Add an RZ Coin slot machine

Adds a spend-coins-for-a-random-reward mini-game reachable from the
shop. Backend mirrors the store's existing atomic/idempotent purchase
pattern (SpinAsync in CreditStore.cs) with a server-authoritative,
weighted reward roll and a rolling per-user spin-rate guard; odds are
served from GET /api/credits/spin-config so the client never hardcodes
numbers that could drift from the real payout table. The mockup's
"Streak Protector" reward was swapped for a real Exam Simulation Token
since streaks aren't currently a persisted, protectable concept.

Also fixes two latent bugs surfaced while building this:
- credits_service.gd's operation-id builder referenced a nonexistent
  AuthState.user_id (should be .username), throwing on every credit
  action.
- _post() silently no-op'd with no signal when signed out, which
  combined with a GDScript closure gotcha (lambdas capture outer
  locals by value, so reassigning inside one never reached the
  caller) meant a spin attempted while unauthenticated could hang
  forever instead of surfacing an error.
This commit is contained in:
hz
2026-07-30 00:29:49 -05:00
parent 4909cf0b71
commit 1860e6ede6
8 changed files with 816 additions and 3 deletions
@@ -48,6 +48,27 @@ public sealed class CreditsController(CreditStore credits, ExamSimulationStore s
{ code = "reset_token_required", message = "A QBank Reset Token is required.", credits = result.Status });
}
[HttpGet("spin-config")]
public IActionResult SpinConfig() => Ok(new SpinConfigResponse());
[HttpPost("spin")]
public async Task<IActionResult> Spin([FromBody] SpinRequest request)
{
if (!ValidOperationId(request.OperationId))
return BadRequest(new { code = "invalid_operation_id", message = "A valid operation ID is required." });
var result = await credits.SpinAsync(UserId(), request.OperationId);
return result.Result switch
{
CreditOperationResult.Succeeded => Ok(result),
CreditOperationResult.InsufficientCredits => Conflict(new
{ code = "insufficient_coins", message = "Not enough Rz Coins.", credits = result.Status }),
CreditOperationResult.RateLimited => Conflict(new
{ code = "rate_limited", message = "Too many spins - try again later.", credits = result.Status }),
_ => Conflict(new
{ code = "operation_conflict", message = "That operation ID was already used.", credits = result.Status })
};
}
private string UserId() => User.FindFirstValue(ClaimTypes.NameIdentifier)
?? User.FindFirstValue(ClaimTypes.Name)
?? User.Identity?.Name
+74 -2
View File
@@ -36,7 +36,49 @@ public static class CreditEconomy
Products.FirstOrDefault(value => value.Sku.Equals(sku, StringComparison.Ordinal));
}
public enum RzStoreGrant { ExamToken, QBankResetToken }
public static class SlotMachineEconomy
{
public const int SpinCost = 50;
public const int RollingSpinLimit = 200;
public static readonly TimeSpan SpinWindow = TimeSpan.FromHours(24);
public static readonly IReadOnlyList<SpinReward> Rewards =
[
new() { Key = "jackpot", Label = "10,000 RZ Coins", Description = "Jackpot!", Grant = RzStoreGrant.Coins, CoinAmount = 10000, Probability = 0.005 },
new() { Key = "epic", Label = "2,000 RZ Coins", Description = "Epic Reward", Grant = RzStoreGrant.Coins, CoinAmount = 2000, Probability = 0.02 },
new() { Key = "great", Label = "500 RZ Coins", Description = "Great Reward", Grant = RzStoreGrant.Coins, CoinAmount = 500, Probability = 0.10 },
new() { Key = "exam_token", Label = "Exam Simulation Token", Description = "Starts one new full exam simulation.", Grant = RzStoreGrant.ExamToken, Probability = 0.15 },
new() { Key = "qbank_reset", Label = "QBank Reset Token", Description = "Makes every QBank question eligible again.", Grant = RzStoreGrant.QBankResetToken, Probability = 0.20 },
new() { Key = "nice", Label = "100 RZ Coins", Description = "Nice!", Grant = RzStoreGrant.Coins, CoinAmount = 100, Probability = 0.30 },
new() { Key = "good_luck", Label = "50 RZ Coins", Description = "Good luck!", Grant = RzStoreGrant.Coins, CoinAmount = 50, Probability = 0.225 },
];
public static SpinReward RollReward(double roll)
{
var cumulative = 0.0;
foreach (var reward in Rewards)
{
cumulative += reward.Probability;
if (roll < cumulative) return reward;
}
return Rewards[^1];
}
public static SpinReward? FindReward(string key) =>
Rewards.FirstOrDefault(value => value.Key.Equals(key, StringComparison.Ordinal));
}
public enum RzStoreGrant { ExamToken, QBankResetToken, Coins }
public sealed class SpinReward
{
public string Key { get; set; } = "";
public string Label { get; set; } = "";
public string Description { get; set; } = "";
public RzStoreGrant Grant { get; set; }
public int CoinAmount { get; set; }
public double Probability { get; set; }
}
public sealed class RzStoreProduct
{
@@ -61,6 +103,14 @@ public sealed class CreditPurchaseEvent
public DateTime CreatedUtc { get; set; }
}
public sealed class SpinEvent
{
public string OperationId { get; set; } = "";
public string RewardKey { get; set; } = "";
public int CoinsWon { get; set; }
public DateTime CreatedUtc { get; set; }
}
public sealed class UserCreditAccount
{
[BsonId]
@@ -74,6 +124,8 @@ public sealed class UserCreditAccount
public bool InitialExamGrantApplied { get; set; }
public List<CreditEvent> RecentEarnings { get; set; } = [];
public List<CreditPurchaseEvent> Purchases { get; set; } = [];
public List<SpinEvent> Spins { get; set; } = [];
public List<CreditEvent> RecentSpins { get; set; } = [];
public List<string> AppliedOperations { get; set; } = [];
public DateTime UpdatedUtc { get; set; } = DateTime.UtcNow;
}
@@ -102,10 +154,30 @@ public sealed class QBankResetRequest
public string OperationId { get; set; } = "";
}
public enum CreditOperationResult { Succeeded, InsufficientCredits, InsufficientTokens, OperationConflict }
public sealed class SpinRequest
{
public string OperationId { get; set; } = "";
}
public enum CreditOperationResult { Succeeded, InsufficientCredits, InsufficientTokens, OperationConflict, RateLimited }
public sealed class CreditOperationResponse
{
public CreditOperationResult Result { get; set; }
public CreditStatusResponse Status { get; set; } = new();
}
public sealed class SpinConfigResponse
{
public int SpinCost { get; set; } = SlotMachineEconomy.SpinCost;
public IReadOnlyList<SpinReward> Rewards { get; set; } = SlotMachineEconomy.Rewards;
}
public sealed class SpinResponse
{
public CreditOperationResult Result { get; set; }
public string RewardKey { get; set; } = "";
public string RewardLabel { get; set; } = "";
public int CoinsWon { get; set; }
public CreditStatusResponse Status { get; set; } = new();
}
+85
View File
@@ -130,6 +130,65 @@ public sealed class CreditStore
return Response(CreditOperationResult.InsufficientTokens, account);
}
public async Task<SpinResponse> SpinAsync(string userId, string operationId)
{
var now = _clock.GetUtcNow().UtcDateTime;
await EnsureAndCleanAsync(userId, now);
var existing = await _accounts.Find(value => value.UserId == userId).FirstAsync();
var priorSpin = existing.Spins.FirstOrDefault(value => value.OperationId == operationId);
if (priorSpin is not null)
return SpinResult(CreditOperationResult.Succeeded, existing, priorSpin);
var reward = SlotMachineEconomy.RollReward(Random.Shared.NextDouble());
var netCreditDelta = reward.Grant == RzStoreGrant.Coins
? reward.CoinAmount - SlotMachineEconomy.SpinCost
: -SlotMachineEconomy.SpinCost;
var spinEvent = new SpinEvent
{
OperationId = operationId,
RewardKey = reward.Key,
CoinsWon = reward.Grant == RzStoreGrant.Coins ? reward.CoinAmount : 0,
CreatedUtc = now
};
var belowSpinCap = new BsonDocumentFilterDefinition<UserCreditAccount>(
new BsonDocument("$expr", new BsonDocument("$lt", new BsonArray
{
new BsonDocument("$size", new BsonDocument("$ifNull", new BsonArray { "$RecentSpins", new BsonArray() })),
SlotMachineEconomy.RollingSpinLimit
})));
var filter = Builders<UserCreditAccount>.Filter.Eq(value => value.UserId, userId) &
Builders<UserCreditAccount>.Filter.Gte(value => value.Credits, SlotMachineEconomy.SpinCost) &
Builders<UserCreditAccount>.Filter.Not(
Builders<UserCreditAccount>.Filter.ElemMatch(
value => value.Spins, spin => spin.OperationId == operationId)) &
belowSpinCap;
var update = Builders<UserCreditAccount>.Update
.Inc(value => value.Credits, netCreditDelta)
.Push(value => value.Spins, spinEvent)
.Push(value => value.RecentSpins, new CreditEvent { OperationId = operationId, CreatedUtc = now })
.Set(value => value.UpdatedUtc, now);
update = reward.Grant switch
{
RzStoreGrant.ExamToken => update.Inc(value => value.ExamTokens, 1),
RzStoreGrant.QBankResetToken => update.Inc(value => value.QBankResetTokens, 1),
_ => update
};
var account = await _accounts.FindOneAndUpdateAsync(
filter, update, new FindOneAndUpdateOptions<UserCreditAccount>
{
ReturnDocument = ReturnDocument.After
});
if (account is not null) return SpinResult(CreditOperationResult.Succeeded, account, spinEvent);
account = await _accounts.Find(value => value.UserId == userId).FirstAsync();
priorSpin = account.Spins.FirstOrDefault(value => value.OperationId == operationId);
if (priorSpin is not null) return SpinResult(CreditOperationResult.Succeeded, account, priorSpin);
if (account.Credits < SlotMachineEconomy.SpinCost)
return SpinResult(CreditOperationResult.InsufficientCredits, account, null);
return SpinResult(CreditOperationResult.RateLimited, account, null);
}
public async Task<bool> TryConsumeExamTokenAsync(string userId, string operationId)
{
var now = _clock.GetUtcNow().UtcDateTime;
@@ -166,6 +225,8 @@ public sealed class CreditStore
.SetOnInsert(value => value.InitialExamGrantApplied, true)
.SetOnInsert(value => value.RecentEarnings, [])
.SetOnInsert(value => value.Purchases, [])
.SetOnInsert(value => value.Spins, [])
.SetOnInsert(value => value.RecentSpins, [])
.SetOnInsert(value => value.AppliedOperations, [])
.SetOnInsert(value => value.UpdatedUtc, now),
new UpdateOptions { IsUpsert = true });
@@ -183,6 +244,14 @@ public sealed class CreditStore
Builders<UserCreditAccount>.Filter.Eq(value => value.UserId, userId) &
Builders<UserCreditAccount>.Filter.Exists(nameof(UserCreditAccount.Purchases), false),
Builders<UserCreditAccount>.Update.Set(value => value.Purchases, []));
await _accounts.UpdateOneAsync(
Builders<UserCreditAccount>.Filter.Eq(value => value.UserId, userId) &
Builders<UserCreditAccount>.Filter.Exists(nameof(UserCreditAccount.Spins), false),
Builders<UserCreditAccount>.Update.Set(value => value.Spins, []));
await _accounts.UpdateOneAsync(
Builders<UserCreditAccount>.Filter.Eq(value => value.UserId, userId) &
Builders<UserCreditAccount>.Filter.Exists(nameof(UserCreditAccount.RecentSpins), false),
Builders<UserCreditAccount>.Update.Set(value => value.RecentSpins, []));
await _accounts.UpdateOneAsync(
Builders<UserCreditAccount>.Filter.Eq(value => value.UserId, userId) &
Builders<UserCreditAccount>.Filter.Exists(nameof(UserCreditAccount.AppliedOperations), false),
@@ -193,6 +262,12 @@ public sealed class CreditStore
Builders<UserCreditAccount>.Update.PullFilter(
value => value.RecentEarnings,
earning => earning.CreatedUtc <= cutoff));
var spinCutoff = now - SlotMachineEconomy.SpinWindow;
await _accounts.UpdateOneAsync(
value => value.UserId == userId,
Builders<UserCreditAccount>.Update.PullFilter(
value => value.RecentSpins,
spin => spin.CreatedUtc <= spinCutoff));
}
private static CreditStatusResponse ToStatus(UserCreditAccount account) => new()
@@ -212,4 +287,14 @@ public sealed class CreditStore
Result = result,
Status = ToStatus(account)
};
private static SpinResponse SpinResult(
CreditOperationResult result, UserCreditAccount account, SpinEvent? spinEvent) => new()
{
Result = result,
RewardKey = spinEvent?.RewardKey ?? "",
RewardLabel = spinEvent is null ? "" : SlotMachineEconomy.FindReward(spinEvent.RewardKey)?.Label ?? "",
CoinsWon = spinEvent?.CoinsWon ?? 0,
Status = ToStatus(account)
};
}