Update app branding to the new shield "RZ" logo

Replaces the OS/window icon with the new dark-background logo design,
and derives a transparent shield-mark cutout (via chroma-key against
the flat background) for the in-app login/sidebar mark and the web
loading-screen logo. Brand.ranaze_mark_texture() no longer needs the
AtlasTexture crop since the new source asset is already tightly
cropped to the mark.
This commit is contained in:
hz
2026-07-23 16:24:49 -05:00
parent fae38d2ded
commit c91e70deb5
4 changed files with 3 additions and 6 deletions
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@@ -22,11 +22,8 @@ const LIGHT_MUTED := Color("64748b")
static var font: Font = preload("res://assets/fonts/Inter-Variable.ttf")
static func ranaze_mark_texture() -> AtlasTexture:
var texture := AtlasTexture.new()
texture.atlas = preload("res://assets/branding/ranaze-mark.png")
texture.region = Rect2(400, 150, 736, 736)
return texture
static func ranaze_mark_texture() -> Texture2D:
return preload("res://assets/branding/ranaze-mark.png")
static func text_color(dark: bool) -> Color:
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