questions and CCS Cases: hide the nav
sidebar entry and the dashboard's "flashcards due" review card unless
step3/deployment_environment is "uat".
2026-07-25 00:30:06 -05:00
hz f3a2e65627 Skip UAT/PRD deploys for changes that don't touch the deployable
Docs, local release tooling (tools/), and the GDScript test suite
(never executed by this pipeline, and irrelevant to the API image,
the exported web build, or k8s manifests) don't need a full deploy.
workflow_dispatch still allows a manual run for any of these if ever
needed.
2026-07-24 23:36:09 -05:00
hz bca31bd142 Add a Steam release export script pointed at production
project.godot stays checked in against UAT (us3q.ranaze.com) so the
Godot editor/debugger keeps testing against UAT. This script patches a
local copy to prd/s3q.ranaze.com just for the Windows Desktop export -
the same swap web/Dockerfile already does for UAT vs PRD web builds -
runs the export, then always restores the original file.

Verified: after a run, `git diff project.godot` is clean and the
exported .pck contains s3q.ranaze.com with no trace of us3q.ranaze.com.
2026-07-24 23:32:48 -05:00
hz 0e473343d0 Fix stale web_responsive_test icon assertion
It checked for a "DynamicQuestionsIcon" mode card that no longer
exists in study_selector.gd (that mode moved to its own nav item and
screen a while back), so it always failed. CCS Cases is now also
UAT-gated and won't be present in the default test environment either,
so point the check at Question Bank, the one mode card that's always
rendered.
2026-07-24 23:17:59 -05:00
hz 6df0a88fd4 Feature-gate Dynamic Questions and CCS Cases to UAT only
Both are still in progress and shouldn't be reachable in production
(or local dev) yet - hide every entry point (nav sidebar, the
dashboard's "dynamic concepts due" review card, and the CCS Cases
mode card on the study selector) unless step3/deployment_environment
is "uat", the same setting that already drives the UAT badge. Added
Brand.is_uat_environment() as the shared check.
2026-07-24 23:12:47 -05:00
hz 118c215608 Add a setting to turn off follow-up questions
The optional "FOLLOW-UP QUESTIONS" reinforcement section shown during
answer review is now gated behind a Settings toggle (on by default),
persisted locally the same way as dark mode and interface sounds.
2026-07-24 23:01:06 -05:00
hz cd1648fe38 Shorten "Skip question" button to "Skip" 2026-07-24 22:14:24 -05:00
hz f1b290aa73 Dock the question toolbar in line with the brand row
The toolbar had followed the progress group down into the row below
the branding after it moved there - readers expect actions docked to
the top brand row, not hanging off the question count.
2026-07-24 22:10:49 -05:00
hz 50f54b1bec Polish question player header/toolbar and add configurable block size
- Fix the toolbar wrapping onto two rows: its minimum width was tuned
  for an older, narrower button set and never widened back out after
  reverting to bare icon buttons.
- Drop the "Time elapsed"/"Ctrl+Enter" readout next to Submit - it was
  clutter; the underlying timer logic keeps running unseen.
- Move the RanaZe brand mark above the question-count row instead of
  sharing a line with it.
- Progress text drops the word "Question" everywhere ("1 of 10"), and
  core/dynamic sessions now cycle against a configurable block size
  (Settings > Question block size, default 10) instead of counting up
  forever.
2026-07-24 21:57:03 -05:00
hz 62e65fd22c Add Windows Desktop export with RanaZe branding
Replace the default Godot boot splash and exe icon with the RanaZe
mark so a Windows build reads as RanaZe from first launch, not the
engine it's built on.
2026-07-24 21:56:53 -05:00
hz 5197234210 Drop toolbar text labels in favor of hover tooltips
Varying label widths (especially when a button hides itself, e.g.
"Labs" on a question with no lab results) broke even spacing between
icons. Every toolbar button already has a tooltip_text carrying the
same label as hover text, so drop the labels/wrapper containers
entirely and go back to plain, uniformly-spaced 44x44 icon buttons.
2026-07-24 21:05:34 -05:00
hz 576b48d581 Fix toolbar gaps and theme toggle shape
- A toolbar icon that hides itself at runtime (labs, notes,
  flashcard, bookmark) left its text label behind, showing as an
  orphaned label floating in a gap. The label's wrapper now tracks
  the button's own visibility.
- The theme toggle used a distinct circular pill shape; changed it
  to match the same rounded-square box every other toolbar icon uses.
2026-07-24 19:55:49 -05:00
hz d073f82a76 Fit the toolbar on a single row
The 11 labeled groups are wider than the old bare-icon buttons, so
the toolbar's allotted minimum width (tuned for the old layout) was
too narrow and forced a wrap onto two rows. Widened it and raised
the compact-mode breakpoint to match.
2026-07-24 03:23:14 -05:00
hz a94cc5188f Fix bottom-bar time caption for core sessions
Core sessions show a per-question stopwatch that counts up (no fixed
deadline, just a pacing signal), not a countdown - it was incorrectly
labeled "Time remaining" like the simulation/Timed countdown; now
reads "Time elapsed" to match what the number actually does.
2026-07-24 03:16:30 -05:00
hz 0902cc238a Un-collapse the question toolbar - show every action directly
The 6-item + "More" overflow popup made the toolbar feel sparse and
hid frequently-used actions (flag, report, flashcard, theme) behind
an extra click. Reverting to a flat toolbar where every action is
directly visible and labeled, including text size (grouped A-/A+
under one "Text size" caption instead of behind a popup).
2026-07-24 03:03:40 -05:00
hz 974de67032 Redesign question bank screen to match new mockup
Adapts the quiz screen's header, toolbar, choice cards, and bottom bar
to the designer's new layout:

- Header: adds the RanaZe logo/wordmark and a question-progress bar +
  percentage alongside the existing "Question N of M" text.
- Toolbar: consolidates 12 icon-only/chip buttons into 6 labeled items
  (Text size, Calculator, Clear highlight, Notes, Bookmark, More), with
  a new "More" popup holding the rest (labs, flag, report, flashcard,
  theme toggle, feedback). The underlying buttons are reparented, not
  duplicated, so every existing theming/visibility/state call site
  keeps working unmodified.
- Category tag: shows the question's discipline (falling back to
  system) above the stem.
- Choice cards: every choice now renders as a subtly-bordered rounded
  card even before answering, not just a flat divider row; the
  currently-selected pre-submit choice shows a checkmark.
- Bottom bar: merges the Skip/Submit row and the timer row into one -
  Skip as a plain link, a centered "X of Y" progress bar, and a
  time slot that shows the existing countdown when a limit applies or
  a new count-up stopwatch ("Time elapsed") otherwise, plus a
  Ctrl+Enter/Cmd+Enter submit shortcut with a visible hint.
2026-07-24 02:28:22 -05:00
hz edcc0def5d Fix CCS category order search 2026-07-23 23:14:38 -05:00
hz b9d4687b1b Fix dynamic Elo clamp updates 2026-07-23 23:01:52 -05:00
hz 0ec486f132 Stabilize UAT API pod selection 2026-07-23 17:03:02 -05:00
hz 32c455bba0 Improve dynamic question learning loop 2026-07-23 16:50:53 -05:00
hz c91e70deb5 Update app branding to the new shield "RZ" logo
Replaces the OS/window icon with the new dark-background logo design,
and derives a transparent shield-mark cutout (via chroma-key against
the flat background) for the in-app login/sidebar mark and the web
loading-screen logo. Brand.ranaze_mark_texture() no longer needs the
AtlasTexture crop since the new source asset is already tightly
cropped to the mark.
2026-07-23 16:24:49 -05:00
hz fae38d2ded Adapt dynamic question difficulty to learner Elo 2026-07-23 16:18:44 -05:00
hz 5b5741de37 Show selection percentages on unselected distractors during review
Previously only the correct choice and any choice the student actually
selected got a percentage badge once reviewing; never-selected
distractors were left blank. Now every choice shows its selection
percentage as soon as the question is answered, matching the earlier
change that made unselected distractors render red like the rest of
the review UI.
2026-07-23 15:54:39 -05:00
hz b1b83dae05 Fix dynamic mastery first-attempt upsert 2026-07-23 15:25:06 -05:00
hz 332da7c181 Fix stale-node crash in UI sound auto-wiring
node_added already fires once per node as it enters the tree (including
every descendant of a newly-added subtree), so the recursive call_deferred
in _on_node_added was redundant and held a raw Node reference across a
frame boundary. If that node got freed before the deferred call fired
(e.g. a container torn down and rebuilt the same frame), the engine's
message queue couldn't marshal the argument and threw "Cannot convert
argument 1 from Object to Object". Wiring synchronously removes the
window entirely.

Also silences the intentional integer division in _duration_text,
matching the same annotation already applied to _elapsed_simulated_text.
2026-07-23 15:13:56 -05:00
hz 48f404518f Fix GDScript editor warnings (shadowed vars, unused param, integer division)
Renames locals/params that shadowed base-class properties (Node.name,
Control.size, BoxContainer.alignment), prefixes an intentionally-unused
parameter, and annotates a deliberate integer division so the console
stays clean during development.
2026-07-23 14:30:48 -05:00
hz 4a4bed2ac5 Add missing lucide/link.svg icon
The connected-accounts "Connect" button in progress_profile.gd
referenced res://assets/icons/lucide/link.svg, which didn't exist,
causing a resource-load error whenever the Steam/Google linking row
rendered.
2026-07-23 14:26:26 -05:00
hz 88688d3eb0 Add Steam and Google brand icons to login OAuth buttons
Steam uses a theme-aware monochrome glyph (light/dark variants) since
the button background flips between navy and white; Google keeps its
official 4-color mark, which reads fine on either background.
2026-07-23 14:19:17 -05:00
hz 92c5688b55 Upgrade dynamic questions to authored parity 2026-07-23 14:11:18 -05:00
hz e174b5db15 Return dynamic question runs to dashboard 2026-07-23 13:52:24 -05:00
hz 403944b249 Assign IDs when promoting dynamic blueprints 2026-07-23 13:40:53 -05:00
hz 8390d795e5 Publish dynamic questions during UAT deploy 2026-07-23 13:30:22 -05:00
hz 6a6e703aa4 Fix dynamic questions sidebar icon 2026-07-23 13:19:32 -05:00
hz fcbc288a49 Add data-driven dynamic question mode 2026-07-23 12:33:23 -05:00