diff --git a/game/scenes/UI/character_screen.gd b/game/scenes/UI/character_screen.gd index 2bc6502..7723b95 100644 --- a/game/scenes/UI/character_screen.gd +++ b/game/scenes/UI/character_screen.gd @@ -110,7 +110,7 @@ func _on_select_button_pressed() -> void: var character: Dictionary = _characters[index] SelectedCharacter.set_character(character) - get_tree().change_scene_to_file("res://scenes/Levels/transportation_level.tscn") + get_tree().change_scene_to_file("res://scenes/Levels/location_level.tscn") func _on_refresh_button_pressed() -> void: _load_characters()