Apply MedMind branding and authentication flows
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@@ -0,0 +1,79 @@
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extends RefCounted
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const DEEP_NAVY := Color("0b1324")
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const ROYAL_BLUE := Color("2563eb")
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const SKY_BLUE := Color("38bdf8")
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const PURPLE := Color("7c3aed")
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const MAGENTA := Color("d946ef")
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const TEAL := Color("14b8a6")
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const SUCCESS := Color("22c55e")
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const AMBER := Color("f59e0b")
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const SLATE := Color("94a3b8")
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const DARK_TEXT := Color("f8fafc")
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const LIGHT_TEXT := Color("0f172a")
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static var font: Font = preload("res://assets/fonts/Inter-Variable.ttf")
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static func text_color(dark: bool) -> Color:
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return DARK_TEXT if dark else LIGHT_TEXT
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static func muted_color(dark: bool) -> Color:
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return Color("a9b5ca") if dark else Color("53627a")
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static func background_color(dark: bool) -> Color:
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return DEEP_NAVY if dark else Color("f5f8ff")
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static func panel_box(dark: bool) -> StyleBoxFlat:
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var box := StyleBoxFlat.new()
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box.bg_color = Color("0b1427cc") if dark else Color("ffffffee")
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box.border_color = Color("33415d") if dark else Color("d4def0")
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box.set_border_width_all(1)
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box.set_corner_radius_all(8)
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box.content_margin_left = 54
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box.content_margin_right = 54
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box.content_margin_top = 48
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box.content_margin_bottom = 42
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return box
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static func field_box(dark: bool, focused: bool = false) -> StyleBoxFlat:
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var box := StyleBoxFlat.new()
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box.bg_color = Color("0d172a") if dark else Color("f8faff")
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box.border_color = ROYAL_BLUE if focused else (Color("33415d") if dark else Color("cbd6e8"))
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box.set_border_width_all(1)
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box.set_corner_radius_all(8)
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box.content_margin_left = 18
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box.content_margin_right = 18
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box.content_margin_top = 15
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box.content_margin_bottom = 15
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return box
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static func secondary_button_box(dark: bool, hover: bool = false) -> StyleBoxFlat:
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var box := field_box(dark, hover)
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box.bg_color = Color("111b30") if dark else Color("ffffff")
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return box
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static func gradient_button_box() -> StyleBoxTexture:
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var gradient := Gradient.new()
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gradient.colors = PackedColorArray([Color("1677ff"), Color("8f3ff4")])
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var texture := GradientTexture2D.new()
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texture.gradient = gradient
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texture.width = 512
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texture.height = 64
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texture.fill_from = Vector2(0, 0.5)
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texture.fill_to = Vector2(1, 0.5)
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var box := StyleBoxTexture.new()
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box.texture = texture
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box.content_margin_top = 14
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box.content_margin_bottom = 14
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return box
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static func apply_font(control: Control) -> void:
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control.add_theme_font_override("font", font)
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