2 changed files with 63 additions and 11 deletions
+40 -11
View File
@@ -60,6 +60,8 @@ var stem_plain_text := ""
var explanation_plain_text := ""
var highlight_drag_source := ""
var timer_color_state := ""
var last_timer_bar_value := -1.0
var last_timer_display_seconds := -1
var pending_correct_advance := false
var question_text_scale := 1.0
var presented_choices: Array = []
@@ -1268,6 +1270,8 @@ func _load_question() -> void:
flagged = false
selected_choice = ""
current_answer = {}
last_timer_bar_value = -1.0
last_timer_display_seconds = -1
flag_button.button_pressed = false
_refresh_toolbar_state()
_clear_answer_review()
@@ -1452,15 +1456,12 @@ func _skip_current_question() -> void:
return
if BlockSessionService.session_kind != "core":
if BlockSessionService.session_kind == "simulation":
selected_choice = ""
current_answer = {}
_save_simulation_current_response()
var target_index := _next_revisitable_index()
var target_index := _next_pending_simulation_index() if BlockSessionService.session_kind == "simulation" else _next_revisitable_index()
if target_index >= 0 and BlockSessionService.move_to(target_index):
_load_question()
elif BlockSessionService.session_kind == "simulation" and not simulation_submit_pending:
simulation_submit_pending = true
next_button.disabled = true
next_button.text = "Submitting..."
ExamSimulationService.submit_block()
else:
_finish()
return
@@ -1492,6 +1493,18 @@ func _next_revisitable_index() -> int:
return (BlockSessionService.current_index + 1) % question_count
func _next_pending_simulation_index() -> int:
var question_count := BlockSessionService.active_questions.size()
if question_count == 0:
return -1
for offset in range(1, question_count + 1):
var candidate := (BlockSessionService.current_index + offset) % question_count
var answer = BlockSessionService.get_answer_for_index(candidate)
if answer == null or str(answer.get("selected_choice_id", "")) == "":
return candidate
return -1
func _choice_gui_input(event: InputEvent, index: int) -> void:
if pending_correct_advance or followup_required or _is_correct_answer_locked():
return
@@ -1539,12 +1552,15 @@ func _toggle_eliminate_selected() -> void:
func _submit_or_next() -> void:
if BlockSessionService.session_kind == "simulation":
if selected_choice == "":
return
_save_simulation_current_response()
if BlockSessionService.current_index + 1 < BlockSessionService.active_questions.size():
BlockSessionService.move_next()
var pending_index := _next_pending_simulation_index()
if pending_index >= 0:
BlockSessionService.move_to(pending_index)
_load_question()
return
elif not simulation_submit_pending:
if not simulation_submit_pending:
simulation_submit_pending = true
next_button.disabled = true
next_button.text = "Submitting..."
@@ -1706,6 +1722,9 @@ func _on_random_question_failed(message: String) -> void:
func _show_answer_review() -> void:
if BlockSessionService.session_kind == "simulation":
_clear_answer_review()
return
_show_explanation()
_show_references(BlockSessionService.get_current_question().get("references", []))
_ensure_answer_review_followups()
@@ -1844,6 +1863,9 @@ func _render_review_followups() -> void:
if review_followups_content == null:
return
_clear_container_children(review_followups_content)
if BlockSessionService.session_kind == "simulation":
review_followups_section.visible = false
return
if not BlockSessionService.show_review_followups:
review_followups_section.visible = false
return
@@ -2076,7 +2098,10 @@ func _update_timer_bar() -> void:
return
var is_core_timer := BlockSessionService.session_kind == "core"
var ratio := BlockSessionService.get_session_timer_ratio()
timer_bar.value = ratio * 100.0
var next_value := ratio * 100.0
if last_timer_bar_value < 0.0 or absf(next_value - last_timer_bar_value) >= 0.1:
last_timer_bar_value = next_value
timer_bar.value = next_value
if is_core_timer and timer_label.visible:
_set_timer_display(int(floor(BlockSessionService.get_core_question_total_elapsed_seconds())))
var color_state := "blue"
@@ -2096,6 +2121,9 @@ func _set_timer_display(total_seconds: int) -> void:
if timer_label == null:
return
var safe_seconds := maxi(0, total_seconds)
if safe_seconds == last_timer_display_seconds:
return
last_timer_display_seconds = safe_seconds
timer_label.text = "%02d:%02d" % [int(floor(float(safe_seconds) / 60.0)), safe_seconds % 60]
@@ -3327,7 +3355,8 @@ func _refresh_submit_state() -> void:
if next_button == null:
return
if BlockSessionService.session_kind == "simulation":
next_button.disabled = false
next_button.disabled = selected_choice == ""
next_button.text = "Submit Block" if selected_choice != "" and _next_pending_simulation_index() < 0 else "Next"
return
if pending_correct_advance or followup_required:
next_button.disabled = true
+23
View File
@@ -22,6 +22,7 @@ func _initialize() -> void:
_test_feedback_context_excludes_study_content()
_test_feedback_form_validation()
_test_revisitable_navigation_prefers_unanswered_questions()
_test_timer_text_avoids_redundant_frame_updates()
_test_submit_styles_keep_stable_geometry()
_test_core_timer_counts_up_and_remains_visible()
await _test_player_runtime_construction()
@@ -341,12 +342,34 @@ func _test_revisitable_navigation_prefers_unanswered_questions() -> void:
session.answers[1] = {"selected_choice_id": "B"}
session.current_index = 2
_assert(player._next_revisitable_index() == 0, "skip should wrap rather than reload the same unanswered question")
session.answers = [{"selected_choice_id": "A"}, null, {"selected_choice_id": "C"}]
session.current_index = 2
_assert(player._next_pending_simulation_index() == 1, "simulation should cycle an earlier skipped question back")
session.answers[1] = {"selected_choice_id": "B"}
_assert(player._next_pending_simulation_index() == -1, "simulation should submit only after every question has an answer")
session.answers[2] = {"selected_choice_id": ""}
session.current_index = 2
_assert(player._next_pending_simulation_index() == 2, "the only skipped simulation question should remain pending")
player.free()
session.active_questions = prior_questions
session.answers = prior_answers
session.current_index = prior_index
func _test_timer_text_avoids_redundant_frame_updates() -> void:
var player = load("res://scripts/ui/question_player.gd").new()
player.timer_label = Label.new()
player._set_timer_display(65)
_assert(player.timer_label.text == "01:05", "timer should render a changed second")
player.timer_label.text = "unchanged"
player._set_timer_display(65)
_assert(player.timer_label.text == "unchanged", "timer should not rewrite its label every frame")
player._set_timer_display(66)
_assert(player.timer_label.text == "01:06", "timer should render the next changed second")
player.timer_label.free()
player.free()
func _test_player_runtime_construction() -> void:
var host := Control.new()
root.add_child(host)