Pad CCS continuation prompt

This commit is contained in:
hz
2026-08-07 02:33:25 -05:00
parent a4115f4971
commit bab73b53ff
3 changed files with 7 additions and 7 deletions
+4 -4
View File
@@ -155,15 +155,15 @@ anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -330.0
offset_top = -50.0
offset_right = -72.0
offset_bottom = -24.0
offset_top = -60.0
offset_right = -90.0
offset_bottom = -32.0
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 2
theme_override_colors/font_color = Color(0.12, 0.22, 0.28, 0.82)
theme_override_font_sizes/font_size = 15
text = "Click to continue ▼"
text = "Click to continue"
horizontal_alignment = 2
vertical_alignment = 1
+2 -2
View File
@@ -119,7 +119,7 @@ func _show_dialogue_page() -> void:
dialogue_text.text = dialogue_pages[dialogue_page_index]
dialogue_text.visible_ratio = 0.0
dialogue_reveal_complete = false
dialogue_continue_hint.text = "Click to continue ▼"
dialogue_continue_hint.text = "Click to continue"
dialogue_continue_hint.visible = true
dialogue_bubble.visible = true
dialogue_bubble.grab_focus()
@@ -190,7 +190,7 @@ func complete_dialogue_reveal() -> void:
func _on_dialogue_reveal_finished() -> void:
dialogue_tween = null
dialogue_reveal_complete = true
dialogue_continue_hint.text = "Click to continue ▼"
dialogue_continue_hint.text = "Click to continue"
dialogue_continue_hint.visible = true
+1 -1
View File
@@ -93,7 +93,7 @@ func _run() -> void:
_assert(is_equal_approx(screen.active_scene.dialogue_text.offset_left, 96.0), "patient dialogue should retain the increased left inset")
_assert(_bubble_matches_content(screen.active_scene), "the speech bubble should size itself to the wrapped response page")
_assert(screen.active_scene.dialogue_continue_hint.visible, "the continuation prompt should remain visible while text is typing")
_assert(screen.active_scene.dialogue_continue_hint.text == "Click to continue ▼", "every dialogue page should use consistent continuation wording")
_assert(screen.active_scene.dialogue_continue_hint.text == "Click to continue", "every dialogue page should use supported continuation wording")
var outside_click := _left_click(screen.active_scene.get_global_rect().end + Vector2(50.0, 50.0))
screen.active_scene._input(outside_click)
_assert(not screen.active_scene.dialogue_reveal_complete, "clicks outside the doctor scene should not affect dialogue")