Restore Rz Coins caption and fix rank/ELO badge wrapping below toolbar
Reverts the coin caption back to "Rz Coins" and shrinks the badge's icons/fonts/spacing so both segments fit in the same footprint budget the toolbar reserves. That budget was a hardcoded 900px sized for the old single-segment badge; bump it to 960px to match the wider badge instead of letting it overflow onto its own row.
This commit is contained in:
+18
-19
@@ -20,7 +20,6 @@ var _initialized := false
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func _ready() -> void:
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custom_minimum_size = Vector2(230, 44)
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size_flags_vertical = Control.SIZE_SHRINK_CENTER
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_build_ui()
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refresh_theme_controls()
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@@ -33,22 +32,22 @@ func _ready() -> void:
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func _build_ui() -> void:
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var margin := MarginContainer.new()
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margin.add_theme_constant_override("margin_left", 10)
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margin.add_theme_constant_override("margin_right", 10)
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margin.add_theme_constant_override("margin_top", 6)
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margin.add_theme_constant_override("margin_bottom", 6)
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margin.add_theme_constant_override("margin_left", 7)
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margin.add_theme_constant_override("margin_right", 7)
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margin.add_theme_constant_override("margin_top", 5)
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margin.add_theme_constant_override("margin_bottom", 5)
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add_child(margin)
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 8)
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row.add_theme_constant_override("separation", 5)
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margin.add_child(row)
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rank_icon_panel = PanelContainer.new()
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rank_icon_panel.custom_minimum_size = Vector2(28, 28)
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rank_icon_panel.custom_minimum_size = Vector2(22, 22)
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rank_icon_panel.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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rank_icon_texture = TextureRect.new()
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rank_icon_texture.texture = SHIELD_ICON
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rank_icon_texture.custom_minimum_size = Vector2(16, 16)
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rank_icon_texture.custom_minimum_size = Vector2(13, 13)
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rank_icon_texture.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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rank_icon_texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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rank_icon_panel.add_child(rank_icon_texture)
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@@ -59,25 +58,25 @@ func _build_ui() -> void:
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rank_copy.add_theme_constant_override("separation", 0)
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rank_tier_label = Label.new()
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rank_tier_label.add_theme_font_override("font", Brand.font)
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rank_tier_label.add_theme_font_size_override("font_size", 15)
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rank_tier_label.add_theme_font_size_override("font_size", 13)
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rank_copy.add_child(rank_tier_label)
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rank_elo_label = Label.new()
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rank_elo_label.add_theme_font_override("font", Brand.font)
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rank_elo_label.add_theme_font_size_override("font_size", 10)
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rank_elo_label.add_theme_font_size_override("font_size", 9)
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rank_copy.add_child(rank_elo_label)
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row.add_child(rank_copy)
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divider = ColorRect.new()
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divider.custom_minimum_size = Vector2(1, 26)
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divider.custom_minimum_size = Vector2(1, 22)
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divider.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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row.add_child(divider)
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icon_panel = PanelContainer.new()
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icon_panel.custom_minimum_size = Vector2(28, 28)
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icon_panel.custom_minimum_size = Vector2(22, 22)
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icon_panel.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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icon_texture = TextureRect.new()
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icon_texture.texture = STAR_ICON
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icon_texture.custom_minimum_size = Vector2(16, 16)
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icon_texture.custom_minimum_size = Vector2(13, 13)
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icon_texture.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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icon_texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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icon_panel.add_child(icon_texture)
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@@ -88,18 +87,18 @@ func _build_ui() -> void:
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copy.add_theme_constant_override("separation", 0)
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value_label = Label.new()
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value_label.add_theme_font_override("font", Brand.font)
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value_label.add_theme_font_size_override("font_size", 15)
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value_label.add_theme_font_size_override("font_size", 13)
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copy.add_child(value_label)
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caption_label = Label.new()
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caption_label.text = "RZ Points"
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caption_label.text = "Rz Coins"
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caption_label.add_theme_font_override("font", Brand.font)
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caption_label.add_theme_font_size_override("font_size", 10)
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caption_label.add_theme_font_size_override("font_size", 9)
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copy.add_child(caption_label)
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row.add_child(copy)
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var chevron := TextureRect.new()
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chevron.texture = CHEVRON_ICON
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chevron.custom_minimum_size = Vector2(14, 14)
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chevron.custom_minimum_size = Vector2(12, 12)
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chevron.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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chevron.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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chevron.mouse_filter = Control.MOUSE_FILTER_IGNORE
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@@ -110,12 +109,12 @@ func _build_ui() -> void:
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func refresh_theme_controls() -> void:
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var dark := UIThemeService.is_dark_mode()
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add_theme_stylebox_override("panel", Brand.content_card_box(dark, true, Brand.ROYAL_BLUE))
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rank_icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.ROYAL_BLUE, 14))
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rank_icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.ROYAL_BLUE, 11))
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rank_icon_texture.modulate = Brand.ROYAL_BLUE
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rank_tier_label.add_theme_color_override("font_color", Brand.text_color(dark))
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rank_elo_label.add_theme_color_override("font_color", Brand.ROYAL_BLUE)
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divider.color = Color("2a365a") if dark else Brand.LIGHT_BORDER
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icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.AMBER, 14))
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icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.AMBER, 11))
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icon_texture.modulate = Brand.AMBER
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value_label.add_theme_color_override("font_color", Brand.text_color(dark))
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caption_label.add_theme_color_override("font_color", Brand.muted_color(dark))
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@@ -808,10 +808,10 @@ func _refresh_responsive_layout() -> void:
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header_toolbar_host.reparent(target_parent)
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header_toolbar_host.size_flags_horizontal = Control.SIZE_EXPAND_FILL if compact else Control.SIZE_SHRINK_END
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question_toolbar.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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# 12 bare 44px icon buttons + the wider 92px Feedback button + the 150px
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# points badge, with 8px gaps between all 14 - anything less than this
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# wraps onto a second row.
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header_toolbar_host.custom_minimum_size.x = 0.0 if compact else 900.0
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# 12 bare 44px icon buttons + the wider 92px Feedback button + the ~194px
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# rank/ELO + points badge, with 8px gaps between all 14 - anything less
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# than this wraps onto a second row.
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header_toolbar_host.custom_minimum_size.x = 0.0 if compact else 960.0
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if size.x < 560.0:
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nav_palette.columns = 5
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else:
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