Adding kenney prototype textures

This commit is contained in:
2026-03-12 15:01:28 -05:00
parent a689b75651
commit 393521ae8c
164 changed files with 3196 additions and 29 deletions
@@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
[ext_resource type="Texture2D" path="res://assets/textures/kenney_prototype/PNG/Dark/texture_01.png" id="1_block"]
[resource]
albedo_texture = ExtResource("1_block")
uv1_triplanar = true
uv1_scale = Vector3(1, 1, 1)
@@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
[ext_resource type="Texture2D" path="res://assets/textures/kenney_prototype/PNG/Green/texture_01.png" id="1_ground"]
[resource]
albedo_texture = ExtResource("1_ground")
uv1_triplanar = true
uv1_scale = Vector3(0.25, 0.25, 0.25)
@@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
[ext_resource type="Texture2D" path="res://assets/textures/kenney_prototype/PNG/Red/texture_01.png" id="1_prop"]
[resource]
albedo_texture = ExtResource("1_prop")
uv1_triplanar = true
uv1_scale = Vector3(1, 1, 1)