Adding scene teleporter
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@@ -1,23 +0,0 @@
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[gd_scene load_steps=4 format=3 uid="uid://b7p7k1i4t0m2l"]
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[ext_resource type="Script" path="res://scenes/Levels/location_level.gd" id="1_6y4q1"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yu2x4"]
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albedo_color = Color(0.2, 0.6, 0.2, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_t2a5k"]
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material = SubResource("StandardMaterial3D_yu2x4")
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[node name="LocationLevel" type="Node3D"]
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script = ExtResource("1_6y4q1")
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[node name="TerrainBlock" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_t2a5k")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 6, 0)
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shadow_enabled = true
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.92388, 0.382683, 0, -0.382683, 0.92388, 0, 6, 10)
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current = true
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