Update app branding to the new shield "RZ" logo
Replaces the OS/window icon with the new dark-background logo design, and derives a transparent shield-mark cutout (via chroma-key against the flat background) for the in-app login/sidebar mark and the web loading-screen logo. Brand.ranaze_mark_texture() no longer needs the AtlasTexture crop since the new source asset is already tightly cropped to the mark.
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@@ -22,11 +22,8 @@ const LIGHT_MUTED := Color("64748b")
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static var font: Font = preload("res://assets/fonts/Inter-Variable.ttf")
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static var font: Font = preload("res://assets/fonts/Inter-Variable.ttf")
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static func ranaze_mark_texture() -> AtlasTexture:
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static func ranaze_mark_texture() -> Texture2D:
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var texture := AtlasTexture.new()
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return preload("res://assets/branding/ranaze-mark.png")
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texture.atlas = preload("res://assets/branding/ranaze-mark.png")
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texture.region = Rect2(400, 150, 736, 736)
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return texture
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static func text_color(dark: bool) -> Color:
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static func text_color(dark: bool) -> Color:
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