Restyle exam simulation results to match the RZ design system
The results screen was still the legacy VBoxContainer-of-plain-Labels placeholder from before the Brand/medmind_style migration - no cards, icons, or colored bars. Rebuild it with a score hero card (medallion badge, predicted-range pill), three stat cards (correct, pass probability, previously seen), and a two-column color-coded content-area breakdown with progress bars, mirroring patterns already used in progress_profile.gd and simulation_history.gd. No backend or data changes - every field was already being fetched, just rendered as bare text. Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
@@ -495,6 +495,7 @@ func _update_header_title(screen_name: String) -> void:
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"selection": "Question Bank",
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"dynamic_questions": "Dynamic Questions",
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"simulation_history": "Exam Simulations",
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"simulation_results": "Exam Simulations",
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"ccs_hub": "CCS Cases",
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"flashcards_hub": "Flashcards",
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"flashcards_study": "Flashcards",
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@@ -1,85 +1,245 @@
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extends VBoxContainer
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const Style := preload("res://scripts/ui/ui_style.gd")
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const Brand := preload("res://scripts/ui/medmind_style.gd")
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const CORRECT_ICON := preload("res://assets/icons/lucide/circle-check.svg")
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const PROBABILITY_ICON := preload("res://assets/icons/lucide/activity.svg")
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const SEEN_ICON := preload("res://assets/icons/lucide/eye.svg")
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const CATEGORY_ICON := preload("res://assets/icons/lucide/chart-no-axes-column-increasing.svg")
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const REVIEW_ICON := preload("res://assets/icons/lucide/clipboard-list.svg")
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const CATEGORY_PALETTE := [Brand.ROYAL_BLUE, Brand.SUCCESS, Brand.AMBER, Brand.MAGENTA, Brand.SKY_BLUE]
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var main: Control
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var score_label: Label
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var summary_label: Label
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var category_list: VBoxContainer
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var content: VBoxContainer
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var current_simulation := {}
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var return_screen := "selection"
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var done_button: Button
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func _ready() -> void:
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set_anchors_preset(Control.PRESET_FULL_RECT)
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add_theme_constant_override("separation", 12)
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var eyebrow := Label.new()
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eyebrow.text = "STEP 3 DAY 1 SIMULATION COMPLETE"
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Style.set_label(eyebrow, 14, Style.CYAN)
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add_child(eyebrow)
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score_label = Label.new()
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Style.set_label(score_label, 36, Style.LIME)
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add_child(score_label)
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summary_label = Label.new()
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summary_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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Style.set_label(summary_label, 17, Style.TEXT)
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add_child(summary_label)
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add_theme_constant_override("separation", 0)
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var scroll := ScrollContainer.new()
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scroll.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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scroll.size_flags_vertical = Control.SIZE_EXPAND_FILL
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scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
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add_child(scroll)
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var content := VBoxContainer.new()
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content = VBoxContainer.new()
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content.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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content.add_theme_constant_override("separation", 10)
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content.add_theme_constant_override("separation", 20)
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scroll.add_child(content)
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var category_heading := Label.new()
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category_heading.text = "Performance by content area"
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Style.set_label(category_heading, 22, Style.TEXT)
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content.add_child(category_heading)
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category_list = VBoxContainer.new()
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content.add_child(category_list)
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var review_button := Button.new()
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review_button.text = "Review Questions"
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review_button.custom_minimum_size = Vector2(240, 50)
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review_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
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Style.style_primary_button(review_button)
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review_button.pressed.connect(func(): main.show_screen("simulation_review", {"simulation": current_simulation, "return_screen": return_screen}))
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content.add_child(review_button)
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done_button = Button.new()
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done_button.text = "Return to study modes"
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done_button.custom_minimum_size = Vector2(240, 50)
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done_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
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Style.style_primary_button(done_button)
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done_button.pressed.connect(_return_from_results)
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add_child(done_button)
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UIThemeService.theme_changed.connect(func(_dark: bool): _render())
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func on_show(payload: Variant = null) -> void:
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var wrapper: Dictionary = payload if typeof(payload) == TYPE_DICTIONARY else {}
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var simulation: Dictionary = wrapper.get("simulation", wrapper) if not wrapper.is_empty() else ExamSimulationService.simulation
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return_screen = str(wrapper.get("return_screen", "selection"))
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done_button.text = "Return to simulation history" if return_screen == "simulation_history" else "Return to study modes"
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current_simulation = simulation
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var score: Dictionary = simulation.get("score", {})
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_render()
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func _render() -> void:
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_clear(content)
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var dark := UIThemeService.is_dark_mode()
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var score: Dictionary = current_simulation.get("score", {})
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content.add_child(_build_hero_card(dark, score))
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content.add_child(_build_stats_row(dark, score))
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content.add_child(_build_disclaimer(dark, score))
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content.add_child(_build_category_card(dark, score))
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content.add_child(_build_actions(dark))
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func _build_hero_card(dark: bool, score: Dictionary) -> PanelContainer:
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var predicted := int(score.get("predictedScore", 0))
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var low := int(score.get("rangeLow", 0))
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var high := int(score.get("rangeHigh", 0))
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 24)
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var copy := VBoxContainer.new()
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copy.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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copy.add_theme_constant_override("separation", 10)
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row.add_child(copy)
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copy.add_child(_label("STEP 3 DAY 1 SIMULATION COMPLETE", 13, Brand.SKY_BLUE, true))
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var headline := _label("Provisional Step 3 estimate: %d" % predicted, 26, Brand.text_color(dark), true)
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headline.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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copy.add_child(headline)
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var badge := _label("%d-%d Predicted score range" % [low, high], 13, Brand.text_color(dark))
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badge.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
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badge.add_theme_stylebox_override("normal", Brand.badge_box(dark, Brand.ROYAL_BLUE))
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copy.add_child(badge)
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row.add_child(_score_medallion(dark, predicted, Brand.ROYAL_BLUE))
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return _card(dark, row, Brand.ROYAL_BLUE, true)
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func _score_medallion(dark: bool, score: int, accent: Color) -> Control:
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var wrap := Control.new()
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wrap.custom_minimum_size = Vector2(120, 120)
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wrap.size_flags_horizontal = Control.SIZE_SHRINK_CENTER
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wrap.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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var panel := PanelContainer.new()
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panel.set_anchors_preset(Control.PRESET_FULL_RECT)
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panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, accent, 60, true))
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wrap.add_child(panel)
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var center := CenterContainer.new()
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center.set_anchors_preset(Control.PRESET_FULL_RECT)
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panel.add_child(center)
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center.add_child(_label(str(score), 34, Brand.DARK_TEXT, true))
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return wrap
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func _build_stats_row(dark: bool, score: Dictionary) -> HBoxContainer:
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 16)
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var correct := int(score.get("correct", 0))
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var total := int(score.get("total", 0))
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var probability := int(round(float(score.get("passProbability", 0.0)) * 100.0))
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var seen := int(score.get("seenCount", 0))
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row.add_child(_stat_card(dark, CORRECT_ICON, Brand.ROYAL_BLUE, "%d / %d" % [correct, total], "Correct"))
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row.add_child(_stat_card(dark, PROBABILITY_ICON, Brand.SUCCESS, "%d%%" % probability, "Heuristic probability of reaching 200+"))
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row.add_child(_stat_card(dark, SEEN_ICON, Brand.SKY_BLUE, str(seen), "Previously seen questions"))
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return row
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func _stat_card(dark: bool, icon: Texture2D, accent: Color, value: String, caption: String) -> PanelContainer:
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var inner := HBoxContainer.new()
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inner.add_theme_constant_override("separation", 12)
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var icon_panel := PanelContainer.new()
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icon_panel.custom_minimum_size = Vector2(44, 44)
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icon_panel.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, accent, 22, true))
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var icon_rect := TextureRect.new()
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icon_rect.texture = icon
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icon_rect.custom_minimum_size = Vector2(20, 20)
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icon_rect.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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icon_rect.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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icon_rect.modulate = Brand.DARK_TEXT
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icon_panel.add_child(icon_rect)
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inner.add_child(icon_panel)
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var copy := VBoxContainer.new()
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copy.add_theme_constant_override("separation", 2)
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copy.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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copy.add_child(_label(value, 20, Brand.text_color(dark), true))
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var caption_label := _label(caption, 12, Brand.muted_color(dark))
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caption_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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copy.add_child(caption_label)
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inner.add_child(copy)
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return _card(dark, inner)
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func _build_disclaimer(dark: bool, score: Dictionary) -> Label:
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var raw_accuracy := float(score.get("rawAccuracy", 0.0)) * 100.0
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var adjusted_accuracy := float(score.get("difficultyAdjustedAccuracy", 0.0)) * 100.0
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score_label.text = "Provisional Step 3 estimate: %d (%d-%d)" % [predicted, low, high]
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summary_label.text = "%d/%d correct (%.1f%%) | Difficulty-adjusted accuracy: %.1f%%\nHeuristic probability of provisional score >=200: %d%% | Previously seen questions: %d\nThis transparent, unvalidated educational heuristic is not an official USMLE or NBME score and excludes CCS performance." % [
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int(score.get("correct", 0)), int(score.get("total", 0)), raw_accuracy, adjusted_accuracy,
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probability, int(score.get("seenCount", 0))]
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_clear(category_list)
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for category in score.get("categories", {}):
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var value: Dictionary = score["categories"][category]
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var label := Label.new()
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label.text = "%s: %d/%d" % [category, int(value.get("correct", 0)), int(value.get("total", 0))]
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Style.set_label(label, 16, Style.TEXT)
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category_list.add_child(label)
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var label := _label(
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"%.1f%% raw accuracy · %.1f%% difficulty-adjusted accuracy\nThis transparent, unvalidated educational heuristic is not an official USMLE or NBME score and excludes CCS performance." % [raw_accuracy, adjusted_accuracy],
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12, Brand.muted_color(dark))
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label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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return label
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func _build_category_card(dark: bool, score: Dictionary) -> PanelContainer:
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var column := VBoxContainer.new()
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column.add_theme_constant_override("separation", 14)
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var heading := HBoxContainer.new()
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heading.add_theme_constant_override("separation", 8)
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var heading_icon := TextureRect.new()
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heading_icon.texture = CATEGORY_ICON
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heading_icon.custom_minimum_size = Vector2(20, 20)
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heading_icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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heading_icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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heading_icon.modulate = Brand.ROYAL_BLUE
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heading.add_child(heading_icon)
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heading.add_child(_label("Performance by content area", 18, Brand.text_color(dark), true))
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column.add_child(heading)
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var grid := GridContainer.new()
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grid.columns = 2
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grid.add_theme_constant_override("h_separation", 32)
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grid.add_theme_constant_override("v_separation", 14)
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var categories: Dictionary = score.get("categories", {})
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var index := 0
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for category_name in categories:
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var value: Dictionary = categories[category_name]
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grid.add_child(_category_row(dark, str(category_name), value, index))
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index += 1
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if categories.is_empty():
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column.add_child(_label("No content-area breakdown is available for this simulation.", 13, Brand.muted_color(dark)))
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else:
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column.add_child(grid)
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return _card(dark, column)
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func _category_row(dark: bool, category_name: String, value: Dictionary, index: int) -> HBoxContainer:
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 10)
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row.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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var accent: Color = CATEGORY_PALETTE[index % CATEGORY_PALETTE.size()]
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var dot := PanelContainer.new()
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dot.custom_minimum_size = Vector2(10, 10)
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dot.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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dot.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, accent, 5, true))
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row.add_child(dot)
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var correct := int(value.get("correct", 0))
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var total := int(value.get("total", 0))
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var percent := int(round(100.0 * float(correct) / float(total))) if total > 0 else 0
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var title := _label(category_name, 13, Brand.text_color(dark))
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title.custom_minimum_size.x = 200
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title.clip_text = true
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title.text_overrun_behavior = TextServer.OVERRUN_TRIM_ELLIPSIS
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row.add_child(title)
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var bar := ProgressBar.new()
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bar.show_percentage = false
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bar.min_value = 0.0
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bar.max_value = 100.0
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bar.value = percent
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bar.custom_minimum_size = Vector2(90, 7)
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bar.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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bar.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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_style_progress(bar, accent, dark)
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row.add_child(bar)
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var detail := _label("%d%% %d/%d" % [percent, correct, total], 12, accent if dark else accent.darkened(0.15))
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detail.custom_minimum_size.x = 76
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detail.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT
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row.add_child(detail)
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return row
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func _build_actions(dark: bool) -> HBoxContainer:
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 12)
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var review_button := Button.new()
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review_button.text = "Review Questions"
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review_button.icon = REVIEW_ICON
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review_button.custom_minimum_size = Vector2(220, 52)
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review_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
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_style_gradient_button(review_button)
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review_button.pressed.connect(func(): main.show_screen("simulation_review", {"simulation": current_simulation, "return_screen": return_screen}))
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row.add_child(review_button)
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var back_button := Button.new()
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back_button.text = "Return to simulation history" if return_screen == "simulation_history" else "Return to study modes"
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back_button.custom_minimum_size = Vector2(220, 52)
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back_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
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_style_outline_button(back_button, dark)
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back_button.pressed.connect(_return_from_results)
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row.add_child(back_button)
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return row
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func _return_from_results() -> void:
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@@ -89,6 +249,58 @@ func _return_from_results() -> void:
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main.show_screen("selection", "step3")
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func _card(dark: bool, child: Control, accent: Color = Brand.ROYAL_BLUE, active: bool = false) -> PanelContainer:
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var panel := PanelContainer.new()
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panel.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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var box := Brand.content_card_box(dark, active, accent)
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box.content_margin_left = 20
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box.content_margin_right = 20
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box.content_margin_top = 18
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box.content_margin_bottom = 18
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panel.add_theme_stylebox_override("panel", box)
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panel.add_child(child)
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return panel
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func _label(text: String, font_size: int, color: Color, _bold: bool = false) -> Label:
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var label := Label.new()
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label.text = text
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label.add_theme_font_override("font", Brand.font)
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label.add_theme_font_size_override("font_size", font_size)
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label.add_theme_color_override("font_color", color)
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return label
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func _style_progress(bar: ProgressBar, accent: Color, dark: bool) -> void:
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var background := StyleBoxFlat.new()
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background.bg_color = Color("26324a") if dark else Color("e2e8f0")
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background.set_corner_radius_all(4)
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var fill := StyleBoxFlat.new()
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fill.bg_color = accent
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fill.set_corner_radius_all(4)
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bar.add_theme_stylebox_override("background", background)
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bar.add_theme_stylebox_override("fill", fill)
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func _style_gradient_button(button: Button) -> void:
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Brand.apply_font(button)
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button.add_theme_font_size_override("font_size", 15)
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button.add_theme_stylebox_override("normal", Brand.gradient_button_box())
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button.add_theme_stylebox_override("hover", Brand.gradient_button_box())
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button.add_theme_stylebox_override("pressed", Brand.gradient_button_box())
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button.add_theme_color_override("font_color", Color.WHITE)
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button.add_theme_color_override("font_hover_color", Color.WHITE)
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func _style_outline_button(button: Button, dark: bool) -> void:
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Brand.apply_font(button)
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button.add_theme_font_size_override("font_size", 14)
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for state in ["normal", "hover", "pressed"]:
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button.add_theme_stylebox_override(state, Brand.secondary_button_box(dark, state != "normal"))
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button.add_theme_color_override("font_color", Brand.text_color(dark))
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func _clear(container: Control) -> void:
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for child in container.get_children():
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child.queue_free()
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container.remove_child(child)
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child.free()
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Reference in New Issue
Block a user