Merge pull request 'destory bad things' (#45) from destroyTricks into main

Reviewed-on: admin/GGJ2026#45
Reviewed-by: Ramdar <[email protected]>
This commit is contained in:
Ramdar
2026-02-01 15:37:46 -06:00
3 changed files with 70 additions and 0 deletions
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@@ -5,6 +5,8 @@ public class TrickCollisionManager : MonoBehaviour
[SerializeField] private string trickLayerName = "Trick";
[SerializeField] private string playerLayerName = "Player";
[SerializeField] private string treatLayerName = "Treat";
[SerializeField] private string destroyTag = "Destroy";
private bool initialized;
private void Awake()
@@ -43,4 +45,10 @@ public class TrickCollisionManager : MonoBehaviour
Physics2D.IgnoreLayerCollision(trickLayer, otherLayer, true);
}
private void onTriggerEnter2D(Collider2D destroy){
if (destroy.CompareTag(destroyTag))
{
Destroy(gameObject);
}
}
}