Merge remote-tracking branch 'origin/LosersCreditsSFX' into Healing

This commit is contained in:
Walter
2026-02-01 14:29:59 -06:00
16 changed files with 605 additions and 5 deletions
+3 -1
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) -->
<PropertyGroup>
@@ -75,10 +75,12 @@
<Compile Include="Assets\Scripts\TrickSpawnKeeper.cs" />
<Compile Include="Assets\Scripts\WinScreenController.cs" />
<Compile Include="Assets\Scripts\MainMenuController.cs" />
<Compile Include="Assets\Scripts\CreditsInputHandler.cs" />
<Compile Include="Assets\Scripts\LoseGuiController.cs" />
<Compile Include="Assets\Scripts\HealthGUIController.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Assets\UI Toolkit\CreditsGUI.uxml" />
<None Include="Assets\ProgressBar.uss" />
<None Include="Assets\UI Toolkit\LoseScreen.uxml" />
<None Include="Assets\UI Toolkit\MainMenu.uxml" />
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 52e39c8db46e1704bb265f0e6a06cca0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
+21
View File
@@ -0,0 +1,21 @@
fileFormatVersion: 2
guid: 23a53ce4db6308e4aa6b88d805455d1c
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
forceTextureCase: -2
characterSpacing: 0
characterPadding: 1
includeFontData: 1
fontNames:
- Press Start 2P
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
useLegacyBoundsCalculation: 0
shouldRoundAdvanceValue: 1
userData:
assetBundleName:
assetBundleVariant:
+336
View File
@@ -0,0 +1,336 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 2
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 1
m_PVRFilteringGaussRadiusAO: 1
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &461397040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461397041}
- component: {fileID: 461397042}
- component: {fileID: 461397043}
m_Layer: 5
m_Name: Credits UI
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &461397041
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 461397040}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1773484769}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &461397042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 461397040}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 850db338bdc23ce4bb011b1e30c2d7fb, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: b0e6461d318f32d4fac4a5ef05bb6015, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!114 &461397043
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 461397040}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: df3455d232d364f4b809e3308d7b42b2, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
buttonNames:
- Back
sceneNames:
- MainMenu
--- !u!1 &1773484766
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1773484769}
- component: {fileID: 1773484768}
- component: {fileID: 1773484767}
- component: {fileID: 1773484770}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1773484767
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1773484766}
m_Enabled: 1
--- !u!20 &1773484768
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1773484766}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 4
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1773484769
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1773484766}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 461397041}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1773484770
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1773484766}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1773484769}
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 08e6b38f452419e4480fc1510dc9a2de
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+131
View File
@@ -1212,6 +1212,135 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &738367606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 738367608}
- component: {fileID: 738367607}
m_Layer: 0
m_Name: GameMusic
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &738367607
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 738367606}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 8300000, guid: 97e042eab07ce4b42ab1cde5b30df526, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!4 &738367608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 738367606}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &792686806
PrefabInstance:
m_ObjectHideFlags: 0
@@ -2904,3 +3033,5 @@ SceneRoots:
- {fileID: 2100000101}
- {fileID: 2200000001}
- {fileID: 491328828}
- {fileID: 393625611}
- {fileID: 738367608}
+2
View File
@@ -191,10 +191,12 @@ MonoBehaviour:
- Start
- Experiment
- Level2
- Credits
sceneNames:
- Level1
- Experiment
- Level2
- Credits
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
+63
View File
@@ -0,0 +1,63 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UIElements;
public class CreditsInputHandler : MonoBehaviour
{
[SerializeField] private List<string> buttonNames = new List<string> { "Back" };
[SerializeField] private List<string> sceneNames = new List<string> { "MainMenu" };
private UIDocument uiDocument;
private List<Button> buttons;
private void OnEnable()
{
uiDocument ??= GetComponent<UIDocument>();
if (uiDocument == null)
{
return;
}
var root = uiDocument.rootVisualElement;
if (root == null)
{
return;
}
buttons = new List<Button> { new Button() };
for (int i = 0; i < buttons.Count; i++)
{
int buttonIndex = i;
buttons[i] = root.Q<Button>(buttonNames[i]);
if (buttons[i] == null)
{
continue;
}
buttons[i].clicked += () => HandleStartClicked(sceneNames[buttonIndex]);
}
}
private void OnDisable()
{
for (int i = 0; i < buttons.Count; i++)
{
if (buttons[i] == null)
{
continue;
}
buttons[i].clicked -= () => HandleStartClicked(buttonNames[i]);
}
}
private void HandleStartClicked(string sceneName)
{
if (!string.IsNullOrWhiteSpace(sceneName))
{
SceneManager.LoadScene(sceneName);
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: df3455d232d364f4b809e3308d7b42b2
+3 -3
View File
@@ -5,8 +5,8 @@ using UnityEngine.UIElements;
public class MainMenuController : MonoBehaviour
{
[SerializeField] private List<string> buttonNames = new List<string> { "Start", "Experiment", "Level2" };
[SerializeField] private List<string> sceneNames = new List<string> { "Level1", "Experiment", "Level2" };
[SerializeField] private List<string> buttonNames = new List<string> { "Start", "Experiment", "Level2", "Credits" };
[SerializeField] private List<string> sceneNames = new List<string> { "Level1", "Experiment", "Level2", "Credits" };
private UIDocument uiDocument;
private List<Button> buttons;
@@ -24,7 +24,7 @@ public class MainMenuController : MonoBehaviour
return;
}
buttons = new List<Button> { new Button(), new Button(), new Button() };
buttons = new List<Button> { new Button(), new Button(), new Button(), new Button() };
for (int i = 0; i < buttons.Count; i++)
{
int buttonIndex = i;
+14
View File
@@ -0,0 +1,14 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement style="flex-grow: 1; background-color: rgb(0, 0, 0); justify-content: center;">
<ui:Label text="Credits&#10;" name="Label" style="height: 88px; -unity-text-align: upper-center; font-size: 80%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: bold; color: rgb(255, 255, 255);"/>
<ui:Label text="Programming&#10;" name="ProgrammingTitle" style="height: 53px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: bold; color: rgb(255, 255, 255);"/>
<ui:Label text="Josiah Reinholz &#10;Connor Manke&#10;Walter Abbott&#10;Zeeshaun Masood&#10;" name="ProgrammingBody" style="height: 178px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: normal; color: rgb(205, 205, 205);"/>
<ui:Label text="Art" name="ArtTitle" style="height: 50px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: bold; color: rgb(255, 255, 255);"/>
<ui:Label text="Kevin Ryan&#10;Josiah Reinholz" name="ArtBody" style="height: 96px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: normal; color: rgb(205, 205, 205);"/>
<ui:Label text="Music" name="MusicTitle" style="height: 56px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: bold; color: rgb(255, 255, 255);"/>
<ui:Label text="Evan Roegner" name="MusicBody" style="height: 63px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: normal; color: rgb(205, 205, 205);"/>
<ui:Label text="Voice Acting" name="VoiceActingTitle" style="height: 56px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: bold; color: rgb(255, 255, 255);"/>
<ui:Label text="Robbie Thao&#10;Walter Abbott&#10;Connor Manke&#10;Evan Roegner" name="VoiceActingBody" style="height: 181px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: normal; color: rgb(205, 205, 205);"/>
<ui:Button text="Back&#10;" name="Back" style="width: 664px; white-space: pre; background-color: rgb(70, 70, 70); color: rgb(255, 255, 255); background-size: 100% 100%; scale: 1 1; -unity-text-auto-size: none; -unity-font-style: bold; bottom: auto; left: auto; right: auto; aspect-ratio: auto; max-width: initial; height: 128px; align-items: stretch; align-self: center; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); font-size: 40px;"/>
</ui:VisualElement>
</ui:UXML>
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: b0e6461d318f32d4fac4a5ef05bb6015
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
+1
View File
@@ -6,5 +6,6 @@
<ui:Button text="Start" name="Start" emoji-fallback-support="true" enabled="false" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
<ui:Button text="Experiment" name="Experiment" emoji-fallback-support="true" enabled="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
<ui:Button text="Level 2" name="Level2" emoji-fallback-support="true" enabled="false" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
<ui:Button text="Credits&#10;" name="Credits" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
</ui:VisualElement>
</ui:UXML>
+1 -1
View File
@@ -39,7 +39,7 @@ MonoBehaviour:
m_MinAtlasSize: 64
m_MaxAtlasSize: 4096
m_MaxSubTextureSize: 64
m_ActiveFilters: 31
m_ActiveFilters: -1
m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
m_DefaultShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0}
m_RuntimeGaussianBlurShader: {fileID: 20300, guid: 0000000000000000f000000000000000, type: 0}
@@ -17,6 +17,9 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/Win.unity
guid: 4130885cdd041af4c8b7861d46bbcf11
- enabled: 1
path: Assets/Scenes/Credits.unity
guid: 08e6b38f452419e4480fc1510dc9a2de
- enabled: 1
path: Assets/Scenes/Lose.unity
guid: d554758d849cd094e9fe7db190ef082e