116 Commits

Author SHA1 Message Date
c596b760cf Fixing elevation seams
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2026-03-21 13:20:58 -05:00
f90de8a98b Adding elevation
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2026-03-21 13:09:41 -05:00
c5e692c051 Fixing drop/pickup stacking
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2026-03-20 13:18:22 -05:00
525f9442c3 Adding Kenney UI and item management
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2026-03-20 13:11:47 -05:00
038981d7b1 Speeding up visible location call
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2026-03-20 09:50:17 -05:00
8ce6a05710 Keeping logic within microservice boundaries
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2026-03-20 09:11:44 -05:00
1320e0a0ac Nudging the location inventory display location
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2026-03-19 17:33:28 -05:00
b8ce13f1d2 Adding inventory stacking and overflow to gather mechanic
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2026-03-19 17:24:10 -05:00
69ff204c5d Fixing model mismatch
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2026-03-19 17:07:24 -05:00
0fc023b75c Fixing gather bug
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2026-03-19 17:01:47 -05:00
52a76625a3 Location error handling
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2026-03-19 16:54:06 -05:00
82e4ae8a81 Merge branch 'main' of https://git.ranaze.com/null/promiscuity into main
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2026-03-19 16:44:12 -05:00
1aefd5ba88 Adding interactable object spawning 2026-03-19 16:35:07 -05:00
0b15fb02d2 Merge pull request 'gather' (#9) from gather into main
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Reviewed-on: #9
2026-03-19 13:49:11 -05:00
6d97e5324c Biome generation 2026-03-19 13:45:33 -05:00
fedb426cfc Merge branch 'main' into gather 2026-03-19 12:38:59 -05:00
50d44e8387 Allowing player to gather resources 2026-03-19 12:38:45 -05:00
932f7be66b Merge branches 'main' and 'main' of https://git.ranaze.com/null/promiscuity
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# Conflicts:
#	game/scenes/Levels/level.tscn
2026-03-19 11:36:58 -05:00
b5c7c7c8b6 Grassy knoll 2026-03-19 11:35:38 -05:00
9ba725d207 Gathering infra
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2026-03-15 14:04:12 -05:00
a2a4d48de5 Inventory enhancements
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2026-03-15 13:57:15 -05:00
5287ecd56f Adding workflow for inventory microservice
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2026-03-15 13:15:49 -05:00
9a7d6544ef Adding inventory microservice
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2026-03-15 10:21:49 -05:00
9809869cbe Endless location generation
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2026-03-13 21:55:18 -05:00
e79f473ce4 Updating character location based on occupied tile
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2026-03-13 21:34:59 -05:00
6ca0f306bb Fixing bad location index
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2026-03-13 21:26:36 -05:00
9b646f501c Adding loggin to troubleshoot location generation issue
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2026-03-13 13:59:04 -05:00
3b2cc9721b Fixing coord bug
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2026-03-13 13:37:27 -05:00
c296ebc9cb Fixing coord bug
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2026-03-13 13:14:30 -05:00
d615527dcc Fixing coord bug
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2026-03-13 13:00:50 -05:00
097ef4a22c Adding endpoint to only get locations visible to character
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2026-03-13 12:46:30 -05:00
84f8087647 Adding endpoint to only get locations visible to character
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2026-03-13 10:49:57 -05:00
4ba06bf7e0 Fixing data driven level, that was blown away 2026-03-13 10:25:43 -05:00
e5dd8a7d04 Changing teleporters to be physical arches 2026-03-13 10:02:03 -05:00
393521ae8c Adding kenney prototype textures 2026-03-12 15:01:28 -05:00
a689b75651 Fixing zoom range bug
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2026-03-06 12:38:14 -06:00
0a8cf20de9 Adding scene teleporter
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2026-03-06 12:34:59 -06:00
2850c26657 Adding location based tiling 2026-03-06 12:04:02 -06:00
42e49b5cd8 Fix walk run animation loop snap
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2026-03-03 11:53:07 -06:00
30580b5290 Experimenting with multiple packed scene instances.
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2026-03-02 13:03:43 -06:00
a77dc47756 Fixed the sky I broke.
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2026-03-02 12:57:54 -06:00
d39d719c7d Anim fix?
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2026-02-25 19:48:43 -06:00
bf1ac4406c A raging quest 2026-02-25 19:46:10 -06:00
2670392e2d Added animation tree to player model
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2026-02-20 13:48:02 -06:00
f4ff1308b8 Added hidden card game.
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2026-02-13 12:30:24 -06:00
6dc4d53ba0 Dialog bug fix/tweaks
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2026-02-13 11:55:19 -06:00
ba6edd455a Merge pull request 'Adding simple dialog system' (#8) from dialog into main
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Reviewed-on: #8
2026-02-13 11:44:13 -06:00
a66c39e9f8 Adding simple dialog system 2026-02-13 11:41:39 -06:00
6f809c3684 Update README.md
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2026-02-13 11:12:54 -06:00
2d27e4254e Merge pull request 'Starting to add a sprint, will figure out how to hook in the run animation next' (#7) from pillboxstyx/addingSprint into main
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Reviewed-on: #7
2026-02-13 02:50:06 -06:00