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42750356b5
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Merge pull request 'Refactored the pause menu to make it more consistent.' (#12) from pause_menu_refactor into main
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Reviewed-on: #12
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2026-04-18 18:32:39 -05:00 |
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753a34abd5
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Refactored the pause menu to make it more consistent.
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2026-04-18 18:31:05 -05:00 |
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020ede82b6
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Merge pull request 'Updated to Godot 4.6 and added .gitattributes file' (#11) from update_4.6 into main
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Reviewed-on: #11
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2026-04-18 17:57:34 -05:00 |
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25de3bf08e
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Updated to Godot 4.6 and added .gitattributes file
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2026-04-18 17:56:24 -05:00 |
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67573fad26
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Moving playground to its own menu option so main game can be worked on cleanly
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2026-04-15 20:06:09 -05:00 |
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1b7d6af7f5
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Forced move to godot 4.6
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Added a fire, might try doing fireballs next
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2026-04-08 22:36:27 -05:00 |
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ff1ebef34f
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Fixing strange blacking out of shadows issue
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2026-04-03 13:07:10 -05:00 |
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Zeeshaun
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d4b780229d
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Updating world api nodeport
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2026-04-01 20:23:48 +00:00 |
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Zeeshaun
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c718fb343d
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Kill switch
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2026-04-01 20:22:05 +00:00 |
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Zeeshaun
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bed8e91bc0
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Adding world workflow
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2026-04-01 19:58:15 +00:00 |
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Zeeshaun
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2bed6aae4f
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World microapi
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2026-04-01 19:53:18 +00:00 |
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94473ab1b0
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Merge pull request 'Added md files for gemini' (#10) from gemini into main
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Reviewed-on: #10
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2026-03-28 17:00:28 -05:00 |
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454001cca8
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Added md files for gemini
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2026-03-28 16:59:24 -05:00 |
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58f32e3f51
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Creepy little follower
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2026-03-26 14:33:17 -05:00 |
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a283969e4c
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Mailbox support + crafting api
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2026-03-26 09:36:42 -05:00 |
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a8db66b93e
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Mail support
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2026-03-23 20:18:23 -05:00 |
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aa99788268
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Fixing BSON projection
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2026-03-23 18:45:52 -05:00 |
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bca8e3374a
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Adding player sensing
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2026-03-23 18:39:08 -05:00 |
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c596b760cf
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Fixing elevation seams
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2026-03-21 13:20:58 -05:00 |
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f90de8a98b
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Adding elevation
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2026-03-21 13:09:41 -05:00 |
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c5e692c051
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Fixing drop/pickup stacking
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2026-03-20 13:18:22 -05:00 |
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525f9442c3
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Adding Kenney UI and item management
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2026-03-20 13:11:47 -05:00 |
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038981d7b1
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Speeding up visible location call
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2026-03-20 09:50:17 -05:00 |
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8ce6a05710
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Keeping logic within microservice boundaries
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2026-03-20 09:11:44 -05:00 |
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1320e0a0ac
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Nudging the location inventory display location
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2026-03-19 17:33:28 -05:00 |
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b8ce13f1d2
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Adding inventory stacking and overflow to gather mechanic
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2026-03-19 17:24:10 -05:00 |
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69ff204c5d
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Fixing model mismatch
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2026-03-19 17:07:24 -05:00 |
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0fc023b75c
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Fixing gather bug
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2026-03-19 17:01:47 -05:00 |
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52a76625a3
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Location error handling
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2026-03-19 16:54:06 -05:00 |
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82e4ae8a81
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Merge branch 'main' of https://git.ranaze.com/null/promiscuity into main
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2026-03-19 16:44:12 -05:00 |
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1aefd5ba88
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Adding interactable object spawning
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2026-03-19 16:35:07 -05:00 |
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0b15fb02d2
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Merge pull request 'gather' (#9) from gather into main
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Reviewed-on: #9
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2026-03-19 13:49:11 -05:00 |
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6d97e5324c
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Biome generation
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2026-03-19 13:45:33 -05:00 |
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fedb426cfc
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Merge branch 'main' into gather
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2026-03-19 12:38:59 -05:00 |
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50d44e8387
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Allowing player to gather resources
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2026-03-19 12:38:45 -05:00 |
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932f7be66b
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Merge branches 'main' and 'main' of https://git.ranaze.com/null/promiscuity
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# Conflicts:
# game/scenes/Levels/level.tscn
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2026-03-19 11:36:58 -05:00 |
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b5c7c7c8b6
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Grassy knoll
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2026-03-19 11:35:38 -05:00 |
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9ba725d207
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Gathering infra
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2026-03-15 14:04:12 -05:00 |
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a2a4d48de5
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Inventory enhancements
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2026-03-15 13:57:15 -05:00 |
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5287ecd56f
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Adding workflow for inventory microservice
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2026-03-15 13:15:49 -05:00 |
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9a7d6544ef
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Adding inventory microservice
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2026-03-15 10:21:49 -05:00 |
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9809869cbe
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Endless location generation
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2026-03-13 21:55:18 -05:00 |
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e79f473ce4
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Updating character location based on occupied tile
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2026-03-13 21:34:59 -05:00 |
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6ca0f306bb
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Fixing bad location index
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2026-03-13 21:26:36 -05:00 |
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9b646f501c
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Adding loggin to troubleshoot location generation issue
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2026-03-13 13:59:04 -05:00 |
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3b2cc9721b
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Fixing coord bug
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2026-03-13 13:37:27 -05:00 |
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c296ebc9cb
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Fixing coord bug
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2026-03-13 13:14:30 -05:00 |
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d615527dcc
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Fixing coord bug
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2026-03-13 13:00:50 -05:00 |
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097ef4a22c
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Adding endpoint to only get locations visible to character
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2026-03-13 12:46:30 -05:00 |
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84f8087647
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Adding endpoint to only get locations visible to character
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2026-03-13 10:49:57 -05:00 |
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