24 Commits
Author SHA1 Message Date
Ramdar dba3871a55 Merge pull request 'TrickSounds' (#51) from TrickSounds into main
Reviewed-on: admin/GGJ2026#51
Reviewed-by: Ramdar <[email protected]>
2026-02-01 15:51:02 -06:00
Walter 6bed0de07b Art 2026-02-01 15:49:45 -06:00
Walter c3db81afe0 Art 2026-02-01 15:45:18 -06:00
Walter f3ce39231f Merge branch 'main' into TrickSounds 2026-02-01 15:45:06 -06:00
Ramdar dfd4014286 Merge pull request 'Upload files to "Assets/Art"' (#49) from reinholzj-patch-7 into main
Reviewed-on: admin/GGJ2026#49
Reviewed-by: Ramdar <[email protected]>
2026-02-01 15:39:04 -06:00
Ramdar 706c128369 Merge pull request 'Upload files to "Assets/Art"' (#47) from reinholzj-patch-6 into main
Reviewed-on: admin/GGJ2026#47
Reviewed-by: Ramdar <[email protected]>
2026-02-01 15:38:37 -06:00
Ramdar 14c99f1b7d Merge pull request 'Upload files to "Assets/Art"' (#46) from reinholzj-patch-5 into main
Reviewed-on: admin/GGJ2026#46
Reviewed-by: Ramdar <[email protected]>
2026-02-01 15:38:12 -06:00
Roegner65 5864dd15b8 added trick sounds 2026-02-01 15:37:46 -06:00
Ramdar cb335c78ec Merge pull request 'destory bad things' (#45) from destroyTricks into main
Reviewed-on: admin/GGJ2026#45
Reviewed-by: Ramdar <[email protected]>
2026-02-01 15:37:46 -06:00
reinholzj d557e098b8 Merge pull request 'Healing' (#50) from Healing into main
Reviewed-on: admin/GGJ2026#50
Reviewed-by: reinholzj <[email protected]>
2026-02-01 15:35:37 -06:00
Walter 1a498ce99d Player Animations 2026-02-01 15:34:36 -06:00
reinholzj b78957739c Upload files to "Assets/Art" 2026-02-01 15:28:16 -06:00
Roegner65 6894b3a475 Merge branch 'LosersCreditsSFX' into TrickSounds 2026-02-01 15:26:59 -06:00
hz b09362917a Trick ehancements 2026-02-01 14:51:50 -06:00
reinholzj 5c158aed5e Upload files to "Assets/Art" 2026-02-01 14:36:33 -06:00
Walter 7362c7f57e Merge remote-tracking branch 'origin/LosersCreditsSFX' into Healing 2026-02-01 14:29:59 -06:00
reinholzj b57c4f8202 Upload files to "Assets/Art" 2026-02-01 14:27:53 -06:00
Walter f57c7313c6 added self heal 2026-02-01 14:27:47 -06:00
Josiah 2aca024b1c destory bad things 2026-02-01 14:19:40 -06:00
reinholzj 86381e4067 Merge pull request 'Losers' (#42) from Losers into main
Reviewed-on: admin/GGJ2026#42
Reviewed-by: reinholzj <[email protected]>
2026-02-01 13:43:20 -06:00
Walter 659a0ffd23 No More Player Pickup 2026-02-01 13:41:09 -06:00
Walter 64a9edf527 Merge remote-tracking branch 'origin/LosersCreditsSFX' into Losers 2026-02-01 13:25:23 -06:00
Walter efbad01d46 Merge remote-tracking branch 'origin/Losers' into Losers 2026-02-01 13:23:04 -06:00
Walter 2814b6c7a2 Some Nice UI 2026-02-01 13:21:59 -06:00
51 changed files with 3643 additions and 495 deletions
+6 -1
View File
@@ -1,4 +1,4 @@
<Project> <Project>
<!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) --> <!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) -->
<PropertyGroup> <PropertyGroup>
<BaseIntermediateOutputPath>Temp\obj\$(MSBuildProjectName)</BaseIntermediateOutputPath> <BaseIntermediateOutputPath>Temp\obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
@@ -64,12 +64,17 @@
<Compile Include="Assets\Scripts\WinScreenController.cs" /> <Compile Include="Assets\Scripts\WinScreenController.cs" />
<Compile Include="Assets\Scripts\MainMenuController.cs" /> <Compile Include="Assets\Scripts\MainMenuController.cs" />
<Compile Include="Assets\Scripts\CreditsInputHandler.cs" /> <Compile Include="Assets\Scripts\CreditsInputHandler.cs" />
<Compile Include="Assets\Scripts\LoseGuiController.cs" />
<Compile Include="Assets\Scripts\HealthGUIController.cs" />
<Compile Include="Assets\Scripts\PlayerAnimationController.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="Assets\UI Toolkit\CreditsGUI.uxml" /> <None Include="Assets\UI Toolkit\CreditsGUI.uxml" />
<None Include="Assets\ProgressBar.uss" />
<None Include="Assets\UI Toolkit\LoseScreen.uxml" /> <None Include="Assets\UI Toolkit\LoseScreen.uxml" />
<None Include="Assets\UI Toolkit\MainMenu.uxml" /> <None Include="Assets\UI Toolkit\MainMenu.uxml" />
<None Include="Assets\UI Toolkit\WinScreenMenu.uxml" /> <None Include="Assets\UI Toolkit\WinScreenMenu.uxml" />
<None Include="Assets\UI Toolkit\progressBar.uss" />
<None Include="Assets\UI Toolkit\GameGUI.uxml" /> <None Include="Assets\UI Toolkit\GameGUI.uxml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
+27 -30
View File
@@ -135,6 +135,31 @@ AnimatorState:
m_MirrorParameter: m_MirrorParameter:
m_CycleOffsetParameter: m_CycleOffsetParameter:
m_TimeParameter: m_TimeParameter:
--- !u!1101 &-6621590539747483612
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: isCollapsed
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1210443090960147805}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.7692308
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-6059084907828803585 --- !u!1101 &-6059084907828803585
AnimatorStateTransition: AnimatorStateTransition:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -172,6 +197,7 @@ AnimatorState:
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: m_Transitions:
- {fileID: 3261478500395500566} - {fileID: 3261478500395500566}
- {fileID: -6621590539747483612}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0 m_IKOnFeet: 0
@@ -251,9 +277,6 @@ AnimatorStateTransition:
- m_ConditionMode: 1 - m_ConditionMode: 1
m_ConditionEvent: isJumping m_ConditionEvent: isJumping
m_EventTreshold: 0 m_EventTreshold: 0
- m_ConditionMode: 2
m_ConditionEvent: isRunning
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0} m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -5449330869365902308} m_DstState: {fileID: -5449330869365902308}
m_Solo: 0 m_Solo: 0
@@ -303,8 +326,7 @@ AnimatorState:
m_Name: playerCollapse m_Name: playerCollapse
m_Speed: 1 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: m_Transitions: []
- {fileID: 7973517625427532113}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0 m_IKOnFeet: 0
@@ -758,28 +780,3 @@ AnimatorStateTransition:
m_InterruptionSource: 0 m_InterruptionSource: 0
m_OrderedInterruption: 1 m_OrderedInterruption: 1
m_CanTransitionToSelf: 1 m_CanTransitionToSelf: 1
--- !u!1101 &7973517625427532113
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: isCollapsed
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 7407206800022927606}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.8148148
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
Binary file not shown.

After

Width:  |  Height:  |  Size: 298 KiB

+767
View File
@@ -0,0 +1,767 @@
fileFormatVersion: 2
guid: 00adcf1d6df2fe648901717df5c22d69
TextureImporter:
internalIDToNameTable:
- first:
213: 5986030973748356752
second: Explosion_0
- first:
213: -5600206312213581617
second: Explosion_1
- first:
213: 3815954189206336483
second: Explosion_2
- first:
213: -3690502768834906923
second: Explosion_3
- first:
213: -49130668184793455
second: Explosion_4
- first:
213: -2330519403281856691
second: Explosion_5
- first:
213: -4796932125324312052
second: Explosion_6
- first:
213: 4348620978117878488
second: Explosion_7
- first:
213: 7788287979965792003
second: Explosion_8
- first:
213: -5876230404456235001
second: Explosion_9
- first:
213: -7061159883300251746
second: Explosion_10
- first:
213: 497560801652076451
second: Explosion_11
- first:
213: -222035745519106718
second: Explosion_12
- first:
213: -5197271548307897853
second: Explosion_13
- first:
213: -3806839202968226997
second: Explosion_14
- first:
213: 1213653969873606975
second: Explosion_15
- first:
213: -4915350518889871028
second: Explosion_16
- first:
213: -966352174932169086
second: Explosion_17
- first:
213: 5240812164920822625
second: Explosion_18
- first:
213: -293603124231823741
second: Explosion_19
- first:
213: 6340498610658388462
second: Explosion_20
- first:
213: -8875219262236141736
second: Explosion_21
- first:
213: -3137233733933034950
second: Explosion_22
- first:
213: -6028636648774303401
second: Explosion_23
- first:
213: 7046362073872118415
second: Explosion_24
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Explosion_0
rect:
serializedVersion: 2
x: 728
y: 577
width: 11
height: 52
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 096a1cc8477a21350800000000000000
internalID: 5986030973748356752
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_1
rect:
serializedVersion: 2
x: 1037
y: 164
width: 95
height: 420
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: fc0fb9bb7021842b0800000000000000
internalID: -5600206312213581617
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_2
rect:
serializedVersion: 2
x: 576
y: 0
width: 249
height: 559
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3e3bec60e1ef4f430800000000000000
internalID: 3815954189206336483
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_3
rect:
serializedVersion: 2
x: 1401
y: 457
width: 7
height: 10
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5d4fffce843b8ccc0800000000000000
internalID: -3690502768834906923
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_4
rect:
serializedVersion: 2
x: 1402
y: 441
width: 15
height: 21
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 19e8447eae3715ff0800000000000000
internalID: -49130668184793455
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_5
rect:
serializedVersion: 2
x: 1542
y: 388
width: 36
height: 177
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d47ca3943f458afd0800000000000000
internalID: -2330519403281856691
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_6
rect:
serializedVersion: 2
x: 1615
y: 398
width: 27
height: 69
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c028262b5afdd6db0800000000000000
internalID: -4796932125324312052
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_7
rect:
serializedVersion: 2
x: 957
y: 144
width: 91
height: 295
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8d227875db7695c30800000000000000
internalID: 4348620978117878488
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_8
rect:
serializedVersion: 2
x: 1404
y: 383
width: 39
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 30f3e4657ae851c60800000000000000
internalID: 7788287979965792003
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_9
rect:
serializedVersion: 2
x: 1479
y: 371
width: 33
height: 65
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 700490ca49f637ea0800000000000000
internalID: -5876230404456235001
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_10
rect:
serializedVersion: 2
x: 1644
y: 404
width: 24
height: 44
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e9756ad6f78b10e90800000000000000
internalID: -7061159883300251746
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_11
rect:
serializedVersion: 2
x: 1672
y: 370
width: 47
height: 48
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3af61a4b9e0b7e600800000000000000
internalID: 497560801652076451
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_12
rect:
serializedVersion: 2
x: 167
y: 0
width: 100
height: 394
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 26505e47aab2becf0800000000000000
internalID: -222035745519106718
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_13
rect:
serializedVersion: 2
x: 1130
y: 165
width: 57
height: 229
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3020dd920159fd7b0800000000000000
internalID: -5197271548307897853
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_14
rect:
serializedVersion: 2
x: 1380
y: 332
width: 38
height: 56
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b433c061ae36b2bc0800000000000000
internalID: -3806839202968226997
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_15
rect:
serializedVersion: 2
x: 1392
y: 321
width: 8
height: 15
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f391f8afad3c7d010800000000000000
internalID: 1213653969873606975
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_16
rect:
serializedVersion: 2
x: 1750
y: 321
width: 42
height: 39
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c498907eeba29cbb0800000000000000
internalID: -4915350518889871028
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_17
rect:
serializedVersion: 2
x: 1177
y: 166
width: 57
height: 133
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 28eed3d11d3d692f0800000000000000
internalID: -966352174932169086
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_18
rect:
serializedVersion: 2
x: 1340
y: 218
width: 38
height: 41
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 16bc6a0a5ea1bb840800000000000000
internalID: 5240812164920822625
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_19
rect:
serializedVersion: 2
x: 1698
y: 0
width: 168
height: 273
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 38e973b9389ecebf0800000000000000
internalID: -293603124231823741
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_20
rect:
serializedVersion: 2
x: 1202
y: 167
width: 12
height: 8
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ee9a62b94e9fdf750800000000000000
internalID: 6340498610658388462
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_21
rect:
serializedVersion: 2
x: 551
y: 0
width: 91
height: 99
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 857d5ba9a13e4d480800000000000000
internalID: -8875219262236141736
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_22
rect:
serializedVersion: 2
x: 920
y: 15
width: 79
height: 95
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a329c8f6a8e4674d0800000000000000
internalID: -3137233733933034950
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_23
rect:
serializedVersion: 2
x: 963
y: 86
width: 47
height: 50
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 75108e5b8eaf55ca0800000000000000
internalID: -6028636648774303401
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion_24
rect:
serializedVersion: 2
x: 1206
y: 65
width: 54
height: 45
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f82bee319f4b9c160800000000000000
internalID: 7046362073872118415
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Explosion_0: 5986030973748356752
Explosion_1: -5600206312213581617
Explosion_10: -7061159883300251746
Explosion_11: 497560801652076451
Explosion_12: -222035745519106718
Explosion_13: -5197271548307897853
Explosion_14: -3806839202968226997
Explosion_15: 1213653969873606975
Explosion_16: -4915350518889871028
Explosion_17: -966352174932169086
Explosion_18: 5240812164920822625
Explosion_19: -293603124231823741
Explosion_2: 3815954189206336483
Explosion_20: 6340498610658388462
Explosion_21: -8875219262236141736
Explosion_22: -3137233733933034950
Explosion_23: -6028636648774303401
Explosion_24: 7046362073872118415
Explosion_3: -3690502768834906923
Explosion_4: -49130668184793455
Explosion_5: -2330519403281856691
Explosion_6: -4796932125324312052
Explosion_7: 4348620978117878488
Explosion_8: 7788287979965792003
Explosion_9: -5876230404456235001
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

+143
View File
@@ -0,0 +1,143 @@
fileFormatVersion: 2
guid: b8851f9b6bb24074c8f552166b1e3786
TextureImporter:
internalIDToNameTable:
- first:
213: -2872193064155031137
second: Explosion01_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Explosion01_0
rect:
serializedVersion: 2
x: 198
y: 0
width: 100
height: 386
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f99d2bc20abe328d0800000000000000
internalID: -2872193064155031137
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Explosion01_0: -2872193064155031137
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 129 KiB

+195
View File
@@ -0,0 +1,195 @@
fileFormatVersion: 2
guid: d0b467cc565264241a78c4c8b6fa1066
TextureImporter:
internalIDToNameTable:
- first:
213: 5263944732724515155
second: Explosion02_0
- first:
213: -8590316094126912911
second: Explosion02_1
- first:
213: -542222377048940156
second: Explosion02_2
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Explosion02_0
rect:
serializedVersion: 2
x: 286
y: 580
width: 11
height: 52
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 351555748d94d0940800000000000000
internalID: 5263944732724515155
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion02_1
rect:
serializedVersion: 2
x: 109
y: 2
width: 91
height: 100
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 17a8e3d960119c880800000000000000
internalID: -8590316094126912911
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion02_2
rect:
serializedVersion: 2
x: 134
y: 2
width: 249
height: 560
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 481eab2fe93a978f0800000000000000
internalID: -542222377048940156
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Explosion02_0: 5263944732724515155
Explosion02_1: -8590316094126912911
Explosion02_2: -542222377048940156
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 88 KiB

+325
View File
@@ -0,0 +1,325 @@
fileFormatVersion: 2
guid: 14bd92f1e1bb07d4d86e8ccaf890b22f
TextureImporter:
internalIDToNameTable:
- first:
213: 5056632362915681825
second: Explosion03_0
- first:
213: -6673973777471064390
second: Explosion03_1
- first:
213: -8449821423817703365
second: Explosion03_2
- first:
213: -5317630614089735961
second: Explosion03_3
- first:
213: -1311935447905904987
second: Explosion03_4
- first:
213: 867550563537955917
second: Explosion03_5
- first:
213: 3021492006674002862
second: Explosion03_6
- first:
213: -2168451637150714788
second: Explosion03_7
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Explosion03_0
rect:
serializedVersion: 2
x: 119
y: 161
width: 91
height: 295
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1265557c754cc2640800000000000000
internalID: 5056632362915681825
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_1
rect:
serializedVersion: 2
x: 199
y: 181
width: 95
height: 420
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ab6b099a5384163a0800000000000000
internalID: -6673973777471064390
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_2
rect:
serializedVersion: 2
x: 292
y: 182
width: 57
height: 229
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b304cd12f243cba80800000000000000
internalID: -8449821423817703365
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_3
rect:
serializedVersion: 2
x: 339
y: 183
width: 57
height: 133
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7e06078612bf336b0800000000000000
internalID: -5317630614089735961
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_4
rect:
serializedVersion: 2
x: 364
y: 184
width: 12
height: 8
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5a6535b39a11bcde0800000000000000
internalID: -1311935447905904987
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_5
rect:
serializedVersion: 2
x: 82
y: 32
width: 79
height: 95
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d4cae5c14a82a0c00800000000000000
internalID: 867550563537955917
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_6
rect:
serializedVersion: 2
x: 125
y: 103
width: 47
height: 50
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ea37c75b8fe7ee920800000000000000
internalID: 3021492006674002862
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion03_7
rect:
serializedVersion: 2
x: 368
y: 82
width: 54
height: 45
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c54740799bc18e1e0800000000000000
internalID: -2168451637150714788
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Explosion03_0: 5056632362915681825
Explosion03_1: -6673973777471064390
Explosion03_2: -8449821423817703365
Explosion03_3: -5317630614089735961
Explosion03_4: -1311935447905904987
Explosion03_5: 867550563537955917
Explosion03_6: 3021492006674002862
Explosion03_7: -2168451637150714788
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 33 KiB

+455
View File
@@ -0,0 +1,455 @@
fileFormatVersion: 2
guid: 5e21ef15033394f41852a503ed95b32c
TextureImporter:
internalIDToNameTable:
- first:
213: -7253038990916170444
second: Explosion04_0
- first:
213: -2846724526272779489
second: Explosion04_1
- first:
213: 568970357463690507
second: Explosion04_2
- first:
213: -1658307840785030272
second: Explosion04_3
- first:
213: 3822703668184652042
second: Explosion04_4
- first:
213: -237962372213289916
second: Explosion04_5
- first:
213: -7259233471560937660
second: Explosion04_6
- first:
213: 2722833822301322866
second: Explosion04_7
- first:
213: 7450094208704473133
second: Explosion04_8
- first:
213: -6287813533118926092
second: Explosion04_9
- first:
213: 6216236849653545786
second: Explosion04_10
- first:
213: 1219365015400639660
second: Explosion04_11
- first:
213: -6698639041047873766
second: Explosion04_12
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Explosion04_0
rect:
serializedVersion: 2
x: 91
y: 457
width: 7
height: 10
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 43d426c4777085b90800000000000000
internalID: -7253038990916170444
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_1
rect:
serializedVersion: 2
x: 92
y: 441
width: 15
height: 21
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f1b6e1e30276e78d0800000000000000
internalID: -2846724526272779489
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_2
rect:
serializedVersion: 2
x: 232
y: 388
width: 36
height: 177
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b0da95c868365e700800000000000000
internalID: 568970357463690507
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_3
rect:
serializedVersion: 2
x: 305
y: 398
width: 27
height: 69
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 08363cd0ec18cf8e0800000000000000
internalID: -1658307840785030272
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_4
rect:
serializedVersion: 2
x: 94
y: 383
width: 39
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a099abf8bb8fc0530800000000000000
internalID: 3822703668184652042
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_5
rect:
serializedVersion: 2
x: 169
y: 371
width: 33
height: 65
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 44c4156bb7692bcf0800000000000000
internalID: -237962372213289916
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_6
rect:
serializedVersion: 2
x: 334
y: 404
width: 24
height: 44
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 44f0cf16e95024b90800000000000000
internalID: -7259233471560937660
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_7
rect:
serializedVersion: 2
x: 362
y: 370
width: 47
height: 48
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 27e70b86fe279c520800000000000000
internalID: 2722833822301322866
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_8
rect:
serializedVersion: 2
x: 70
y: 332
width: 38
height: 56
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d286605e53d046760800000000000000
internalID: 7450094208704473133
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_9
rect:
serializedVersion: 2
x: 82
y: 321
width: 8
height: 15
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4f27d88e7e23db8a0800000000000000
internalID: -6287813533118926092
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_10
rect:
serializedVersion: 2
x: 440
y: 321
width: 42
height: 39
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a3bfa4fca72844650800000000000000
internalID: 6216236849653545786
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_11
rect:
serializedVersion: 2
x: 30
y: 218
width: 38
height: 41
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: cac6e72650e0ce010800000000000000
internalID: 1219365015400639660
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Explosion04_12
rect:
serializedVersion: 2
x: 388
y: 196
width: 84
height: 77
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a1737c77847a903a0800000000000000
internalID: -6698639041047873766
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Explosion04_0: -7253038990916170444
Explosion04_1: -2846724526272779489
Explosion04_10: 6216236849653545786
Explosion04_11: 1219365015400639660
Explosion04_12: -6698639041047873766
Explosion04_2: 568970357463690507
Explosion04_3: -1658307840785030272
Explosion04_4: 3822703668184652042
Explosion04_5: -237962372213289916
Explosion04_6: -7259233471560937660
Explosion04_7: 2722833822301322866
Explosion04_8: 7450094208704473133
Explosion04_9: -6287813533118926092
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 MiB

+143
View File
@@ -0,0 +1,143 @@
fileFormatVersion: 2
guid: c6fb9e98526949049b62d5c570b0cdbf
TextureImporter:
internalIDToNameTable:
- first:
213: -8697964458621741418
second: LoseScreen_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: LoseScreen_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 1920
height: 1080
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 696d0ee986f9a4780800000000000000
internalID: -8697964458621741418
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
LoseScreen_0: -8697964458621741418
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 306 KiB

+143
View File
@@ -0,0 +1,143 @@
fileFormatVersion: 2
guid: c37b63e9f480cfb43a85b6bfe79905e2
TextureImporter:
internalIDToNameTable:
- first:
213: -3545189308076068758
second: Pumpkin_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Pumpkin_0
rect:
serializedVersion: 2
x: 697
y: 383
width: 568
height: 337
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a60fc968b15fccec0800000000000000
internalID: -3545189308076068758
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Pumpkin_0: -3545189308076068758
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
+185
View File
@@ -0,0 +1,185 @@
fileFormatVersion: 2
guid: 29c172fb3c0930c4ea77b9da4a7e6d57
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 62a9f0aa5b59740cfbadc7e5f9823bb0, type: 3}
importerVersion: 2
textureImporterSettings:
alphaSource: 1
mipMapMode: 0
enableMipMap: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
convertToNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
swizzle: 50462976
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
nPOTScale: 1
sRGBTexture: 1
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 0
flipbookColumns: 0
ignorePngGamma: 0
cookieMode: 0
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
normalMap: 0
textureFormat: 0
maxTextureSize: 0
lightmap: 0
compressionQuality: 0
linearTexture: 0
grayScaleToAlpha: 0
rGBM: 0
cubemapConvolutionSteps: 0
cubemapConvolutionExponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
previousAsepriteImporterSettings:
fileImportMode: 1
importHiddenLayers: 0
layerImportMode: 1
defaultPivotSpace: 0
defaultPivotAlignment: 7
customPivotPosition: {x: 0.5, y: 0.5}
mosaicPadding: 4
spritePadding: 0
generateModelPrefab: 1
generateAnimationClips: 1
addSortingGroup: 1
addShadowCasters: 0
generateIndividualEvents: 1
generateSpriteAtlas: 1
asepriteImporterSettings:
fileImportMode: 1
importHiddenLayers: 0
layerImportMode: 1
defaultPivotSpace: 0
defaultPivotAlignment: 7
customPivotPosition: {x: 0.5, y: 0.5}
mosaicPadding: 4
spritePadding: 0
generateModelPrefab: 1
generateAnimationClips: 1
addSortingGroup: 1
addShadowCasters: 0
generateIndividualEvents: 1
generateSpriteAtlas: 1
importFileNodeState: 1
platformSettingsDirtyTick: 0
textureAssetName:
singleSpriteImportData:
- name:
originalName:
pivot: {x: 0, y: 0}
alignment: 0
border: {x: 0, y: 0, z: 0, w: 0}
customData:
rect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
spriteID:
spriteBone: []
spriteOutline: []
vertices: []
spritePhysicsOutline: []
indices:
edges: []
tessellationDetail: 0
uvTransform: {x: 0, y: 0}
animatedSpriteImportData:
- name: PurplePlatform
originalName:
pivot: {x: 0.5, y: 0}
alignment: 9
border: {x: 0, y: 0, z: 0, w: 0}
customData:
rect:
serializedVersion: 2
x: 4
y: 4
width: 82
height: 14
spriteID: 88043f5321625a34cbc5edc95a705a8a
spriteBone: []
spriteOutline: []
vertices: []
spritePhysicsOutline: []
indices:
edges: []
tessellationDetail: 0
uvTransform: {x: 4, y: 4}
spriteSheetImportData: []
tileSetImportData: []
asepriteLayers:
- layerIndex: 0
uuid:
value0: 844079081
value1: 0
value2: 0
value3: 0
guid: 0
name: PurplePlatform
layerFlags: 0
layerType: 0
blendMode: 0
cells:
- name: PurplePlatform
frameIndex: 0
additiveSortOrder: 0
cellRect:
x: 7
y: 0
width: 82
height: 14
spriteId: 88043f5321625a34cbc5edc95a705a8a
linkedCells: []
tileCells: []
tileSetIndex: 0
parentIndex: -1
tileSets: []
platformSettings: []
generatePhysicsShape: 0
secondarySpriteTextures: []
spritePackingTag:
canvasSize: {x: 96, y: 32}
previousTextureSize: {x: 128, y: 32}
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 MiB

+169
View File
@@ -0,0 +1,169 @@
fileFormatVersion: 2
guid: 2fb519ff85e172249986486e89778e76
TextureImporter:
internalIDToNameTable:
- first:
213: -1408437573596956881
second: TitleScreen_0
- first:
213: 6662437350718754850
second: TitleScreen_1
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: TitleScreen_0
rect:
serializedVersion: 2
x: 127
y: 148
width: 1387
height: 729
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f27b0713d79347ce0800000000000000
internalID: -1408437573596956881
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: TitleScreen_1
rect:
serializedVersion: 2
x: 1359
y: 611
width: 213
height: 246
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 220d2eba87bb57c50800000000000000
internalID: 6662437350718754850
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
TitleScreen_0: -1408437573596956881
TitleScreen_1: 6662437350718754850
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 2.1 MiB

+81 -1
View File
@@ -32,6 +32,15 @@
"processors": "", "processors": "",
"interactions": "", "interactions": "",
"initialStateCheck": false "initialStateCheck": false
},
{
"name": "Heal",
"type": "Button",
"id": "96a3c855-05a0-4431-961e-d2552c539bf0",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
} }
], ],
"bindings": [ "bindings": [
@@ -221,6 +230,17 @@
"action": "Interact", "action": "Interact",
"isComposite": false, "isComposite": false,
"isPartOfComposite": false "isPartOfComposite": false
},
{
"name": "",
"id": "95d44eae-cbf8-4ad2-9dc3-9e8524118e9f",
"path": "<Gamepad>/buttonNorth",
"interactions": "",
"processors": "",
"groups": ";Gamepad",
"action": "Heal",
"isComposite": false,
"isPartOfComposite": false
} }
] ]
}, },
@@ -254,6 +274,15 @@
"processors": "", "processors": "",
"interactions": "", "interactions": "",
"initialStateCheck": false "initialStateCheck": false
},
{
"name": "Heal",
"type": "Button",
"id": "d384b3b4-cc86-4a73-a97f-0d04e31417a8",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
} }
], ],
"bindings": [ "bindings": [
@@ -268,6 +297,17 @@
"isComposite": false, "isComposite": false,
"isPartOfComposite": false "isPartOfComposite": false
}, },
{
"name": "",
"id": "d952c2fd-e0f5-4ab9-bbbd-2af129855725",
"path": "<Gamepad>/buttonNorth",
"interactions": "",
"processors": "",
"groups": ";Gamepad",
"action": "Heal",
"isComposite": false,
"isPartOfComposite": false
},
{ {
"name": "", "name": "",
"id": "0bb7b65d-0e9d-4a2a-8bd4-35a4d9f5b7a2", "id": "0bb7b65d-0e9d-4a2a-8bd4-35a4d9f5b7a2",
@@ -322,6 +362,15 @@
"processors": "", "processors": "",
"interactions": "", "interactions": "",
"initialStateCheck": false "initialStateCheck": false
},
{
"name": "Heal",
"type": "Button",
"id": "56e697eb-9ef8-4e3d-9671-74da02a08793",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
} }
], ],
"bindings": [ "bindings": [
@@ -336,6 +385,17 @@
"isComposite": false, "isComposite": false,
"isPartOfComposite": false "isPartOfComposite": false
}, },
{
"name": "",
"id": "bcba7833-70cc-40cf-aa96-a824333c9112",
"path": "<Gamepad>/buttonNorth",
"interactions": "",
"processors": "",
"groups": ";Gamepad",
"action": "Heal",
"isComposite": false,
"isPartOfComposite": false
},
{ {
"name": "", "name": "",
"id": "a91fe28e-bdb1-4a19-b09b-9bb52dc0940c", "id": "a91fe28e-bdb1-4a19-b09b-9bb52dc0940c",
@@ -390,6 +450,15 @@
"processors": "", "processors": "",
"interactions": "", "interactions": "",
"initialStateCheck": false "initialStateCheck": false
},
{
"name": "Heal",
"type": "Button",
"id": "7eee99e7-4426-4f8f-812f-0562adbbbbd3",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
} }
], ],
"bindings": [ "bindings": [
@@ -404,6 +473,17 @@
"isComposite": false, "isComposite": false,
"isPartOfComposite": false "isPartOfComposite": false
}, },
{
"name": "",
"id": "f5d22357-bf6c-456d-95bb-057bd7d482f9",
"path": "<Gamepad>/buttonNorth",
"interactions": "",
"processors": "",
"groups": ";Gamepad",
"action": "Heal",
"isComposite": false,
"isPartOfComposite": false
},
{ {
"name": "", "name": "",
"id": "0f15df45-ecb7-4a35-8e06-293d50b89001", "id": "0f15df45-ecb7-4a35-8e06-293d50b89001",
@@ -1007,4 +1087,4 @@
] ]
} }
] ]
} }
+55
View File
@@ -0,0 +1,55 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8062391313330381747
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 191492520573121038}
- component: {fileID: 2630265126968092202}
m_Layer: 0
m_Name: EnemyBarrier
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &191492520573121038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8062391313330381747}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &2630265126968092202
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8062391313330381747}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1.6092091, y: 10.161938, z: 1}
m_Center: {x: 7.4978, y: -0.040241957, z: 0}
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dd978b6bbfaf7864dbb3a6ec7b2851ba
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+44 -2
View File
@@ -16,6 +16,8 @@ GameObject:
- component: {fileID: 7763498473808654306} - component: {fileID: 7763498473808654306}
- component: {fileID: 3659140714710275197} - component: {fileID: 3659140714710275197}
- component: {fileID: 9133098163257611752} - component: {fileID: 9133098163257611752}
- component: {fileID: 4619270190355407300}
- component: {fileID: 72138333084358172}
m_Layer: 6 m_Layer: 6
m_Name: Player m_Name: Player
m_TagString: Untagged m_TagString: Untagged
@@ -199,6 +201,7 @@ MonoBehaviour:
actionMapName: Player actionMapName: Player
moveActionName: Move moveActionName: Move
jumpActionName: Jump jumpActionName: Jump
healActionName: Heal
controlSchemeName: Gamepad controlSchemeName: Gamepad
gamepadIndex: 0 gamepadIndex: 0
moveSpeed: 6 moveSpeed: 6
@@ -229,8 +232,10 @@ MonoBehaviour:
throwChargeTime: 0.75 throwChargeTime: 0.75
throwUpwardForce: 0 throwUpwardForce: 0
throwTriggerThreshold: 0.6 throwTriggerThreshold: 0.6
dropClearance: 0.2
holdPoint: {fileID: 5569302833446856119} holdPoint: {fileID: 5569302833446856119}
pickupRange: 1 pickupRange: 1
heldObject: {fileID: 0}
--- !u!114 &9133098163257611752 --- !u!114 &9133098163257611752
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -243,9 +248,46 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: b88e05c37f07ccf48bcc436a9d7def5d, type: 3} m_Script: {fileID: 11500000, guid: b88e05c37f07ccf48bcc436a9d7def5d, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: '::' m_EditorClassIdentifier: '::'
pickupController: {fileID: 0} pickupController: {fileID: 3659140714710275197}
currentStress: 0 currentStress: 0
maxStress: 100 maxStress: 100
isPanicking: 0
isParalyzed: 0
paralyseDuration: 1.2
--- !u!95 &4619270190355407300
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3937090937419967315}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 86632cb6b3835a44e87fb6f039478d61, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &72138333084358172
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3937090937419967315}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fdb391b004c27a64da8f6922aab5512e, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
--- !u!1 &6898135930931977916 --- !u!1 &6898135930931977916
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -272,7 +314,7 @@ Transform:
m_GameObject: {fileID: 6898135930931977916} m_GameObject: {fileID: 6898135930931977916}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.18, y: 1.58, z: 0} m_LocalPosition: {x: -0.18, y: 1.95, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
+204 -1
View File
@@ -13,6 +13,8 @@ GameObject:
- component: {fileID: 700000003} - component: {fileID: 700000003}
- component: {fileID: 700000004} - component: {fileID: 700000004}
- component: {fileID: 700000005} - component: {fileID: 700000005}
- component: {fileID: 3917207367007631320}
- component: {fileID: -9156742802622042603}
m_Layer: 3 m_Layer: 3
m_Name: Trick m_Name: Trick
m_TagString: Interactable m_TagString: Interactable
@@ -187,13 +189,15 @@ MonoBehaviour:
consumeCooldown: 3 consumeCooldown: 3
trickPrefab: {fileID: 700000005} trickPrefab: {fileID: 700000005}
avoidPlayerRadius: 0 avoidPlayerRadius: 0
avoidTrickRadius: 0
treatSeekWeight: 1 treatSeekWeight: 1
wanderWeight: 0.4 wanderWeight: 0.4
maxTricks: 50 maxTricks: 50
jumpImpulse: 6 jumpImpulse: 6
jumpImpulseVariance: 0.25
jumpCooldown: 1 jumpCooldown: 1
jumpChancePerSecond: 0.5 jumpChancePerSecond: 0.5
jumpArcChance: 0.5
jumpArcHorizontalImpulse: 2
groundMask: groundMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 4294967295 m_Bits: 4294967295
@@ -201,3 +205,202 @@ MonoBehaviour:
despawnMinX: -12 despawnMinX: -12
despawnMaxX: 12 despawnMaxX: 12
despawnMinY: -10 despawnMinY: -10
despawnMaxY: 20
throwControlLockTime: 0.35
wallCheckDistance: 0.1
wallAvoidDuration: 0.6
trickEatSound: {fileID: -9156742802622042603}
--- !u!82 &3917207367007631320
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 700000000}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!82 &-9156742802622042603
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 700000000}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 8300000, guid: f69d2619e3b7cc14885cd3c2ce146442, type: 3}
m_PlayOnAwake: 1
m_Volume: 0.4
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
+3
View File
@@ -0,0 +1,3 @@
:root {
}
+12
View File
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 71c3121e1dfba1d4996a4dbee8b00bf3
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 12385, guid: 0000000000000000e000000000000000, type: 0}
disableValidation: 0
unsupportedSelectorAction: 0
+110 -397
View File
@@ -185,7 +185,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: Player (4) value: Player3 (4)
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: moveSpeed propertyPath: moveSpeed
@@ -203,6 +203,10 @@ PrefabInstance:
propertyPath: actionMapName propertyPath: actionMapName
value: Player2 value: Player2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: healActionName
value: Heal
objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: controlSchemeName propertyPath: controlSchemeName
value: Gamepad value: Gamepad
@@ -211,6 +215,18 @@ PrefabInstance:
propertyPath: m_GravityScale propertyPath: m_GravityScale
value: 2 value: 2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.b
value: 0.5896226
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.g
value: 0.99573493
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.r
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
@@ -227,6 +243,7 @@ GameObject:
- component: {fileID: 375061916} - component: {fileID: 375061916}
- component: {fileID: 375061915} - component: {fileID: 375061915}
- component: {fileID: 375061917} - component: {fileID: 375061917}
- component: {fileID: 375061918}
m_Layer: 5 m_Layer: 5
m_Name: GameGUI m_Name: GameGUI
m_TagString: Untagged m_TagString: Untagged
@@ -285,6 +302,24 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ScoreManager m_EditorClassIdentifier: Assembly-CSharp::ScoreManager
Score: 0 Score: 0
--- !u!114 &375061918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 375061914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 09397b12132be4248998c82e96a8b7c4, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
images:
- {fileID: 21300000, guid: 03a067405c8cfa945a9ed2e8ff6a71dd, type: 3}
- {fileID: 21300000, guid: 4dca6d41e377b4b47ab35b821674514c, type: 3}
- {fileID: 21300000, guid: 8abb37071992fbc449fda9db6b2d86f4, type: 3}
- {fileID: 21300000, guid: 4b346aed0900f3c469fd51c6fa693e49, type: 3}
- {fileID: 21300000, guid: 33f209566f1f6ca44a4c7ae3f01d9bf5, type: 3}
--- !u!1001 &377513953 --- !u!1001 &377513953
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -369,6 +404,14 @@ PrefabInstance:
propertyPath: actionMapName propertyPath: actionMapName
value: Player2 value: Player2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: healActionName
value: Heal
objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: jumpActionName
value: Jump
objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: controlSchemeName propertyPath: controlSchemeName
value: Gamepad value: Gamepad
@@ -377,125 +420,23 @@ PrefabInstance:
propertyPath: m_GravityScale propertyPath: m_GravityScale
value: 2 value: 2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.b
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.g
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.r
value: 0.654902
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
--- !u!1 &393625608
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 393625611}
- component: {fileID: 393625610}
- component: {fileID: 393625609}
m_Layer: 0
m_Name: Trick_Run01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!95 &393625609
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 393625608}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: c4f171c0550c83640bad4a8bc02f1c73, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &393625610
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 393625608}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 21300000, guid: 9c5273d0f7687334ba77aa78d87131b9, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.26, y: 2.86}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!4 &393625611
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 393625608}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.804798, y: -2.2748086, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &418512664 --- !u!1 &418512664
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -836,8 +777,8 @@ Camera:
m_GameObject: {fileID: 486463122} m_GameObject: {fileID: 486463122}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_ClearFlags: 1 m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1}
m_projectionMatrixMode: 1 m_projectionMatrixMode: 1
m_GateFitMode: 2 m_GateFitMode: 2
m_FOVAxisMode: 0 m_FOVAxisMode: 0
@@ -947,8 +888,9 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 491328828} - component: {fileID: 491328828}
- component: {fileID: 491328827} - component: {fileID: 491328827}
- component: {fileID: 491328829}
m_Layer: 0 m_Layer: 0
m_Name: WinManager m_Name: GameManager
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@@ -982,6 +924,18 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &491328829
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 491328826}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5cdb566677d77e438cdf195197a5b85, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::LoseScreenController
--- !u!1 &495541363 --- !u!1 &495541363
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -1290,7 +1244,7 @@ AudioSource:
m_PlayOnAwake: 1 m_PlayOnAwake: 1
m_Volume: 1 m_Volume: 1
m_Pitch: 1 m_Pitch: 1
Loop: 0 Loop: 1
Mute: 0 Mute: 0
Spatialize: 0 Spatialize: 0
SpatializePostEffects: 0 SpatializePostEffects: 0
@@ -1439,6 +1393,22 @@ PrefabInstance:
propertyPath: m_Name propertyPath: m_Name
value: Player (1) value: Player (1)
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: healActionName
value: Heal
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.b
value: 0.6462264
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.g
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.r
value: 0.71244085
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
@@ -1772,120 +1742,6 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1063739947
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1063739950}
- component: {fileID: 1063739949}
- component: {fileID: 1063739948}
m_Layer: 0
m_Name: P_Run01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!95 &1063739948
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063739947}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 86632cb6b3835a44e87fb6f039478d61, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &1063739949
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063739947}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 21300000, guid: c28a83d936216af40976803e59feffac, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.87, y: 3.58}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!4 &1063739950
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063739947}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 8.13, y: 2.32, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1118230342 --- !u!1 &1118230342
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -1922,6 +1778,7 @@ MonoBehaviour:
actionMapName: Player actionMapName: Player
moveActionName: Move moveActionName: Move
jumpActionName: Jump jumpActionName: Jump
healActionName: Heal
controlSchemeName: controlSchemeName:
gamepadIndex: -1 gamepadIndex: -1
moveSpeed: 6 moveSpeed: 6
@@ -2223,58 +2080,6 @@ PrefabInstance:
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 99cce68fc82caea44b5a140697be00a8, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 99cce68fc82caea44b5a140697be00a8, type: 3}
--- !u!1 &1466477811
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1466477813}
- component: {fileID: 1466477812}
m_Layer: 0
m_Name: Treat Spawner TL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1466477812
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1466477811}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 14b0bf07aa1abc44a8ebd00cecacd6f4, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Spawner
objectToSpawn: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
spawnInterval: 5
maxAlive: 0
spawnOnStart: 1
repeatSpawns: 1
launchForce: 0
launchRandomAngle: 0
spinSpeed: 0
--- !u!4 &1466477813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1466477811}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.42, y: 2.93, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1654086541 --- !u!1 &1654086541
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -2497,6 +2302,10 @@ PrefabInstance:
propertyPath: actionMapName propertyPath: actionMapName
value: Player2 value: Player2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: healActionName
value: Heal
objectReference: {fileID: 0}
- target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: controlSchemeName propertyPath: controlSchemeName
value: Gamepad value: Gamepad
@@ -2505,115 +2314,23 @@ PrefabInstance:
propertyPath: m_GravityScale propertyPath: m_GravityScale
value: 2 value: 2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.b
value: 0.7791217
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.g
value: 0.69411767
objectReference: {fileID: 0}
- target: {fileID: 8870760143677714522, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Color.r
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
--- !u!1 &1759124602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1759124604}
- component: {fileID: 1759124603}
m_Layer: 0
m_Name: Treat Spawner TR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1759124603
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1759124602}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 14b0bf07aa1abc44a8ebd00cecacd6f4, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Spawner
objectToSpawn: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
spawnInterval: 5
maxAlive: 0
spawnOnStart: 1
repeatSpawns: 1
launchForce: 0
launchRandomAngle: 0
spinSpeed: 0
--- !u!4 &1759124604
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1759124602}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.88, y: 2.69, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1830238251
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1830238253}
- component: {fileID: 1830238252}
m_Layer: 0
m_Name: Treat Spawner BR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1830238252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1830238251}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 14b0bf07aa1abc44a8ebd00cecacd6f4, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Spawner
objectToSpawn: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
spawnInterval: 5
maxAlive: 0
spawnOnStart: 1
repeatSpawns: 1
launchForce: 0
launchRandomAngle: 0
spinSpeed: 0
--- !u!4 &1830238253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1830238251}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 4.5, y: -2, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2057686360 --- !u!1 &2057686360
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -2990,6 +2707,7 @@ MonoBehaviour:
trickLayerName: Trick trickLayerName: Trick
playerLayerName: Player playerLayerName: Player
treatLayerName: Treat treatLayerName: Treat
destroyTag: Destroy
--- !u!114 &2100000103 --- !u!114 &2100000103
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -3049,13 +2767,13 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Spawner m_EditorClassIdentifier: Assembly-CSharp::Spawner
objectToSpawn: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3} objectToSpawn: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
spawnInterval: 5 spawnInterval: 1.5
maxAlive: 0 maxAlive: 0
spawnOnStart: 1 spawnOnStart: 1
repeatSpawns: 1 repeatSpawns: 1
launchForce: 4 launchForce: 4
launchRandomAngle: 360 launchRandomAngle: 360
spinSpeed: 180 spinSpeed: 100
--- !u!1001 &1760117322204329348 --- !u!1001 &1760117322204329348
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -3147,10 +2865,6 @@ SceneRoots:
- {fileID: 1760117322204329348} - {fileID: 1760117322204329348}
- {fileID: 1277412258} - {fileID: 1277412258}
- {fileID: 1227312797} - {fileID: 1227312797}
- {fileID: 1830238253}
- {fileID: 908853550}
- {fileID: 1466477813}
- {fileID: 1759124604}
- {fileID: 792686806} - {fileID: 792686806}
- {fileID: 1685410085} - {fileID: 1685410085}
- {fileID: 377513953} - {fileID: 377513953}
@@ -3159,7 +2873,6 @@ SceneRoots:
- {fileID: 2100000001} - {fileID: 2100000001}
- {fileID: 2100000101} - {fileID: 2100000101}
- {fileID: 2200000001} - {fileID: 2200000001}
- {fileID: 1063739950}
- {fileID: 491328828} - {fileID: 491328828}
- {fileID: 393625611}
- {fileID: 738367608} - {fileID: 738367608}
- {fileID: 908853550}
+58
View File
@@ -129,6 +129,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 159786491} - component: {fileID: 159786491}
- component: {fileID: 159786490} - component: {fileID: 159786490}
- component: {fileID: 159786492}
m_Layer: 5 m_Layer: 5
m_Name: UIdocument m_Name: UIdocument
m_TagString: Untagged m_TagString: Untagged
@@ -174,6 +175,18 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &159786492
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159786489}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9c38ae32eef77b54bb36b487e11c7422, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
--- !u!1 &168139977 --- !u!1 &168139977
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -185,6 +198,7 @@ GameObject:
- component: {fileID: 168139980} - component: {fileID: 168139980}
- component: {fileID: 168139979} - component: {fileID: 168139979}
- component: {fileID: 168139978} - component: {fileID: 168139978}
- component: {fileID: 168139981}
m_Layer: 0 m_Layer: 0
m_Name: Main Camera m_Name: Main Camera
m_TagString: MainCamera m_TagString: MainCamera
@@ -266,6 +280,50 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &168139981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168139977}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1660057539 &9223372036854775807 --- !u!1660057539 &9223372036854775807
SceneRoots: SceneRoots:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
+84
View File
@@ -0,0 +1,84 @@
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
using static UnityEditor.Experimental.GraphView.GraphView;
public class HealthGUIController : MonoBehaviour
{
private List<PlayerStressController> players;
public List<Sprite> images;
private UIDocument uiDocument;
private List<Image> playerLifeList;
private List<ProgressBar> playerStressBarList;
void Awake()
{
players = Object.FindObjectsByType<PlayerStressController>(FindObjectsSortMode.InstanceID).ToList();
uiDocument ??= GetComponent<UIDocument>();
if (uiDocument == null)
{
return;
}
var root = uiDocument.rootVisualElement;
if (root == null)
{
return;
}
playerLifeList = new List<Image>() { new Image(), new Image(), new Image(), new Image() };
playerStressBarList = new List<ProgressBar>() { new ProgressBar(), new ProgressBar(), new ProgressBar(), new ProgressBar() };
playerLifeList[0] = root.Q<Image>("Player1Life");
playerLifeList[1] = root.Q<Image>("Player2Life");
playerLifeList[2] = root.Q<Image>("Player3Life");
playerLifeList[3] = root.Q<Image>("Player4Life");
playerLifeList[0].tintColor = players[0].gameObject.GetComponent<SpriteRenderer>() ? players[0].gameObject.GetComponent<SpriteRenderer>().color : Color.white;
playerLifeList[1].tintColor = players[1].gameObject.GetComponent<SpriteRenderer>() ? players[1].gameObject.GetComponent<SpriteRenderer>().color : Color.white;
playerLifeList[2].tintColor = players[2].gameObject.GetComponent<SpriteRenderer>() ? players[2].gameObject.GetComponent<SpriteRenderer>().color : Color.white;
playerLifeList[3].tintColor = players[3].gameObject.GetComponent<SpriteRenderer>() ? players[3].gameObject.GetComponent<SpriteRenderer>().color : Color.white;
playerStressBarList[0] = root.Q<ProgressBar>("Player1StressBar");
playerStressBarList[1] = root.Q<ProgressBar>("Player2StressBar");
playerStressBarList[2] = root.Q<ProgressBar>("Player3StressBar");
playerStressBarList[3] = root.Q<ProgressBar>("Player4StressBar");
}
// Update is called once per frame
void Update()
{
for (int i = 0; i < players.Count; i++)
{
//update stress bar
float ratio = Mathf.Clamp01(players[i].currentStress / players[i].maxStress);
// Update the bar's value (0-100)
playerStressBarList[i].value = ratio * 100f;
//update sprite
playerLifeList[i].sprite = players[i].currentStress switch
{
>= 0 and <= 33 => images[0],
> 33 and <= 66 => images[1],
> 66 and <= 99 => images[2],
_ => images[0]
};
if (players[i].isParalyzed)
{
playerLifeList[i].sprite = images[3];
}
else if (players[i].isPanicking)
{
playerLifeList[i].sprite = images[4];
}
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 09397b12132be4248998c82e96a8b7c4
+37
View File
@@ -0,0 +1,37 @@
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UIElements;
public class LoseGuiController : MonoBehaviour
{
private UIDocument uiDocument;
private Button button;
// Start is called once before the first execution of Update after the MonoBehaviour is created
private void OnEnable()
{
uiDocument ??= GetComponent<UIDocument>();
if (uiDocument == null)
{
return;
}
var root = uiDocument.rootVisualElement;
if (root == null)
{
return;
}
button = root.Q<Button>("Button");
button.clicked += () => HandleClick("MainMenu");
}
private void HandleClick(string sceneName)
{
if (!string.IsNullOrWhiteSpace(sceneName))
{
SceneManager.LoadScene(sceneName);
}
}
}
+2
View File
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 9c38ae32eef77b54bb36b487e11c7422
+3 -5
View File
@@ -8,19 +8,18 @@ public class LoseScreenController : MonoBehaviour
[SerializeField]private const string LoseSceneName = "Lose"; [SerializeField]private const string LoseSceneName = "Lose";
private List<PlayerStressController> players; private List<PlayerStressController> players;
private bool hasLost = false;
void Awake() void Awake()
{ {
players = FindObjectsOfType<PlayerStressController>().ToList(); players = Object.FindObjectsByType<PlayerStressController>(FindObjectsSortMode.None).ToList();
} }
void Update() void Update()
{ {
if (hasLost || players.Count == 0) if (players.Count == 0)
return; return;
if (players.All(p => p.IsPanicking)) if (players.All(p => p.isPanicking))
{ {
TriggerLose(); TriggerLose();
} }
@@ -28,7 +27,6 @@ public class LoseScreenController : MonoBehaviour
void TriggerLose() void TriggerLose()
{ {
hasLost = true;
SceneManager.LoadScene(LoseSceneName); SceneManager.LoadScene(LoseSceneName);
} }
} }
@@ -0,0 +1,10 @@
using UnityEngine;
public class PlayerAnimationController : MonoBehaviour
{
// Update is called once per frame
void Update()
{
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: fdb391b004c27a64da8f6922aab5512e
+47 -15
View File
@@ -23,14 +23,22 @@ public class PlayerPickupController : MonoBehaviour
public Transform holdPoint; // Empty GameObject above head public Transform holdPoint; // Empty GameObject above head
public float pickupRange = 2.0f; public float pickupRange = 2.0f;
private GameObject heldObject; public GameObject heldObject;
private Rigidbody2D heldBody;
private float heldBodyMass;
private float heldBodyGravity;
private RigidbodyType2D heldBodyType;
private bool heldBodySimulated;
private PlayerPlatformerController platformerController; private PlayerPlatformerController platformerController;
private PlayerStressController playerStressController;
private bool isChargingThrow; private bool isChargingThrow;
private float throwChargeStartTime; private float throwChargeStartTime;
private void OnEnable() private void OnEnable()
{ {
platformerController = GetComponent<PlayerPlatformerController>(); platformerController = GetComponent<PlayerPlatformerController>();
playerStressController = GetComponent<PlayerStressController>();
if (inputActions == null) if (inputActions == null)
{ {
Debug.LogError("PlayerPickupController missing InputActionAsset reference.", this); Debug.LogError("PlayerPickupController missing InputActionAsset reference.", this);
@@ -76,10 +84,10 @@ public class PlayerPickupController : MonoBehaviour
private void OnInteractPerformed(InputAction.CallbackContext context) private void OnInteractPerformed(InputAction.CallbackContext context)
{ {
Debug.Log("Interact action performed"); if (playerStressController.isPanicking) return;
if(heldObject != null)
if (heldObject != null)
{ {
Debug.Log("Dropping held object");
DropObject(false); DropObject(false);
return; return;
} }
@@ -94,6 +102,12 @@ public class PlayerPickupController : MonoBehaviour
return; return;
} }
if(playerStressController.isPanicking)
{
DropObject(false);
return;
}
if (!heldObject.TryGetComponent<TrickController>(out _)) if (!heldObject.TryGetComponent<TrickController>(out _))
{ {
return; return;
@@ -118,13 +132,15 @@ public class PlayerPickupController : MonoBehaviour
{ {
DropObject(true); DropObject(true);
} }
} }
void TryPickUp() void TryPickUp()
{ {
// Find all colliders within range // Find all colliders within range
Collider2D[] colliders = Physics2D.OverlapCircleAll(transform.position, pickupRange); Collider2D[] colliders = Physics2D.OverlapCircleAll(transform.position, pickupRange);
Debug.Log(colliders.Length + " colliders found in range");
foreach (var col in colliders) foreach (var col in colliders)
{ {
if (col.gameObject == gameObject) if (col.gameObject == gameObject)
@@ -134,6 +150,9 @@ public class PlayerPickupController : MonoBehaviour
var hasTrick = col.TryGetComponent<TrickController>(out var trick); var hasTrick = col.TryGetComponent<TrickController>(out var trick);
var hasPlayer = col.TryGetComponent<PlayerPlatformerController>(out var playerController); var hasPlayer = col.TryGetComponent<PlayerPlatformerController>(out var playerController);
if (hasPlayer) continue;
if (!hasTrick && !hasPlayer && !col.CompareTag("Interactable")) if (!hasTrick && !hasPlayer && !col.CompareTag("Interactable"))
{ {
continue; continue;
@@ -149,9 +168,17 @@ public class PlayerPickupController : MonoBehaviour
// Disable physics so it doesn't fall or collide with the player // Disable physics so it doesn't fall or collide with the player
if (heldObject.TryGetComponent<Rigidbody2D>(out Rigidbody2D rb)) if (heldObject.TryGetComponent<Rigidbody2D>(out Rigidbody2D rb))
{ {
heldBody = rb;
heldBodyMass = rb.mass;
heldBodyGravity = rb.gravityScale;
heldBodyType = rb.bodyType;
heldBodySimulated = rb.simulated;
rb.simulated = false;
rb.bodyType = RigidbodyType2D.Kinematic; rb.bodyType = RigidbodyType2D.Kinematic;
rb.gravityScale = 0; rb.gravityScale = 0f;
rb.mass = 0; rb.linearVelocity = Vector2.zero;
rb.angularVelocity = 0f;
} }
if (trick != null) if (trick != null)
@@ -178,14 +205,17 @@ public class PlayerPickupController : MonoBehaviour
} }
} }
void DropObject(bool applyThrow) public void DropObject(bool applyThrow)
{ {
// Re-enable physics // Re-enable physics
if (heldObject.TryGetComponent<Rigidbody2D>(out Rigidbody2D rb)) if (heldBody != null)
{ {
rb.bodyType = RigidbodyType2D.Dynamic; heldBody.simulated = heldBodySimulated;
rb.gravityScale = 1; heldBody.bodyType = heldBodyType;
rb.linearVelocity = Vector2.zero; heldBody.gravityScale = heldBodyGravity;
heldBody.mass = heldBodyMass;
heldBody.linearVelocity = Vector2.zero;
heldBody.angularVelocity = 0f;
} }
if (heldObject.TryGetComponent<TrickController>(out var trick)) if (heldObject.TryGetComponent<TrickController>(out var trick))
{ {
@@ -203,7 +233,7 @@ public class PlayerPickupController : MonoBehaviour
heldPickup.enabled = true; heldPickup.enabled = true;
} }
} }
if (applyThrow && heldObject.TryGetComponent<Rigidbody2D>(out Rigidbody2D throwBody)) if (applyThrow && heldBody != null)
{ {
var direction = 1f; var direction = 1f;
if (platformerController != null && Mathf.Abs(platformerController.LastMoveX) > 0.01f) if (platformerController != null && Mathf.Abs(platformerController.LastMoveX) > 0.01f)
@@ -217,8 +247,9 @@ public class PlayerPickupController : MonoBehaviour
charge01 = Mathf.Clamp01(heldTime / Mathf.Max(0.01f, throwChargeTime)); charge01 = Mathf.Clamp01(heldTime / Mathf.Max(0.01f, throwChargeTime));
} }
var throwSpeed = Mathf.Lerp(minThrowSpeed, maxThrowSpeed, charge01); var throwSpeed = Mathf.Lerp(minThrowSpeed, maxThrowSpeed, charge01);
throwBody.linearVelocity = new Vector2(direction * throwSpeed, 0f); var upwardSpeed = throwUpwardForce * charge01;
throwBody.angularVelocity = 0f; heldBody.linearVelocity = new Vector2(direction * throwSpeed, upwardSpeed);
heldBody.angularVelocity = 0f;
} }
heldObject.transform.position += Vector3.up * dropClearance; heldObject.transform.position += Vector3.up * dropClearance;
Collider2D col = heldObject.GetComponent<Collider2D>(); Collider2D col = heldObject.GetComponent<Collider2D>();
@@ -227,6 +258,7 @@ public class PlayerPickupController : MonoBehaviour
// Unparent // Unparent
heldObject.transform.SetParent(null); heldObject.transform.SetParent(null);
heldObject = null; heldObject = null;
heldBody = null;
isChargingThrow = false; isChargingThrow = false;
} }
+93 -2
View File
@@ -10,6 +10,7 @@ public class PlayerPlatformerController : MonoBehaviour
[SerializeField] private string actionMapName = "Player"; [SerializeField] private string actionMapName = "Player";
[SerializeField] private string moveActionName = "Move"; [SerializeField] private string moveActionName = "Move";
[SerializeField] private string jumpActionName = "Jump"; [SerializeField] private string jumpActionName = "Jump";
[SerializeField] private string healActionName = "Heal";
[SerializeField] private string controlSchemeName = ""; [SerializeField] private string controlSchemeName = "";
[SerializeField] private int gamepadIndex = -1; [SerializeField] private int gamepadIndex = -1;
[SerializeField] private float moveSpeed = 6f; [SerializeField] private float moveSpeed = 6f;
@@ -17,18 +18,29 @@ public class PlayerPlatformerController : MonoBehaviour
[SerializeField] private LayerMask groundMask = ~0; [SerializeField] private LayerMask groundMask = ~0;
[SerializeField] private float groundCheckDistance = 0.05f; [SerializeField] private float groundCheckDistance = 0.05f;
private PlayerStressController playerStressController;
private PlayerPickupController playerPickupController;
private Animator animator;
private Rigidbody2D body; private Rigidbody2D body;
private BoxCollider2D bodyCollider; private BoxCollider2D bodyCollider;
private InputActionAsset runtimeActions; private InputActionAsset runtimeActions;
private InputAction moveAction; private InputAction moveAction;
private InputAction jumpAction; private InputAction jumpAction;
private InputAction healAction;
public float LastMoveX { get; private set; } public float LastMoveX { get; private set; }
private bool deviceFilterEnabled; private bool deviceFilterEnabled;
private int healCoolDownTicks = 15;
private int currentHealCoolDown = 0;
private bool canHeal = true;
private void Awake() private void Awake()
{ {
body = GetComponent<Rigidbody2D>(); body = GetComponent<Rigidbody2D>();
bodyCollider = GetComponent<BoxCollider2D>(); bodyCollider = GetComponent<BoxCollider2D>();
playerStressController = GetComponent<PlayerStressController>();
playerPickupController = GetComponent<PlayerPickupController>();
animator = GetComponent<Animator>();
} }
private void OnEnable() private void OnEnable()
@@ -51,10 +63,12 @@ public class PlayerPlatformerController : MonoBehaviour
var map = runtimeActions.FindActionMap(actionMapName, true); var map = runtimeActions.FindActionMap(actionMapName, true);
moveAction = map.FindAction(moveActionName, true); moveAction = map.FindAction(moveActionName, true);
jumpAction = map.FindAction(jumpActionName, true); jumpAction = map.FindAction(jumpActionName, true);
healAction = map.FindAction(healActionName, true);
moveAction.Enable(); moveAction.Enable();
jumpAction.Enable(); jumpAction.Enable();
jumpAction.performed += OnJumpPerformed; jumpAction.performed += OnJumpPerformed;
healAction.Enable();
} }
private void OnDisable() private void OnDisable()
@@ -70,6 +84,11 @@ public class PlayerPlatformerController : MonoBehaviour
moveAction.Disable(); moveAction.Disable();
} }
if (healAction != null)
{
healAction.Disable();
}
if (runtimeActions != null) if (runtimeActions != null)
{ {
runtimeActions.Disable(); runtimeActions.Disable();
@@ -81,11 +100,50 @@ public class PlayerPlatformerController : MonoBehaviour
private void FixedUpdate() private void FixedUpdate()
{ {
if(IsGrounded())
{
animator.SetBool("isJumping", false);
}
if (healAction == null) return;
currentHealCoolDown++;
if (currentHealCoolDown >= healCoolDownTicks)
{
currentHealCoolDown = 0;
canHeal = true;
}
if (moveAction == null) if (moveAction == null)
{ {
return; return;
} }
if (playerStressController.isPanicking) return;
if (healAction.IsPressed())
{
animator.SetBool("isBreathing", true);
if (playerPickupController.heldObject != null)
{
playerPickupController.DropObject(false);
}
if (canHeal)
{
playerStressController.ReduceStress(3f);
canHeal = false;
}
return;
}
else
{
animator.SetBool("isBreathing", false);
}
var input = moveAction.ReadValue<Vector2>(); var input = moveAction.ReadValue<Vector2>();
if (Mathf.Abs(input.x) > 0.01f) if (Mathf.Abs(input.x) > 0.01f)
{ {
@@ -94,10 +152,29 @@ public class PlayerPlatformerController : MonoBehaviour
var velocity = body.linearVelocity; var velocity = body.linearVelocity;
velocity.x = input.x * moveSpeed; velocity.x = input.x * moveSpeed;
body.linearVelocity = velocity; body.linearVelocity = velocity;
if(velocity.x != 0)
{
animator.SetBool("isRunning", true);
if (velocity.x > 0 && IsGrounded())
{
transform.localScale = new Vector3(.25f, .25f, .25f);
}
else
{
transform.localScale = new Vector3(-.25f, .25f, .25f);
}
}
else
{
animator.SetBool("isRunning", false);
}
} }
private void OnJumpPerformed(InputAction.CallbackContext context) private void OnJumpPerformed(InputAction.CallbackContext context)
{ {
if (playerStressController.isPanicking || healAction.IsPressed()) return;
if (!IsGrounded()) if (!IsGrounded())
{ {
return; return;
@@ -107,6 +184,8 @@ public class PlayerPlatformerController : MonoBehaviour
velocity.y = 0f; velocity.y = 0f;
body.linearVelocity = velocity; body.linearVelocity = velocity;
body.AddForce(Vector2.up * jumpImpulse, ForceMode2D.Impulse); body.AddForce(Vector2.up * jumpImpulse, ForceMode2D.Impulse);
animator.SetBool("isJumping", true);
} }
private bool ShouldFilterDevices() private bool ShouldFilterDevices()
@@ -196,10 +275,22 @@ public class PlayerPlatformerController : MonoBehaviour
for (var i = 0; i < hits.Length; i++) for (var i = 0; i < hits.Length; i++)
{ {
var hit = hits[i]; var hit = hits[i];
if (hit != null && hit != bodyCollider) if (hit == null || hit == bodyCollider || hit.isTrigger)
{ {
return true; continue;
} }
if (hit.GetComponent<PlayerPlatformerController>() != null)
{
continue;
}
if (hit.GetComponent<TrickController>() != null)
{
continue;
}
return true;
} }
return false; return false;
+58 -13
View File
@@ -1,3 +1,4 @@
using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -6,19 +7,26 @@ using UnityEngine;
public class PlayerStressController : MonoBehaviour public class PlayerStressController : MonoBehaviour
{ {
public PlayerPickupController pickupController; public PlayerPickupController pickupController;
private Animator animator;
[Header("Stress Settings")] [Header("Stress Settings")]
public float currentStress = 0f; public float currentStress = 0f;
public float maxStress = 100f; public float maxStress = 100f;
public bool isPanicking = false;
public bool isParalyzed = false;
// Define the event
public static event Action OnPlayerPanic;
public static event Action OnPlayerCalm;
[Header("Panic Settings")] [Header("Panic Settings")]
[SerializeField] private float panicDuration = 1.2f; [SerializeField] private float paralyseDuration = 5f;
private float panicEndTime;
public bool IsPanicking => Time.time < panicEndTime;
void Start() void Start()
{ {
animator = GetComponent<Animator>();
// Start the repeating loop // Start the repeating loop
StartCoroutine(StressCheckLoop()); StartCoroutine(StressCheckLoop());
} }
@@ -27,35 +35,61 @@ public class PlayerStressController : MonoBehaviour
{ {
while (true) // Runs for the lifetime of the object while (true) // Runs for the lifetime of the object
{ {
ApplyStressLogic(); yield return ApplyStressLogic();
// Wait for exactly 1 second before running again // Wait for exactly 1 second before running again
yield return new WaitForSeconds(1.0f); yield return new WaitForSeconds(1.0f);
} }
} }
void ApplyStressLogic() IEnumerator ApplyStressLogic()
{ {
if (isParalyzed) yield break;
// Find all objects tagged as "Enemy" // Find all objects tagged as "Enemy"
List<GameObject> enemies = GameObject.FindGameObjectsWithTag("Interactable").Where(enemy => enemy.GetComponent<TrickController>() != null).ToList(); List<GameObject> enemies = GameObject.FindGameObjectsWithTag("Interactable").Where(enemy => enemy.GetComponent<TrickController>() != null).ToList();
// Keep stress within 0 and Max // Keep stress within 0 and Max
currentStress = Mathf.Clamp(currentStress, 0, maxStress);
currentStress += enemies.Count; // Increase stress based on number of enemies nearby currentStress += enemies.Count; // Increase stress based on number of enemies nearby
Debug.Log($"Current Stress: {currentStress}"); if (pickupController.heldObject != null && pickupController.heldObject.TryGetComponent<TrickController>(out _))
if (currentStress >= maxStress)
{ {
HandlePanic(); currentStress += 5; // Increase stress based on number of carried tricks
}
currentStress = Mathf.Clamp(currentStress, 0, maxStress);
if (!isPanicking && currentStress >= maxStress)
{
Debug.Log($"{currentStress}, {isPanicking}, {isParalyzed}");
yield return HandlePanic();
}
else if(isPanicking && currentStress < maxStress)
{
isPanicking = false;
HandleCalm();
Debug.Log("Player has calmed down.");
} }
} }
void HandlePanic() IEnumerator HandlePanic()
{ {
panicEndTime = Time.time + panicDuration;
isPanicking = true;
animator.SetBool("isCollapsed", true);
Debug.Log("Player is freaking out man!"); Debug.Log("Player is freaking out man!");
// Add effects like screen shake or slowing down the player here // Add effects like screen shake or slowing down the player here
OnPlayerPanic?.Invoke(); // Trigger the panic event
yield return StartCoroutine(HandleParalyze());
}
void HandleCalm()
{
Debug.Log("Player is feeling better now!");
OnPlayerCalm?.Invoke(); // Trigger the calm event
} }
public void ReduceStress(float amount) public void ReduceStress(float amount)
@@ -64,4 +98,15 @@ public class PlayerStressController : MonoBehaviour
currentStress = Mathf.Clamp(currentStress, 0, maxStress); currentStress = Mathf.Clamp(currentStress, 0, maxStress);
Debug.Log($"Stress reduced by {amount}. Current Stress: {currentStress}"); Debug.Log($"Stress reduced by {amount}. Current Stress: {currentStress}");
} }
IEnumerator HandleParalyze()
{
isParalyzed = true;
Debug.Log("Player is paralyzed.");
yield return new WaitForSecondsRealtime(paralyseDuration);
Debug.Log("Player has recovered from paralysis.");
isParalyzed = false;
}
} }
+8
View File
@@ -5,6 +5,8 @@ public class TrickCollisionManager : MonoBehaviour
[SerializeField] private string trickLayerName = "Trick"; [SerializeField] private string trickLayerName = "Trick";
[SerializeField] private string playerLayerName = "Player"; [SerializeField] private string playerLayerName = "Player";
[SerializeField] private string treatLayerName = "Treat"; [SerializeField] private string treatLayerName = "Treat";
[SerializeField] private string destroyTag = "Destroy";
private bool initialized; private bool initialized;
private void Awake() private void Awake()
@@ -43,4 +45,10 @@ public class TrickCollisionManager : MonoBehaviour
Physics2D.IgnoreLayerCollision(trickLayer, otherLayer, true); Physics2D.IgnoreLayerCollision(trickLayer, otherLayer, true);
} }
private void onTriggerEnter2D(Collider2D destroy){
if (destroy.CompareTag(destroyTag))
{
Destroy(gameObject);
}
}
} }
+105 -13
View File
@@ -25,14 +25,21 @@ public class TrickController : MonoBehaviour
[SerializeField] private float wanderWeight = 0.4f; [SerializeField] private float wanderWeight = 0.4f;
[SerializeField] private int maxTricks = 50; [SerializeField] private int maxTricks = 50;
[SerializeField] private float jumpImpulse = 6f; [SerializeField] private float jumpImpulse = 6f;
[SerializeField] private float jumpImpulseVariance = 0.25f;
[SerializeField] private float jumpCooldown = 1f; [SerializeField] private float jumpCooldown = 1f;
[SerializeField] private float jumpChancePerSecond = 0.5f; [SerializeField] private float jumpChancePerSecond = 0.5f;
[SerializeField] private float jumpArcChance = 0.5f;
[SerializeField] private float jumpArcHorizontalImpulse = 2f;
[SerializeField] private LayerMask groundMask = ~0; [SerializeField] private LayerMask groundMask = ~0;
[SerializeField] private float groundCheckDistance = 0.05f; [SerializeField] private float groundCheckDistance = 0.05f;
[SerializeField] private float despawnMinX = -12f; [SerializeField] private float despawnMinX = -12f;
[SerializeField] private float despawnMaxX = 12f; [SerializeField] private float despawnMaxX = 12f;
[SerializeField] private float despawnMinY = -10f; [SerializeField] private float despawnMinY = -10f;
[SerializeField] private float despawnMaxY = 20f;
[SerializeField] private float throwControlLockTime = 0.35f; [SerializeField] private float throwControlLockTime = 0.35f;
[SerializeField] private float wallCheckDistance = 0.1f;
[SerializeField] private float wallAvoidDuration = 0.6f;
[SerializeField] private AudioSource trickEatSound;
private Rigidbody2D body; private Rigidbody2D body;
private Transform target; private Transform target;
@@ -44,6 +51,10 @@ public class TrickController : MonoBehaviour
private float desiredXVelocity; private float desiredXVelocity;
private float nextJumpTime; private float nextJumpTime;
private float movementLockUntil; private float movementLockUntil;
private readonly RaycastHit2D[] groundHits = new RaycastHit2D[4];
private readonly RaycastHit2D[] wallHits = new RaycastHit2D[4];
private float wallAvoidUntil;
private float wallAvoidDirection;
private void Awake() private void Awake()
{ {
@@ -79,7 +90,7 @@ public class TrickController : MonoBehaviour
} }
var position = transform.position; var position = transform.position;
if (position.x < despawnMinX || position.x > despawnMaxX || position.y < despawnMinY) if (position.x < despawnMinX || position.x > despawnMaxX || position.y < despawnMinY || position.y > despawnMaxY)
{ {
Destroy(gameObject); Destroy(gameObject);
return; return;
@@ -128,9 +139,6 @@ public class TrickController : MonoBehaviour
if (!IsGrounded()) if (!IsGrounded())
{ {
var airborne = body.linearVelocity;
airborne.x = 0f;
body.linearVelocity = airborne;
return; return;
} }
@@ -156,6 +164,18 @@ public class TrickController : MonoBehaviour
desiredX = wanderDirection.x * 0.2f; desiredX = wanderDirection.x * 0.2f;
} }
var wallDirection = GetWallAvoidDirection(desiredX);
if (wallDirection != 0f)
{
wallAvoidDirection = wallDirection;
wallAvoidUntil = Time.time + wallAvoidDuration;
}
if (Time.time < wallAvoidUntil && Mathf.Abs(wallAvoidDirection) > 0.01f)
{
desiredX = wallAvoidDirection;
}
desiredVelocity = new Vector2(Mathf.Clamp(desiredX, -1f, 1f) * moveSpeed, 0f); desiredVelocity = new Vector2(Mathf.Clamp(desiredX, -1f, 1f) * moveSpeed, 0f);
var velocity = body.linearVelocity; var velocity = body.linearVelocity;
@@ -235,6 +255,7 @@ public class TrickController : MonoBehaviour
{ {
target = null; target = null;
} }
trickEatSound.Play();
SpawnTrick(spawnPosition); SpawnTrick(spawnPosition);
nextConsumeTime = Time.time + consumeCooldown; nextConsumeTime = Time.time + consumeCooldown;
break; break;
@@ -311,6 +332,11 @@ public class TrickController : MonoBehaviour
return; return;
} }
if (body.linearVelocity.y > 0.01f)
{
return;
}
var chance = jumpChancePerSecond * Time.fixedDeltaTime; var chance = jumpChancePerSecond * Time.fixedDeltaTime;
if (Random.value > chance) if (Random.value > chance)
{ {
@@ -326,7 +352,17 @@ public class TrickController : MonoBehaviour
} }
velocity.x = jumpDir * moveSpeed; velocity.x = jumpDir * moveSpeed;
body.linearVelocity = velocity; body.linearVelocity = velocity;
body.AddForce(Vector2.up * jumpImpulse, ForceMode2D.Impulse);
var minImpulse = Mathf.Max(0f, jumpImpulse * (1f - jumpImpulseVariance));
var maxImpulse = Mathf.Max(minImpulse, jumpImpulse * (1f + jumpImpulseVariance));
var jumpImpulseActual = Random.Range(minImpulse, maxImpulse);
body.AddForce(Vector2.up * jumpImpulseActual, ForceMode2D.Impulse);
if (Random.value < jumpArcChance && jumpArcHorizontalImpulse > 0f)
{
var arcDir = Random.value < 0.5f ? -1f : 1f;
body.AddForce(Vector2.right * arcDir * jumpArcHorizontalImpulse, ForceMode2D.Impulse);
}
nextJumpTime = Time.time + jumpCooldown; nextJumpTime = Time.time + jumpCooldown;
} }
@@ -338,22 +374,78 @@ public class TrickController : MonoBehaviour
return false; return false;
} }
var bounds = collider.bounds; var filter = new ContactFilter2D();
var checkSize = new Vector2(bounds.size.x * 0.9f, groundCheckDistance * 2f); filter.SetLayerMask(groundMask);
var checkCenter = new Vector2(bounds.center.x, bounds.min.y - groundCheckDistance); filter.useTriggers = false;
var hits = Physics2D.OverlapBoxAll(checkCenter, checkSize, 0f, groundMask);
for (var i = 0; i < hits.Length; i++) var hitCount = collider.Cast(Vector2.down, filter, groundHits, groundCheckDistance);
for (var i = 0; i < hitCount; i++)
{ {
var hit = hits[i]; var hitCollider = groundHits[i].collider;
if (hit != null && hit != collider) if (hitCollider == null || hitCollider == collider)
{ {
return true; continue;
} }
if (hitCollider.GetComponent<TrickController>() != null)
{
continue;
}
if (hitCollider.GetComponent<PlayerPlatformerController>() != null)
{
continue;
}
return true;
} }
return false; return false;
} }
private float GetWallAvoidDirection(float desiredX)
{
if (Mathf.Abs(desiredX) < 0.01f)
{
return 0f;
}
var collider = GetComponent<Collider2D>();
if (collider == null)
{
return 0f;
}
var filter = new ContactFilter2D();
filter.SetLayerMask(groundMask);
filter.useTriggers = false;
var dir = Mathf.Sign(desiredX);
var hitCount = collider.Cast(Vector2.right * dir, filter, wallHits, wallCheckDistance);
for (var i = 0; i < hitCount; i++)
{
var hitCollider = wallHits[i].collider;
if (hitCollider == null || hitCollider == collider)
{
continue;
}
if (hitCollider.GetComponent<TrickController>() != null)
{
continue;
}
if (hitCollider.GetComponent<PlayerPlatformerController>() != null)
{
continue;
}
return -dir;
}
return 0f;
}
public void SetCarried(bool carried) public void SetCarried(bool carried)
{ {
+2 -2
View File
@@ -25,10 +25,10 @@ public class WinSceneController : MonoBehaviour
button = root.Q<Button>("Button"); button = root.Q<Button>("Button");
button.clicked += () => HandleStartClicked("MainMenu"); button.clicked += () => HandleClick("MainMenu");
} }
private void HandleStartClicked(string sceneName) private void HandleClick(string sceneName)
{ {
if (!string.IsNullOrWhiteSpace(sceneName)) if (!string.IsNullOrWhiteSpace(sceneName))
{ {
+18 -5
View File
@@ -1,18 +1,31 @@
<ui:UXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False"> <ui:UXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
<Style src="project://database/Assets/UI%20Toolkit/progressBar.uss?fileID=7433441132597879392&amp;guid=2c3cb808f8496d4438df1bd06428d6f1&amp;type=3#progressBar"/>
<ui:VisualElement style="flex-grow: 1; background-color: rgba(0, 0, 0, 0); height: 20%;"> <ui:VisualElement style="flex-grow: 1; background-color: rgba(0, 0, 0, 0); height: 20%;">
<ui:Label text="Score: 0" name="Score" style="font-size: 40px; height: 10%;"/> <ui:Label text="Score: 0" name="Score" style="font-size: 40px; height: auto; background-color: rgb(0, 0, 0); color: rgb(255, 255, 255);"/>
</ui:VisualElement> </ui:VisualElement>
<ui:VisualElement style="flex-grow: 1; align-self: auto; align-items: flex-start; align-content: auto; height: 80%; flex-direction: row;"> <ui:VisualElement style="flex-grow: 1; align-self: auto; align-items: flex-start; align-content: auto; height: 80%; flex-direction: row;">
<ui:VisualElement style="flex-grow: 1; height: 100%; width: 10%; background-size: 100% 100%;"> <ui:VisualElement style="flex-grow: 1; height: 100%; width: 10%; background-size: 100% 100%;">
<ui:Image name="Player1Life" style="background-image: url(&quot;project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=2800000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01&quot;); height: 50%;"/> <ui:VisualElement style="flex-grow: 1;">
<ui:Image name="Player1Life" source="project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=21300000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01" style="background-image: none; height: 85%; -unity-background-image-tint-color: rgb(182, 255, 165);"/>
<ui:ProgressBar value="23" title="" name="Player1StressBar" style="background-color: rgb(255, 255, 255); -unity-background-image-tint-color: rgb(255, 255, 255);"/>
</ui:VisualElement>
<ui:VisualElement style="flex-grow: 1; height: 50%;"/> <ui:VisualElement style="flex-grow: 1; height: 50%;"/>
<ui:Image name="Player2Life" style="background-image: url(&quot;project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=2800000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01&quot;); height: 50%;"/> <ui:VisualElement style="flex-grow: 1;">
<ui:Image name="Player2Life" source="project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=21300000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01" style="background-image: none; height: 85%; -unity-background-image-tint-color: rgb(182, 255, 165);"/>
<ui:ProgressBar value="23" title="" name="Player2StressBar" style="background-color: rgb(255, 255, 255); -unity-background-image-tint-color: rgb(255, 255, 255);"/>
</ui:VisualElement>
</ui:VisualElement> </ui:VisualElement>
<ui:VisualElement style="flex-grow: 1; width: 80%; height: 100%;"/> <ui:VisualElement style="flex-grow: 1; width: 80%; height: 100%;"/>
<ui:VisualElement style="flex-grow: 1; width: 10%; height: 100%;"> <ui:VisualElement style="flex-grow: 1; width: 10%; height: 100%;">
<ui:Image name="Player3Life" style="background-image: url(&quot;project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=2800000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01&quot;); height: 50%;"/> <ui:VisualElement name="VisualElement" style="flex-grow: 1;">
<ui:Image name="Player3Life" source="project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=21300000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01" style="background-image: none; height: 85%; -unity-background-image-tint-color: rgb(182, 255, 165);"/>
<ui:ProgressBar value="23" title="" name="Player3StressBar" style="background-color: rgb(255, 255, 255); -unity-background-image-tint-color: rgb(255, 255, 255);"/>
</ui:VisualElement>
<ui:VisualElement style="flex-grow: 1; height: 50%;"/> <ui:VisualElement style="flex-grow: 1; height: 50%;"/>
<ui:Image name="Player4Life" style="background-image: url(&quot;project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=2800000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01&quot;); height: 50%;"/> <ui:VisualElement name="VisualElement" style="flex-grow: 1;">
<ui:Image name="Player4Life" source="project://database/Assets/Art/Final%20Sprites/P_Health01.png?fileID=21300000&amp;guid=03a067405c8cfa945a9ed2e8ff6a71dd&amp;type=3#P_Health01" style="background-image: none; height: 85%; -unity-background-image-tint-color: rgb(182, 255, 165);"/>
<ui:ProgressBar value="23" title="" name="Player4StressBar" style="background-color: rgb(255, 255, 255); -unity-background-image-tint-color: rgb(255, 255, 255);"/>
</ui:VisualElement>
</ui:VisualElement> </ui:VisualElement>
</ui:VisualElement> </ui:VisualElement>
</ui:UXML> </ui:UXML>
+2 -1
View File
@@ -1,3 +1,4 @@
<ui:UXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False"> <ui:UXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
<ui:Label text="Loser"/> <ui:Label text="Loser... Gross" style="font-size: 50px;"/>
<ui:Button text="Just... *sigh* Whatever" name="Button" style="font-size: 50px;"/>
</ui:UXML> </ui:UXML>
+7 -5
View File
@@ -1,9 +1,11 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False"> <ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:Label text="Fun Fun Happy Time Game" name="Title" style="color: rgb(255, 255, 255); font-size: 25px; align-self: center; background-color: rgb(10, 10, 10); -unity-text-align: lower-left; top: auto;"/> <ui:VisualElement style="flex-grow: 1; justify-content: center; background-color: rgb(0, 0, 0);">
<ui:VisualElement style="flex-grow: 1; justify-content: center; align-self: auto; align-content: auto; background-color: rgb(17, 17, 17);"> <ui:Label text="Candy Crashout" name="Title" style="color: rgb(255, 255, 255); font-size: 60px; align-self: center; background-color: rgb(10, 10, 10); -unity-text-align: lower-left; top: auto;"/>
<ui:Button text="Start" name="Start" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/> </ui:VisualElement>
<ui:Button text="Experiment" name="Experiment" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/> <ui:VisualElement style="flex-grow: 1; justify-content: center; align-self: auto; align-content: auto; background-color: rgb(0, 0, 0);">
<ui:Button text="Level 2" name="Level2" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/> <ui:Button text="Start" name="Start" emoji-fallback-support="true" enabled="false" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
<ui:Button text="Experiment" name="Experiment" emoji-fallback-support="true" enabled="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
<ui:Button text="Level 2" name="Level2" emoji-fallback-support="true" enabled="false" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
<ui:Button text="Credits&#10;" name="Credits" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/> <ui:Button text="Credits&#10;" name="Credits" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
</ui:VisualElement> </ui:VisualElement>
</ui:UXML> </ui:UXML>
+2 -2
View File
@@ -1,4 +1,4 @@
<ui:UXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False"> <ui:UXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
<ui:Label text="Win"/> <ui:Label text="Win" style="font-size: 50px;"/>
<ui:Button text="Dun"/> <ui:Button text="Dun" name="Button" style="font-size: 50px;"/>
</ui:UXML> </ui:UXML>
+14
View File
@@ -0,0 +1,14 @@
:root {
}
unityprogressbar__progress {
background-color: rgb(0, 197, 10);
}
.unity-progress-bar__progress {
background-color: rgb(243, 0, 40);
}
.unity-progress-bar__background {
background-color: rgb(70, 0, 11);
}
+12
View File
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 2c3cb808f8496d4438df1bd06428d6f1
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 12385, guid: 0000000000000000e000000000000000, type: 0}
disableValidation: 0
unsupportedSelectorAction: 0
@@ -20,6 +20,9 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Scenes/Credits.unity path: Assets/Scenes/Credits.unity
guid: 08e6b38f452419e4480fc1510dc9a2de guid: 08e6b38f452419e4480fc1510dc9a2de
- enabled: 1
path: Assets/Scenes/Lose.unity
guid: d554758d849cd094e9fe7db190ef082e
m_configObjects: m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3} com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
m_UseUCBPForAssetBundles: 0 m_UseUCBPForAssetBundles: 0