Fix shield icon rendering, move slot machine to a movable panel
The shield icon's dark/mushy rendering was caused by disabled mipmaps on all 6 slot-machine icon textures (inherited from the flat lucide icon convention, wrong for these gradient-heavy assets) - at small display sizes this caused aliasing that hit the shield's fine detail (RZ lettering, metallic bevels) hardest since the other icons are bolder/simpler shapes. Enabling mipmaps/generate on all 6 fixes it; confirmed by rendering the actual in-game presentation size before and after, not just eyeballing the source file. Also converts the slot machine from a full standalone screen (sidebar nav entry, main.gd-managed) into a movable/draggable floating panel opened from the question-player toolbar, mirroring the existing calculator panel exactly: same top_level+custom title-bar-drag+ viewport-clamp mechanics, same open/close/toggle API, instantiated once alongside the calculator and closed on session hide. Shrunk the cabinet and restacked the rewards list below it (was beside it) to fit a toolbox-sized floating panel instead of a full page, wrapped in a ScrollContainer for any overflow. Removed the sidebar entry and screens[] registration from main.gd and the now-dead routing case from navigation_routes.gd.
This commit is contained in:
@@ -1,4 +1,4 @@
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extends VBoxContainer
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extends PanelContainer
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const Brand := preload("res://scripts/ui/medmind_style.gd")
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const STAR_ICON := preload("res://assets/icons/lucide/star.svg")
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@@ -23,9 +23,15 @@ const REWARD_ICONS := {
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"nice": {"texture": SLOT_COIN_STACK, "modulate": false},
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"good_luck": {"texture": SLOT_COIN, "modulate": false, "tint": true},
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}
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const MACHINE_SIZE := 380.0
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const CELL := 44.0
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var main: Control
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var drag_active := false
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var drag_offset := Vector2.ZERO
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var has_been_positioned := false
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var subtitle_label: Label
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var machine_root: Control
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var lever_button: TextureButton
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@@ -49,67 +55,129 @@ var _spinning := false
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func _ready() -> void:
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size_flags_horizontal = Control.SIZE_EXPAND_FILL
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size_flags_vertical = Control.SIZE_EXPAND_FILL
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add_theme_constant_override("separation", 18)
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name = "RzSlotMachinePanel"
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visible = false
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top_level = true
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mouse_filter = Control.MOUSE_FILTER_STOP
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custom_minimum_size = Vector2(460, 680)
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size = custom_minimum_size
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_build_header()
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_build_ui()
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var body := HBoxContainer.new()
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body.add_theme_constant_override("separation", 18)
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body.size_flags_vertical = Control.SIZE_EXPAND_FILL
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add_child(body)
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var left_column := VBoxContainer.new()
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left_column.add_theme_constant_override("separation", 16)
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left_column.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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body.add_child(left_column)
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_build_machine(left_column)
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_build_controls(left_column)
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_build_rewards_panel(body)
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status_label = Label.new()
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status_label.add_theme_font_override("font", Brand.font)
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status_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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add_child(status_label)
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_build_footer()
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if not get_viewport().size_changed.is_connected(_on_viewport_size_changed):
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get_viewport().size_changed.connect(_on_viewport_size_changed)
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_on_viewport_size_changed()
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CreditsService.credits_changed.connect(_refresh_spin_button)
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CreditsService.spin_config_loaded.connect(_refresh_rewards)
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UIThemeService.theme_changed.connect(func(_dark: bool): _refresh_theme_controls())
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UIThemeService.theme_changed.connect(func(_dark: bool): refresh_theme_controls())
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refresh_theme_controls()
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_refresh_rewards()
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_refresh_spin_button()
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func on_show(_payload: Variant = null) -> void:
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func open_panel() -> void:
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visible = true
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move_to_front()
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if not has_been_positioned:
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var viewport_size := get_viewport_rect().size
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position = Vector2(maxf(12.0, viewport_size.x - size.x - 24.0), 72.0)
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has_been_positioned = true
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_clamp_to_viewport()
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CreditsService.refresh()
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CreditsService.fetch_spin_config()
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_refresh_rewards()
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_refresh_spin_button()
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func _build_header() -> void:
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var title := Label.new()
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title.text = "RZ Coin Slot Machine"
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title.add_theme_font_override("font", Brand.font)
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title.add_theme_font_size_override("font_size", 30)
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add_child(title)
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func close_panel() -> void:
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visible = false
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drag_active = false
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func toggle_panel() -> void:
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if visible:
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close_panel()
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else:
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open_panel()
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func _build_ui() -> void:
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var margin := MarginContainer.new()
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margin.add_theme_constant_override("margin_left", 12)
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margin.add_theme_constant_override("margin_right", 12)
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margin.add_theme_constant_override("margin_top", 12)
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margin.add_theme_constant_override("margin_bottom", 14)
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add_child(margin)
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var content := VBoxContainer.new()
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content.add_theme_constant_override("separation", 10)
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margin.add_child(content)
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_build_title_bar(content)
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var scroll := ScrollContainer.new()
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scroll.size_flags_vertical = Control.SIZE_EXPAND_FILL
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scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
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content.add_child(scroll)
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var scroll_content := VBoxContainer.new()
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scroll_content.add_theme_constant_override("separation", 14)
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scroll_content.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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scroll.add_child(scroll_content)
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subtitle_label = Label.new()
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subtitle_label.text = "Test your luck and win exciting rewards!"
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subtitle_label.add_theme_font_override("font", Brand.font)
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subtitle_label.add_theme_font_size_override("font_size", 14)
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subtitle_label.add_theme_color_override("font_color", Brand.muted_color(UIThemeService.is_dark_mode()))
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add_child(subtitle_label)
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subtitle_label.add_theme_font_size_override("font_size", 13)
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subtitle_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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scroll_content.add_child(subtitle_label)
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_build_machine(scroll_content)
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_build_controls(scroll_content)
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_build_rewards_section(scroll_content)
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_build_footer(scroll_content)
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status_label = Label.new()
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status_label.add_theme_font_override("font", Brand.font)
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status_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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status_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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scroll_content.add_child(status_label)
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func _build_title_bar(content: VBoxContainer) -> void:
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var title_bar := HBoxContainer.new()
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title_bar.name = "SlotMachineTitleBar"
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title_bar.mouse_filter = Control.MOUSE_FILTER_STOP
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title_bar.custom_minimum_size.y = 34
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title_bar.gui_input.connect(_on_title_bar_gui_input)
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content.add_child(title_bar)
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var title := Label.new()
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title.text = "RZ Slot Machine"
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title.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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title.mouse_filter = Control.MOUSE_FILTER_IGNORE
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title.add_theme_font_override("font", Brand.font)
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title.add_theme_font_size_override("font_size", 18)
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title_bar.add_child(title)
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var close := Button.new()
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close.name = "SlotMachineClose"
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close.text = "×"
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close.tooltip_text = "Close slot machine"
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close.custom_minimum_size = Vector2(36, 32)
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close.focus_mode = Control.FOCUS_NONE
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close.pressed.connect(close_panel)
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title_bar.add_child(close)
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func _build_machine(parent: Control) -> void:
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var center := CenterContainer.new()
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parent.add_child(center)
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machine_root = Control.new()
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machine_root.custom_minimum_size = Vector2(560, 560)
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machine_root.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
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machine_root.size_flags_vertical = Control.SIZE_SHRINK_BEGIN
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parent.add_child(machine_root)
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machine_root.custom_minimum_size = Vector2(MACHINE_SIZE, MACHINE_SIZE)
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center.add_child(machine_root)
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var frame := TextureRect.new()
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frame.texture = CABINET_FRAME
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@@ -127,20 +195,19 @@ func _build_machine(parent: Control) -> void:
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window.mouse_filter = Control.MOUSE_FILTER_IGNORE
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machine_root.add_child(window)
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var center := CenterContainer.new()
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center.set_anchors_preset(Control.PRESET_FULL_RECT)
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window.add_child(center)
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var reel_center := CenterContainer.new()
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reel_center.set_anchors_preset(Control.PRESET_FULL_RECT)
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window.add_child(reel_center)
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var reels_grid := HBoxContainer.new()
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reels_grid.add_theme_constant_override("separation", 16)
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center.add_child(reels_grid)
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reels_grid.add_theme_constant_override("separation", 10)
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reel_center.add_child(reels_grid)
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var cell := 66.0
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reel_states.clear()
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for _column_index in range(3):
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var clip := Control.new()
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clip.clip_contents = true
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clip.custom_minimum_size = Vector2(cell, cell * 3)
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clip.custom_minimum_size = Vector2(CELL, CELL * 3)
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reels_grid.add_child(clip)
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var strip := VBoxContainer.new()
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@@ -151,7 +218,7 @@ func _build_machine(parent: Control) -> void:
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for _row_index in range(4):
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var icon := TextureRect.new()
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icon.texture = REEL_SYMBOLS[randi() % REEL_SYMBOLS.size()]
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icon.custom_minimum_size = Vector2(cell, cell)
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icon.custom_minimum_size = Vector2(CELL, CELL)
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icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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strip.add_child(icon)
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@@ -160,8 +227,8 @@ func _build_machine(parent: Control) -> void:
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reel_states.append({
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"strip": strip,
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"icons": icons,
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"step": cell,
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"speed": 620.0,
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"step": CELL,
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"speed": 420.0,
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"spinning": false,
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"stop_requested": false,
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"target_texture": null,
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@@ -199,22 +266,22 @@ func _build_controls(parent: Control) -> void:
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win_up_to_label = Label.new()
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win_up_to_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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win_up_to_label.add_theme_font_override("font", Brand.font)
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win_up_to_label.add_theme_font_size_override("font_size", 15)
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win_up_to_label.add_theme_font_size_override("font_size", 14)
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win_up_to_label.add_theme_color_override("font_color", Brand.text_color(dark))
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win_margin.add_child(win_up_to_label)
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var controls_row := HBoxContainer.new()
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controls_row.add_theme_constant_override("separation", 12)
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controls_row.add_theme_constant_override("separation", 10)
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parent.add_child(controls_row)
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cost_card = PanelContainer.new()
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cost_card.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
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controls_row.add_child(cost_card)
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var cost_margin := MarginContainer.new()
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cost_margin.add_theme_constant_override("margin_left", 14)
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cost_margin.add_theme_constant_override("margin_right", 14)
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cost_margin.add_theme_constant_override("margin_top", 8)
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cost_margin.add_theme_constant_override("margin_bottom", 8)
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cost_margin.add_theme_constant_override("margin_left", 10)
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cost_margin.add_theme_constant_override("margin_right", 10)
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cost_margin.add_theme_constant_override("margin_top", 6)
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cost_margin.add_theme_constant_override("margin_bottom", 6)
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cost_card.add_child(cost_margin)
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var cost_box := VBoxContainer.new()
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cost_box.add_theme_constant_override("separation", 0)
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@@ -222,22 +289,22 @@ func _build_controls(parent: Control) -> void:
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var cost_caption := Label.new()
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cost_caption.text = "Cost per spin"
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cost_caption.add_theme_font_override("font", Brand.font)
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cost_caption.add_theme_font_size_override("font_size", 11)
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cost_caption.add_theme_font_size_override("font_size", 10)
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cost_caption.add_theme_color_override("font_color", Brand.muted_color(dark))
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cost_box.add_child(cost_caption)
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cost_value_label = Label.new()
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cost_value_label.add_theme_font_override("font", Brand.font)
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cost_value_label.add_theme_font_size_override("font_size", 15)
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cost_value_label.add_theme_font_size_override("font_size", 14)
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cost_value_label.add_theme_color_override("font_color", Brand.text_color(dark))
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cost_box.add_child(cost_value_label)
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spin_button = Button.new()
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spin_button.text = "Spin"
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spin_button.custom_minimum_size = Vector2(140, 58)
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spin_button.custom_minimum_size = Vector2(110, 52)
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spin_button.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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spin_button.size_flags_vertical = Control.SIZE_SHRINK_CENTER
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spin_button.add_theme_font_override("font", Brand.font)
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spin_button.add_theme_font_size_override("font_size", 17)
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spin_button.add_theme_font_size_override("font_size", 16)
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_style_spin_button()
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spin_button.pressed.connect(_on_spin_pressed)
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controls_row.add_child(spin_button)
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@@ -246,10 +313,10 @@ func _build_controls(parent: Control) -> void:
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auto_card.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
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controls_row.add_child(auto_card)
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var auto_margin := MarginContainer.new()
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auto_margin.add_theme_constant_override("margin_left", 14)
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auto_margin.add_theme_constant_override("margin_right", 14)
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auto_margin.add_theme_constant_override("margin_top", 8)
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auto_margin.add_theme_constant_override("margin_bottom", 8)
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auto_margin.add_theme_constant_override("margin_left", 10)
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auto_margin.add_theme_constant_override("margin_right", 10)
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auto_margin.add_theme_constant_override("margin_top", 6)
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auto_margin.add_theme_constant_override("margin_bottom", 6)
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auto_card.add_child(auto_margin)
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var auto_box := VBoxContainer.new()
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auto_box.add_theme_constant_override("separation", 0)
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@@ -261,31 +328,30 @@ func _build_controls(parent: Control) -> void:
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var auto_caption := Label.new()
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auto_caption.text = "10 spins"
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auto_caption.add_theme_font_override("font", Brand.font)
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auto_caption.add_theme_font_size_override("font_size", 11)
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auto_caption.add_theme_font_size_override("font_size", 10)
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auto_caption.add_theme_color_override("font_color", Brand.muted_color(dark))
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auto_box.add_child(auto_caption)
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var info_label := Label.new()
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info_label.text = "All rewards are instant and sent to your account."
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info_label.add_theme_font_override("font", Brand.font)
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info_label.add_theme_font_size_override("font_size", 11)
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info_label.add_theme_font_size_override("font_size", 10)
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info_label.add_theme_color_override("font_color", Brand.muted_color(dark))
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info_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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parent.add_child(info_label)
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func _build_rewards_panel(parent: Control) -> void:
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func _build_rewards_section(parent: Control) -> void:
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var dark := UIThemeService.is_dark_mode()
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var panel := PanelContainer.new()
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panel.custom_minimum_size = Vector2(280, 0)
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panel.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
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parent.add_child(panel)
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var margin := MarginContainer.new()
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margin.add_theme_constant_override("margin_left", 16)
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margin.add_theme_constant_override("margin_right", 16)
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margin.add_theme_constant_override("margin_top", 14)
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margin.add_theme_constant_override("margin_bottom", 14)
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margin.add_theme_constant_override("margin_left", 14)
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margin.add_theme_constant_override("margin_right", 14)
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margin.add_theme_constant_override("margin_top", 12)
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margin.add_theme_constant_override("margin_bottom", 12)
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panel.add_child(margin)
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var column := VBoxContainer.new()
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@@ -295,39 +361,39 @@ func _build_rewards_panel(parent: Control) -> void:
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var heading := Label.new()
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heading.text = "Possible Rewards"
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heading.add_theme_font_override("font", Brand.font)
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heading.add_theme_font_size_override("font_size", 16)
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heading.add_theme_font_size_override("font_size", 15)
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heading.add_theme_color_override("font_color", Brand.text_color(dark))
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column.add_child(heading)
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rewards_list = VBoxContainer.new()
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rewards_list.add_theme_constant_override("separation", 10)
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rewards_list.add_theme_constant_override("separation", 8)
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column.add_child(rewards_list)
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func _build_footer() -> void:
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func _build_footer(parent: Control) -> void:
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var dark := UIThemeService.is_dark_mode()
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footer_card = PanelContainer.new()
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footer_card.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
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add_child(footer_card)
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parent.add_child(footer_card)
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var margin := MarginContainer.new()
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margin.add_theme_constant_override("margin_left", 16)
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margin.add_theme_constant_override("margin_right", 16)
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margin.add_theme_constant_override("margin_top", 12)
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margin.add_theme_constant_override("margin_bottom", 12)
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margin.add_theme_constant_override("margin_left", 14)
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margin.add_theme_constant_override("margin_right", 14)
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margin.add_theme_constant_override("margin_top", 10)
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margin.add_theme_constant_override("margin_bottom", 10)
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footer_card.add_child(margin)
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 14)
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row.add_theme_constant_override("separation", 12)
|
||||
margin.add_child(row)
|
||||
|
||||
footer_icon_panel = PanelContainer.new()
|
||||
footer_icon_panel.custom_minimum_size = Vector2(36, 36)
|
||||
footer_icon_panel.custom_minimum_size = Vector2(32, 32)
|
||||
footer_icon_panel.size_flags_vertical = Control.SIZE_SHRINK_CENTER
|
||||
footer_icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.ROYAL_BLUE, 18))
|
||||
footer_icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.ROYAL_BLUE, 16))
|
||||
footer_icon = TextureRect.new()
|
||||
footer_icon.texture = STAR_ICON
|
||||
footer_icon.custom_minimum_size = Vector2(18, 18)
|
||||
footer_icon.custom_minimum_size = Vector2(16, 16)
|
||||
footer_icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
|
||||
footer_icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
|
||||
footer_icon.modulate = Brand.ROYAL_BLUE
|
||||
@@ -341,21 +407,22 @@ func _build_footer() -> void:
|
||||
footer_heading = Label.new()
|
||||
footer_heading.text = "How it works"
|
||||
footer_heading.add_theme_font_override("font", Brand.font)
|
||||
footer_heading.add_theme_font_size_override("font_size", 15)
|
||||
footer_heading.add_theme_font_size_override("font_size", 14)
|
||||
footer_heading.add_theme_color_override("font_color", Brand.text_color(dark))
|
||||
copy.add_child(footer_heading)
|
||||
footer_description = Label.new()
|
||||
footer_description.text = "Spend RZ Coins to spin the slot machine. Win coins, boosts, tokens, and more!"
|
||||
footer_description.add_theme_font_override("font", Brand.font)
|
||||
footer_description.add_theme_font_size_override("font_size", 12)
|
||||
footer_description.add_theme_font_size_override("font_size", 11)
|
||||
footer_description.add_theme_color_override("font_color", Brand.muted_color(dark))
|
||||
footer_description.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
|
||||
copy.add_child(footer_description)
|
||||
row.add_child(copy)
|
||||
|
||||
|
||||
func _refresh_theme_controls() -> void:
|
||||
func refresh_theme_controls() -> void:
|
||||
var dark := UIThemeService.is_dark_mode()
|
||||
add_theme_stylebox_override("panel", Brand.content_card_box(dark, true, Brand.ROYAL_BLUE))
|
||||
subtitle_label.add_theme_color_override("font_color", Brand.muted_color(dark))
|
||||
win_up_to_card.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
|
||||
win_up_to_label.add_theme_color_override("font_color", Brand.text_color(dark))
|
||||
@@ -363,7 +430,7 @@ func _refresh_theme_controls() -> void:
|
||||
cost_value_label.add_theme_color_override("font_color", Brand.text_color(dark))
|
||||
auto_card.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
|
||||
footer_card.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
|
||||
footer_icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.ROYAL_BLUE, 18))
|
||||
footer_icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, Brand.ROYAL_BLUE, 16))
|
||||
footer_heading.add_theme_color_override("font_color", Brand.text_color(dark))
|
||||
footer_description.add_theme_color_override("font_color", Brand.muted_color(dark))
|
||||
_refresh_rewards()
|
||||
@@ -382,6 +449,8 @@ func _reward_color(key: String) -> Color:
|
||||
|
||||
|
||||
func _refresh_rewards() -> void:
|
||||
if cost_value_label == null:
|
||||
return
|
||||
var dark := UIThemeService.is_dark_mode()
|
||||
cost_value_label.text = "%d RZ Coins" % CreditsService.spin_cost
|
||||
|
||||
@@ -408,13 +477,13 @@ func _build_reward_row(dark: bool, reward: Dictionary) -> HBoxContainer:
|
||||
row.add_theme_constant_override("separation", 10)
|
||||
|
||||
var icon_panel := PanelContainer.new()
|
||||
icon_panel.custom_minimum_size = Vector2(36, 36)
|
||||
icon_panel.custom_minimum_size = Vector2(34, 34)
|
||||
icon_panel.size_flags_vertical = Control.SIZE_SHRINK_CENTER
|
||||
icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, accent, 18))
|
||||
icon_panel.add_theme_stylebox_override("panel", Brand.icon_circle_box(dark, accent, 17))
|
||||
var icon := TextureRect.new()
|
||||
var spec: Dictionary = REWARD_ICONS.get(key, {"texture": SLOT_COIN, "modulate": false})
|
||||
icon.texture = spec.get("texture")
|
||||
icon.custom_minimum_size = Vector2(22, 22)
|
||||
icon.custom_minimum_size = Vector2(20, 20)
|
||||
icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
|
||||
icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
|
||||
if spec.get("modulate", false):
|
||||
@@ -431,13 +500,13 @@ func _build_reward_row(dark: bool, reward: Dictionary) -> HBoxContainer:
|
||||
var label := Label.new()
|
||||
label.text = str(reward.get("label", ""))
|
||||
label.add_theme_font_override("font", Brand.font)
|
||||
label.add_theme_font_size_override("font_size", 13)
|
||||
label.add_theme_font_size_override("font_size", 12)
|
||||
label.add_theme_color_override("font_color", Brand.text_color(dark))
|
||||
copy.add_child(label)
|
||||
var description := Label.new()
|
||||
description.text = str(reward.get("description", ""))
|
||||
description.add_theme_font_override("font", Brand.font)
|
||||
description.add_theme_font_size_override("font_size", 11)
|
||||
description.add_theme_font_size_override("font_size", 10)
|
||||
description.add_theme_color_override("font_color", Brand.muted_color(dark))
|
||||
copy.add_child(description)
|
||||
row.add_child(copy)
|
||||
@@ -445,7 +514,7 @@ func _build_reward_row(dark: bool, reward: Dictionary) -> HBoxContainer:
|
||||
var percent_label := Label.new()
|
||||
percent_label.text = "%s%%" % _format_percent(float(reward.get("probability", 0.0)) * 100.0)
|
||||
percent_label.add_theme_font_override("font", Brand.font)
|
||||
percent_label.add_theme_font_size_override("font_size", 13)
|
||||
percent_label.add_theme_font_size_override("font_size", 12)
|
||||
percent_label.add_theme_color_override("font_color", accent)
|
||||
row.add_child(percent_label)
|
||||
|
||||
@@ -453,6 +522,8 @@ func _build_reward_row(dark: bool, reward: Dictionary) -> HBoxContainer:
|
||||
|
||||
|
||||
func _refresh_spin_button() -> void:
|
||||
if spin_button == null:
|
||||
return
|
||||
var disabled := _spinning or CreditsService.credits < CreditsService.spin_cost
|
||||
spin_button.disabled = disabled
|
||||
lever_button.disabled = disabled
|
||||
@@ -648,6 +719,46 @@ func _style_spin_button() -> void:
|
||||
spin_button.add_theme_color_override("font_disabled_color", Color(Brand.DARK_TEXT, 0.7))
|
||||
|
||||
|
||||
func _on_title_bar_gui_input(event: InputEvent) -> void:
|
||||
var touch_event := event as InputEventScreenTouch
|
||||
if touch_event != null:
|
||||
drag_active = touch_event.pressed
|
||||
if drag_active:
|
||||
drag_offset = touch_event.position
|
||||
get_viewport().set_input_as_handled()
|
||||
return
|
||||
var touch_drag := event as InputEventScreenDrag
|
||||
if touch_drag != null and drag_active:
|
||||
global_position += touch_drag.relative
|
||||
_clamp_to_viewport()
|
||||
get_viewport().set_input_as_handled()
|
||||
return
|
||||
var mouse_event := event as InputEventMouseButton
|
||||
if mouse_event != null and mouse_event.button_index == MOUSE_BUTTON_LEFT:
|
||||
drag_active = mouse_event.pressed
|
||||
if drag_active:
|
||||
drag_offset = mouse_event.global_position - global_position
|
||||
get_viewport().set_input_as_handled()
|
||||
return
|
||||
var motion := event as InputEventMouseMotion
|
||||
if motion != null and drag_active:
|
||||
global_position = motion.global_position - drag_offset
|
||||
_clamp_to_viewport()
|
||||
get_viewport().set_input_as_handled()
|
||||
|
||||
|
||||
func _on_viewport_size_changed() -> void:
|
||||
_clamp_to_viewport()
|
||||
|
||||
|
||||
func _clamp_to_viewport() -> void:
|
||||
if not is_inside_tree():
|
||||
return
|
||||
var viewport_size := get_viewport_rect().size
|
||||
position.x = clampf(position.x, 12.0, maxf(12.0, viewport_size.x - size.x - 12.0))
|
||||
position.y = clampf(position.y, 12.0, maxf(12.0, viewport_size.y - size.y - 12.0))
|
||||
|
||||
|
||||
func _format_thousands(value: int) -> String:
|
||||
var digits := str(absi(value))
|
||||
var grouped := ""
|
||||
|
||||
Reference in New Issue
Block a user