136 Commits

Author SHA1 Message Date
a9e546a121 Fireball, need to tweak the animation to get some grey at the end like the standing fire
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2026-05-04 23:59:26 -05:00
98220921bd Add radial command menu for minions
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2026-05-01 12:24:54 -05:00
42750356b5 Merge pull request 'Refactored the pause menu to make it more consistent.' (#12) from pause_menu_refactor into main
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Reviewed-on: #12
2026-04-18 18:32:39 -05:00
753a34abd5 Refactored the pause menu to make it more consistent. 2026-04-18 18:31:05 -05:00
020ede82b6 Merge pull request 'Updated to Godot 4.6 and added .gitattributes file' (#11) from update_4.6 into main
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Reviewed-on: #11
2026-04-18 17:57:34 -05:00
25de3bf08e Updated to Godot 4.6 and added .gitattributes file 2026-04-18 17:56:24 -05:00
67573fad26 Moving playground to its own menu option so main game can be worked on cleanly
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2026-04-15 20:06:09 -05:00
1b7d6af7f5 Forced move to godot 4.6
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Added a fire, might try doing fireballs next
2026-04-08 22:36:27 -05:00
ff1ebef34f Fixing strange blacking out of shadows issue
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2026-04-03 13:07:10 -05:00
Zeeshaun
d4b780229d Updating world api nodeport
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2026-04-01 20:23:48 +00:00
Zeeshaun
c718fb343d Kill switch
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2026-04-01 20:22:05 +00:00
Zeeshaun
bed8e91bc0 Adding world workflow
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2026-04-01 19:58:15 +00:00
Zeeshaun
2bed6aae4f World microapi
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2026-04-01 19:53:18 +00:00
94473ab1b0 Merge pull request 'Added md files for gemini' (#10) from gemini into main
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Reviewed-on: #10
2026-03-28 17:00:28 -05:00
454001cca8 Added md files for gemini 2026-03-28 16:59:24 -05:00
58f32e3f51 Creepy little follower
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2026-03-26 14:33:17 -05:00
a283969e4c Mailbox support + crafting api
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2026-03-26 09:36:42 -05:00
a8db66b93e Mail support
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2026-03-23 20:18:23 -05:00
aa99788268 Fixing BSON projection
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2026-03-23 18:45:52 -05:00
bca8e3374a Adding player sensing
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2026-03-23 18:39:08 -05:00
c596b760cf Fixing elevation seams
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2026-03-21 13:20:58 -05:00
f90de8a98b Adding elevation
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2026-03-21 13:09:41 -05:00
c5e692c051 Fixing drop/pickup stacking
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2026-03-20 13:18:22 -05:00
525f9442c3 Adding Kenney UI and item management
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2026-03-20 13:11:47 -05:00
038981d7b1 Speeding up visible location call
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2026-03-20 09:50:17 -05:00
8ce6a05710 Keeping logic within microservice boundaries
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2026-03-20 09:11:44 -05:00
1320e0a0ac Nudging the location inventory display location
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2026-03-19 17:33:28 -05:00
b8ce13f1d2 Adding inventory stacking and overflow to gather mechanic
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2026-03-19 17:24:10 -05:00
69ff204c5d Fixing model mismatch
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2026-03-19 17:07:24 -05:00
0fc023b75c Fixing gather bug
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2026-03-19 17:01:47 -05:00
52a76625a3 Location error handling
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2026-03-19 16:54:06 -05:00
82e4ae8a81 Merge branch 'main' of https://git.ranaze.com/null/promiscuity into main
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2026-03-19 16:44:12 -05:00
1aefd5ba88 Adding interactable object spawning 2026-03-19 16:35:07 -05:00
0b15fb02d2 Merge pull request 'gather' (#9) from gather into main
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Reviewed-on: #9
2026-03-19 13:49:11 -05:00
6d97e5324c Biome generation 2026-03-19 13:45:33 -05:00
fedb426cfc Merge branch 'main' into gather 2026-03-19 12:38:59 -05:00
50d44e8387 Allowing player to gather resources 2026-03-19 12:38:45 -05:00
932f7be66b Merge branches 'main' and 'main' of https://git.ranaze.com/null/promiscuity
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# Conflicts:
#	game/scenes/Levels/level.tscn
2026-03-19 11:36:58 -05:00
b5c7c7c8b6 Grassy knoll 2026-03-19 11:35:38 -05:00
9ba725d207 Gathering infra
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2026-03-15 14:04:12 -05:00
a2a4d48de5 Inventory enhancements
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2026-03-15 13:57:15 -05:00
5287ecd56f Adding workflow for inventory microservice
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2026-03-15 13:15:49 -05:00
9a7d6544ef Adding inventory microservice
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2026-03-15 10:21:49 -05:00
9809869cbe Endless location generation
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2026-03-13 21:55:18 -05:00
e79f473ce4 Updating character location based on occupied tile
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2026-03-13 21:34:59 -05:00
6ca0f306bb Fixing bad location index
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2026-03-13 21:26:36 -05:00
9b646f501c Adding loggin to troubleshoot location generation issue
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2026-03-13 13:59:04 -05:00
3b2cc9721b Fixing coord bug
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2026-03-13 13:37:27 -05:00
c296ebc9cb Fixing coord bug
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2026-03-13 13:14:30 -05:00
d615527dcc Fixing coord bug
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2026-03-13 13:00:50 -05:00