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c596b760cf
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Fixing elevation seams
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2026-03-21 13:20:58 -05:00 |
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f90de8a98b
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Adding elevation
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2026-03-21 13:09:41 -05:00 |
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c5e692c051
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Fixing drop/pickup stacking
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2026-03-20 13:18:22 -05:00 |
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525f9442c3
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Adding Kenney UI and item management
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2026-03-20 13:11:47 -05:00 |
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038981d7b1
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Speeding up visible location call
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2026-03-20 09:50:17 -05:00 |
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8ce6a05710
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Keeping logic within microservice boundaries
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2026-03-20 09:11:44 -05:00 |
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1320e0a0ac
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Nudging the location inventory display location
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2026-03-19 17:33:28 -05:00 |
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b8ce13f1d2
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Adding inventory stacking and overflow to gather mechanic
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2026-03-19 17:24:10 -05:00 |
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69ff204c5d
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Fixing model mismatch
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2026-03-19 17:07:24 -05:00 |
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0fc023b75c
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Fixing gather bug
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2026-03-19 17:01:47 -05:00 |
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52a76625a3
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Location error handling
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2026-03-19 16:54:06 -05:00 |
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82e4ae8a81
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Merge branch 'main' of https://git.ranaze.com/null/promiscuity into main
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2026-03-19 16:44:12 -05:00 |
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1aefd5ba88
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Adding interactable object spawning
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2026-03-19 16:35:07 -05:00 |
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0b15fb02d2
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Merge pull request 'gather' (#9) from gather into main
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Reviewed-on: #9
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2026-03-19 13:49:11 -05:00 |
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6d97e5324c
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Biome generation
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2026-03-19 13:45:33 -05:00 |
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fedb426cfc
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Merge branch 'main' into gather
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2026-03-19 12:38:59 -05:00 |
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50d44e8387
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Allowing player to gather resources
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2026-03-19 12:38:45 -05:00 |
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932f7be66b
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Merge branches 'main' and 'main' of https://git.ranaze.com/null/promiscuity
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# Conflicts:
# game/scenes/Levels/level.tscn
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2026-03-19 11:36:58 -05:00 |
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b5c7c7c8b6
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Grassy knoll
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2026-03-19 11:35:38 -05:00 |
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9ba725d207
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Gathering infra
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2026-03-15 14:04:12 -05:00 |
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a2a4d48de5
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Inventory enhancements
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2026-03-15 13:57:15 -05:00 |
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5287ecd56f
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Adding workflow for inventory microservice
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2026-03-15 13:15:49 -05:00 |
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9a7d6544ef
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Adding inventory microservice
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2026-03-15 10:21:49 -05:00 |
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9809869cbe
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Endless location generation
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2026-03-13 21:55:18 -05:00 |
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e79f473ce4
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Updating character location based on occupied tile
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2026-03-13 21:34:59 -05:00 |
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6ca0f306bb
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Fixing bad location index
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2026-03-13 21:26:36 -05:00 |
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9b646f501c
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Adding loggin to troubleshoot location generation issue
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2026-03-13 13:59:04 -05:00 |
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3b2cc9721b
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Fixing coord bug
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2026-03-13 13:37:27 -05:00 |
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c296ebc9cb
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Fixing coord bug
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2026-03-13 13:14:30 -05:00 |
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d615527dcc
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Fixing coord bug
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2026-03-13 13:00:50 -05:00 |
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097ef4a22c
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Adding endpoint to only get locations visible to character
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2026-03-13 12:46:30 -05:00 |
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84f8087647
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Adding endpoint to only get locations visible to character
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2026-03-13 10:49:57 -05:00 |
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4ba06bf7e0
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Fixing data driven level, that was blown away
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2026-03-13 10:25:43 -05:00 |
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e5dd8a7d04
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Changing teleporters to be physical arches
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2026-03-13 10:02:03 -05:00 |
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393521ae8c
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Adding kenney prototype textures
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2026-03-12 15:01:28 -05:00 |
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a689b75651
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Fixing zoom range bug
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2026-03-06 12:38:14 -06:00 |
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0a8cf20de9
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Adding scene teleporter
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2026-03-06 12:34:59 -06:00 |
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2850c26657
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Adding location based tiling
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2026-03-06 12:04:02 -06:00 |
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42e49b5cd8
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Fix walk run animation loop snap
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2026-03-03 11:53:07 -06:00 |
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30580b5290
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Experimenting with multiple packed scene instances.
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2026-03-02 13:03:43 -06:00 |
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a77dc47756
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Fixed the sky I broke.
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2026-03-02 12:57:54 -06:00 |
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d39d719c7d
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Anim fix?
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2026-02-25 19:48:43 -06:00 |
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bf1ac4406c
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A raging quest
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2026-02-25 19:46:10 -06:00 |
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2670392e2d
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Added animation tree to player model
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2026-02-20 13:48:02 -06:00 |
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f4ff1308b8
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Added hidden card game.
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2026-02-13 12:30:24 -06:00 |
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6dc4d53ba0
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Dialog bug fix/tweaks
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2026-02-13 11:55:19 -06:00 |
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ba6edd455a
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Merge pull request 'Adding simple dialog system' (#8) from dialog into main
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Reviewed-on: #8
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2026-02-13 11:44:13 -06:00 |
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a66c39e9f8
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Adding simple dialog system
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2026-02-13 11:41:39 -06:00 |
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6f809c3684
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Update README.md
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2026-02-13 11:12:54 -06:00 |
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2d27e4254e
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Merge pull request 'Starting to add a sprint, will figure out how to hook in the run animation next' (#7) from pillboxstyx/addingSprint into main
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Reviewed-on: #7
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2026-02-13 02:50:06 -06:00 |
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