Fixing data driven level, that was blown away
This commit is contained in:
parent
e5dd8a7d04
commit
4ba06bf7e0
@ -110,7 +110,7 @@ func _on_select_button_pressed() -> void:
|
||||
|
||||
var character: Dictionary = _characters[index]
|
||||
SelectedCharacter.set_character(character)
|
||||
get_tree().change_scene_to_file("res://scenes/Levels/transportation_level.tscn")
|
||||
get_tree().change_scene_to_file("res://scenes/Levels/location_level.tscn")
|
||||
|
||||
func _on_refresh_button_pressed() -> void:
|
||||
_load_characters()
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user