Hand-authored 6 gradient-shaded SVG icons (gold coin, purple gem, green potion, blue RZ shield, coin stack, gift box) to replace the flat monochrome placeholder icons in the reels and reward list - no image-generation tool is available here, so this is genuine vector art with radial/linear gradients and highlight layers rather than a literal asset match to the mockup's renders. Combined with real Godot techniques: a layered-label glow effect on the "RZ" marquee, chase-lit marquee bulbs down both sides of the reel screen (looping Tweens), a much more pronounced arch silhouette and neon border on the cabinet, and an overall scale-up (bigger reels, marquee, lever) so the machine reads as the dominant element instead of a cramped placeholder. Verified with an actual rendered screenshot (not just structural checks) at each iteration.
13 lines
609 B
XML
13 lines
609 B
XML
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" viewBox="0 0 64 64">
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<defs>
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<linearGradient id="shieldBody" x1="0" y1="0" x2="0" y2="1">
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<stop offset="0%" stop-color="#7fb4ff"/>
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<stop offset="55%" stop-color="#2563eb"/>
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<stop offset="100%" stop-color="#12377a"/>
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</linearGradient>
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</defs>
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<path d="M32 4 52 12v16c0 16-9 26-20 32C21 54 12 44 12 28V12Z" fill="url(#shieldBody)" stroke="#0b1f4d" stroke-width="1.5"/>
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<path d="M32 4 52 12v6L32 10 12 18v-6Z" fill="#ffffff" opacity="0.25"/>
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<path d="M24 30h16v6l-8 10-8-10Z" fill="#ffffff" opacity="0.9"/>
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</svg>
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