Apply MedMind branding and authentication flows

This commit is contained in:
hz
2026-07-16 00:22:22 -05:00
parent aec56f168e
commit 0eca0c4cbf
15 changed files with 907 additions and 286 deletions
+566 -282
View File
@@ -1,348 +1,632 @@
extends VBoxContainer
extends Control
const Style := preload("res://scripts/ui/ui_style.gd")
const Brand := preload("res://scripts/ui/medmind_style.gd")
const EndpointConfig := preload("res://scripts/autoload/api_endpoint_config.gd")
const DEFAULT_AUTH_LOGIN_URL := "https://pauth.ranaze.com/api/Auth/login"
const DEFAULT_AUTH_REGISTER_URL := "https://pauth.ranaze.com/api/Auth/register"
const AUTH_BASE := "https://pauth.ranaze.com/api/Auth"
var main: Control
var auth_base_url := AUTH_BASE
var background: ColorRect
var left_brand: VBoxContainer
var auth_panel: PanelContainer
var auth_prompt_label: Label
var switch_mode_button: Button
var login_fields: VBoxContainer
var register_fields: VBoxContainer
var username_input: LineEdit
var panel_content: VBoxContainer
var heading: Label
var subheading: Label
var message_label: Label
var theme_button: Button
var login_view: VBoxContainer
var register_view: VBoxContainer
var reset_view: VBoxContainer
var steam_view: VBoxContainer
var login_input: LineEdit
var password_input: LineEdit
var registration_username_input: LineEdit
var registration_email_input: LineEdit
var registration_password_input: LineEdit
var registration_confirm_input: LineEdit
var login_button: Button
var register_button: Button
var error_label: Label
var success_label: Label
var login_request: HTTPRequest
var register_request: HTTPRequest
var auth_mode := "login"
var reset_login_input: LineEdit
var reset_code_input: LineEdit
var reset_password_input: LineEdit
var reset_confirm_input: LineEdit
var reset_confirm_group: VBoxContainer
var steam_action: OptionButton
var steam_username_input: LineEdit
var steam_email_input: LineEdit
var steam_password_input: LineEdit
var submit_buttons: Array[Button] = []
var fields: Array[LineEdit] = []
var requests: Dictionary = {}
var poll_timer: Timer
var mode := "login"
var reset_requested := false
var steam_transaction_id := ""
var steam_poll_attempts := 0
var automatic_login_pending := false
var login_attempt_username := ""
var auth_login_url := DEFAULT_AUTH_LOGIN_URL
var auth_register_url := DEFAULT_AUTH_REGISTER_URL
var compact_layout := false
var layout_updating := false
func _ready() -> void:
auth_login_url = EndpointConfig.resolve(DEFAULT_AUTH_LOGIN_URL, "/api/Auth/login")
auth_register_url = EndpointConfig.resolve(DEFAULT_AUTH_REGISTER_URL, "/api/Auth/register")
set_anchors_preset(Control.PRESET_FULL_RECT)
add_theme_constant_override("separation", 18)
var spacer_top := Control.new()
spacer_top.size_flags_vertical = Control.SIZE_EXPAND_FILL
add_child(spacer_top)
var center := CenterContainer.new()
center.size_flags_horizontal = Control.SIZE_EXPAND_FILL
add_child(center)
auth_panel = PanelContainer.new()
auth_panel.custom_minimum_size = Vector2(540, 470)
auth_panel.add_theme_stylebox_override("panel", Style.panel_box(Color("172337"), Style.CYAN))
center.add_child(auth_panel)
var content := VBoxContainer.new()
content.add_theme_constant_override("separation", 14)
auth_panel.add_child(content)
var title := Label.new()
title.text = "RanaZe's Doctor Maker"
title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
Style.set_label(title, 34, Style.TEXT)
content.add_child(title)
auth_prompt_label = Label.new()
auth_prompt_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
auth_prompt_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
Style.set_label(auth_prompt_label, 16, Style.MUTED)
content.add_child(auth_prompt_label)
login_fields = VBoxContainer.new()
login_fields.add_theme_constant_override("separation", 10)
content.add_child(login_fields)
username_input = _add_text_field(login_fields, "Username", "enter username")
username_input.text_submitted.connect(_on_login_input_submitted)
password_input = _add_text_field(login_fields, "Password", "enter password", true)
password_input.text_submitted.connect(_on_login_input_submitted)
login_button = Button.new()
login_button.text = "Log In"
login_button.custom_minimum_size = Vector2(0, 50)
Style.style_primary_button(login_button)
login_button.pressed.connect(_on_login_pressed)
login_fields.add_child(login_button)
register_fields = VBoxContainer.new()
register_fields.add_theme_constant_override("separation", 10)
content.add_child(register_fields)
registration_username_input = _add_text_field(register_fields, "Username", "3-24 letters, numbers, or underscores")
registration_email_input = _add_text_field(register_fields, "Email", "[email protected]")
registration_password_input = _add_text_field(register_fields, "Password", "at least 8 characters", true)
registration_confirm_input = _add_text_field(register_fields, "Confirm password", "re-enter password", true)
registration_confirm_input.text_submitted.connect(_on_register_input_submitted)
register_button = Button.new()
register_button.text = "Create Account"
register_button.custom_minimum_size = Vector2(0, 50)
Style.style_primary_button(register_button)
register_button.pressed.connect(_on_register_pressed)
register_fields.add_child(register_button)
success_label = Label.new()
success_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
success_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
Style.set_label(success_label, 15, Style.LIME)
content.add_child(success_label)
error_label = Label.new()
error_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
error_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
Style.set_label(error_label, 15, Style.RED)
content.add_child(error_label)
var switch_spacer := Control.new()
switch_spacer.custom_minimum_size = Vector2(0, 8)
content.add_child(switch_spacer)
switch_mode_button = Button.new()
switch_mode_button.custom_minimum_size = Vector2(0, 46)
Style.style_chip(switch_mode_button, Style.CYAN)
switch_mode_button.pressed.connect(_toggle_auth_mode)
content.add_child(switch_mode_button)
var spacer_bottom := Control.new()
spacer_bottom.size_flags_vertical = Control.SIZE_EXPAND_FILL
add_child(spacer_bottom)
login_request = HTTPRequest.new()
login_request.name = "LoginRequest"
login_request.request_completed.connect(_on_login_request_completed)
add_child(login_request)
register_request = HTTPRequest.new()
register_request.name = "RegisterRequest"
register_request.request_completed.connect(_on_register_request_completed)
add_child(register_request)
_set_auth_mode("login")
auth_base_url = EndpointConfig.resolve(AUTH_BASE, "/api/Auth")
set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
_build_ui()
_create_request("login", _on_login_completed)
_create_request("register", _on_register_completed)
_create_request("reset_request", _on_reset_requested)
_create_request("reset_confirm", _on_reset_confirmed)
_create_request("steam_start", _on_steam_started)
_create_request("steam_status", _on_steam_status)
_create_request("steam_complete", _on_steam_completed)
poll_timer = Timer.new()
poll_timer.wait_time = 2.0
poll_timer.timeout.connect(_poll_steam)
add_child(poll_timer)
get_viewport().size_changed.connect(_update_responsive_layout)
UIThemeService.theme_changed.connect(_on_theme_changed)
_update_responsive_layout()
_set_mode("login")
_apply_theme()
func on_show(_payload: Variant = null) -> void:
_set_busy(false)
_set_auth_mode("login")
_clear_messages()
username_input.grab_focus()
_set_mode("login")
_clear_message()
login_input.grab_focus()
func _add_text_field(parent: VBoxContainer, field_name: String, placeholder: String, secret: bool = false) -> LineEdit:
func on_hide() -> void:
poll_timer.stop()
func _build_ui() -> void:
background = ColorRect.new()
background.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
background.mouse_filter = Control.MOUSE_FILTER_IGNORE
add_child(background)
_add_dot_grid(Vector2(22, 24))
theme_button = Button.new()
theme_button.tooltip_text = "Switch color theme"
theme_button.custom_minimum_size = Vector2(44, 44)
theme_button.set_anchors_preset(Control.PRESET_TOP_RIGHT)
theme_button.position = Vector2(-58, 14)
theme_button.pressed.connect(UIThemeService.toggle_theme)
add_child(theme_button)
var page_margin := MarginContainer.new()
page_margin.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
page_margin.add_theme_constant_override("margin_left", 42)
page_margin.add_theme_constant_override("margin_right", 42)
page_margin.add_theme_constant_override("margin_top", 38)
page_margin.add_theme_constant_override("margin_bottom", 38)
add_child(page_margin)
var columns := HBoxContainer.new()
columns.add_theme_constant_override("separation", 54)
page_margin.add_child(columns)
left_brand = VBoxContainer.new()
left_brand.size_flags_horizontal = Control.SIZE_EXPAND_FILL
left_brand.alignment = BoxContainer.ALIGNMENT_CENTER
left_brand.add_theme_constant_override("separation", 24)
columns.add_child(left_brand)
var brand_row := HBoxContainer.new()
brand_row.alignment = BoxContainer.ALIGNMENT_CENTER
brand_row.add_theme_constant_override("separation", 24)
left_brand.add_child(brand_row)
var large_icon := TextureRect.new()
large_icon.texture = preload("res://assets/branding/medmind-icon.png")
large_icon.custom_minimum_size = Vector2(172, 172)
large_icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
large_icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
brand_row.add_child(large_icon)
var wordmark := Label.new()
wordmark.text = "MedMind"
wordmark.add_theme_font_size_override("font_size", 76)
wordmark.add_theme_font_override("font", Brand.font)
brand_row.add_child(wordmark)
var tagline := Label.new()
tagline.text = "Think like a physician."
tagline.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
tagline.add_theme_font_size_override("font_size", 22)
tagline.add_theme_font_override("font", Brand.font)
left_brand.add_child(tagline)
var panel_center := CenterContainer.new()
panel_center.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_center.size_flags_vertical = Control.SIZE_EXPAND_FILL
columns.add_child(panel_center)
auth_panel = PanelContainer.new()
auth_panel.custom_minimum_size = Vector2(610, 760)
panel_center.add_child(auth_panel)
var scroll := ScrollContainer.new()
scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
auth_panel.add_child(scroll)
panel_content = VBoxContainer.new()
panel_content.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_content.add_theme_constant_override("separation", 16)
scroll.add_child(panel_content)
var panel_header := HBoxContainer.new()
panel_header.add_theme_constant_override("separation", 18)
panel_content.add_child(panel_header)
var small_icon := TextureRect.new()
small_icon.texture = preload("res://assets/branding/medmind-icon.png")
small_icon.custom_minimum_size = Vector2(82, 82)
small_icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
small_icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
panel_header.add_child(small_icon)
var titles := VBoxContainer.new()
titles.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_header.add_child(titles)
heading = Label.new()
heading.add_theme_font_size_override("font_size", 34)
heading.add_theme_font_override("font", Brand.font)
titles.add_child(heading)
subheading = Label.new()
subheading.add_theme_font_size_override("font_size", 18)
subheading.add_theme_font_override("font", Brand.font)
titles.add_child(subheading)
login_view = _build_login_view()
register_view = _build_register_view()
reset_view = _build_reset_view()
steam_view = _build_steam_view()
for view in [login_view, register_view, reset_view, steam_view]:
panel_content.add_child(view)
message_label = Label.new()
message_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
message_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
message_label.add_theme_font_size_override("font_size", 14)
message_label.add_theme_font_override("font", Brand.font)
panel_content.add_child(message_label)
func _build_login_view() -> VBoxContainer:
var view := _new_form()
login_input = _add_field(view, "Email or Username", "Enter your email or username")
password_input = _add_field(view, "Password", "Enter your password", true)
_add_show_password(view, [password_input])
var forgot := Button.new()
forgot.text = "Forgot password?"
forgot.flat = true
forgot.alignment = HORIZONTAL_ALIGNMENT_RIGHT
forgot.pressed.connect(func(): _set_mode("reset"))
view.add_child(forgot)
var sign_in := _add_primary_button(view, "Sign In", _on_login_pressed)
password_input.text_submitted.connect(func(_text: String): _on_login_pressed())
var divider := Label.new()
divider.text = "or"
divider.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
view.add_child(divider)
var steam := Button.new()
steam.text = "Sign in with Steam"
steam.custom_minimum_size = Vector2(0, 58)
steam.pressed.connect(_start_steam)
view.add_child(steam)
submit_buttons.append(steam)
var create := Button.new()
create.text = "New to MedMind? Create an account"
create.flat = true
create.pressed.connect(func(): _set_mode("register"))
view.add_child(create)
submit_buttons.append(sign_in)
return view
func _build_register_view() -> VBoxContainer:
var view := _new_form()
registration_username_input = _add_field(view, "Username", "3-24 letters, numbers, or underscores")
registration_email_input = _add_field(view, "Email", "[email protected]")
registration_password_input = _add_field(view, "Password", "At least 8 characters", true)
registration_confirm_input = _add_field(view, "Confirm password", "Re-enter your password", true)
_add_show_password(view, [registration_password_input, registration_confirm_input])
_add_primary_button(view, "Create Account", _on_register_pressed)
_add_back_button(view, "Already have an account? Sign in", "login")
registration_confirm_input.text_submitted.connect(func(_text: String): _on_register_pressed())
return view
func _build_reset_view() -> VBoxContainer:
var view := _new_form()
reset_login_input = _add_field(view, "Email or Username", "Enter your account email or username")
_add_primary_button(view, "Send Verification Code", _request_reset)
reset_confirm_group = _new_form()
view.add_child(reset_confirm_group)
reset_code_input = _add_field(reset_confirm_group, "Verification code", "6-digit code")
reset_code_input.max_length = 6
reset_password_input = _add_field(reset_confirm_group, "New password", "At least 8 characters", true)
reset_confirm_input = _add_field(reset_confirm_group, "Confirm new password", "Re-enter your new password", true)
_add_show_password(reset_confirm_group, [reset_password_input, reset_confirm_input])
_add_primary_button(reset_confirm_group, "Update Password", _confirm_reset)
_add_back_button(view, "Back to sign in", "login")
reset_confirm_group.visible = false
return view
func _build_steam_view() -> VBoxContainer:
var view := _new_form()
var help := Label.new()
help.text = "Steam was verified. Create a MedMind account or link an existing one."
help.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
view.add_child(help)
steam_action = OptionButton.new()
steam_action.add_item("Create a new MedMind account")
steam_action.add_item("Link an existing MedMind account")
steam_action.item_selected.connect(_on_steam_action_changed)
view.add_child(steam_action)
steam_username_input = _add_field(view, "Username or email", "Choose a username")
steam_email_input = _add_field(view, "Email", "[email protected]")
steam_password_input = _add_field(view, "Password", "At least 8 characters", true)
_add_show_password(view, [steam_password_input])
_add_primary_button(view, "Continue", _complete_steam)
_add_back_button(view, "Cancel Steam sign in", "login")
return view
func _new_form() -> VBoxContainer:
var form := VBoxContainer.new()
form.add_theme_constant_override("separation", 12)
return form
func _add_field(parent: VBoxContainer, label_text: String, placeholder: String, secret := false) -> LineEdit:
var label := Label.new()
label.text = field_name
Style.set_label(label, 15, Style.CYAN)
label.text = label_text
label.add_theme_font_size_override("font_size", 15)
label.add_theme_font_override("font", Brand.font)
parent.add_child(label)
var input := LineEdit.new()
input.placeholder_text = placeholder
input.secret = secret
input.custom_minimum_size = Vector2(0, 42)
input.custom_minimum_size = Vector2(0, 54)
input.add_theme_font_size_override("font_size", 16)
input.add_theme_font_override("font", Brand.font)
parent.add_child(input)
fields.append(input)
return input
func _set_auth_mode(next_mode: String) -> void:
auth_mode = next_mode
if login_fields == null:
return
login_fields.visible = auth_mode == "login"
register_fields.visible = auth_mode == "register"
auth_panel.custom_minimum_size.y = 535 if auth_mode == "login" else 650
if auth_mode == "login":
auth_prompt_label.text = "Log in to continue studying."
switch_mode_button.text = "Create new account"
username_input.grab_focus()
else:
auth_prompt_label.text = "Create your account"
switch_mode_button.text = "Already have an account? Log in"
registration_username_input.grab_focus()
_clear_messages()
func _add_show_password(parent: VBoxContainer, targets: Array) -> void:
var toggle := CheckButton.new()
toggle.text = "Show password"
toggle.toggled.connect(func(show: bool):
for target in targets:
target.secret = not show
)
parent.add_child(toggle)
func _toggle_auth_mode() -> void:
_set_auth_mode("register" if auth_mode == "login" else "login")
func _add_primary_button(parent: VBoxContainer, text_value: String, callback: Callable) -> Button:
var button := Button.new()
button.text = text_value
button.custom_minimum_size = Vector2(0, 58)
button.pressed.connect(callback)
parent.add_child(button)
submit_buttons.append(button)
return button
func _add_back_button(parent: VBoxContainer, text_value: String, target_mode: String) -> void:
var button := Button.new()
button.text = text_value
button.flat = true
button.pressed.connect(func(): _set_mode(target_mode))
parent.add_child(button)
func _add_dot_grid(origin: Vector2) -> void:
for row in range(4):
for column in range(5):
var dot := ColorRect.new()
dot.color = Color(Brand.ROYAL_BLUE, 0.45)
dot.position = origin + Vector2(column * 30, row * 30)
dot.size = Vector2(5, 5)
dot.mouse_filter = Control.MOUSE_FILTER_IGNORE
add_child(dot)
func _set_mode(next_mode: String) -> void:
mode = next_mode
if login_view == null: return
login_view.visible = mode == "login"
register_view.visible = mode == "register"
reset_view.visible = mode == "reset"
steam_view.visible = mode == "steam"
match mode:
"register": heading.text = "Create your account"; subheading.text = "Start studying with MedMind"
"reset": heading.text = "Reset your password"; subheading.text = "We will email you a verification code"
"steam": heading.text = "Finish Steam sign in"; subheading.text = "Connect Steam to MedMind"
_: heading.text = "Welcome back"; subheading.text = "Sign in to continue"
_clear_message()
_update_responsive_layout()
func _update_responsive_layout() -> void:
if left_brand == null or layout_updating: return
layout_updating = true
var narrow := size.x < 1120.0
if OS.has_feature("web"):
var browser_width: Variant = JavaScriptBridge.eval("window.innerWidth", true)
narrow = float(browser_width) < 760.0
left_brand.visible = not narrow
compact_layout = narrow
theme_button.custom_minimum_size = Vector2(160, 160) if narrow else Vector2(44, 44)
theme_button.position = Vector2(-190, 20) if narrow else Vector2(-58, 14)
theme_button.add_theme_font_size_override("font_size", 64 if narrow else 20)
auth_panel.custom_minimum_size = Vector2(1700, 2300) if narrow else Vector2(610, 780)
_apply_compact_scale(panel_content, 3.8 if narrow else 1.0)
_apply_theme()
layout_updating = false
func _apply_compact_scale(control: Control, factor: float) -> void:
if not control.has_meta("medmind_base_minimum"):
control.set_meta("medmind_base_minimum", control.custom_minimum_size)
var base_minimum: Vector2 = control.get_meta("medmind_base_minimum")
control.custom_minimum_size = base_minimum * factor
if control is Label or control is Button or control is LineEdit or control is OptionButton:
if not control.has_meta("medmind_base_font_size"):
control.set_meta("medmind_base_font_size", control.get_theme_font_size("font_size"))
control.add_theme_font_size_override("font_size", int(round(float(control.get_meta("medmind_base_font_size")) * factor)))
for child in control.get_children():
if child is Control:
_apply_compact_scale(child, factor)
func _apply_theme() -> void:
var dark := UIThemeService.is_dark_mode()
background.color = Brand.background_color(dark)
auth_panel.add_theme_stylebox_override("panel", Brand.panel_box(dark))
theme_button.text = "☀" if dark else "☾"
theme_button.tooltip_text = "Use light theme" if dark else "Use dark theme"
theme_button.add_theme_font_override("font", Brand.font)
for node in find_children("*", "Label", true, false):
(node as Label).add_theme_color_override("font_color", Brand.text_color(dark))
for input in fields:
input.add_theme_color_override("font_color", Brand.text_color(dark))
input.add_theme_color_override("font_placeholder_color", Brand.muted_color(dark))
input.add_theme_stylebox_override("normal", Brand.field_box(dark))
input.add_theme_stylebox_override("focus", Brand.field_box(dark, true))
for button in find_children("*", "Button", true, false):
var typed := button as Button
typed.add_theme_font_override("font", Brand.font)
typed.add_theme_color_override("font_color", Brand.text_color(dark))
if not typed.flat:
typed.add_theme_stylebox_override("normal", Brand.secondary_button_box(dark))
typed.add_theme_stylebox_override("hover", Brand.secondary_button_box(dark, true))
for button in submit_buttons:
if button.text not in ["Sign in with Steam"]:
button.add_theme_stylebox_override("normal", Brand.gradient_button_box())
button.add_theme_color_override("font_color", Color.WHITE)
subheading.add_theme_color_override("font_color", Brand.muted_color(dark))
message_label.add_theme_color_override("font_color", Brand.muted_color(dark))
func _on_theme_changed(_is_dark: bool) -> void:
_apply_theme()
func _on_login_pressed() -> void:
_send_login(username_input.text.strip_edges(), password_input.text, false)
_send_login(login_input.text.strip_edges(), password_input.text, false)
func _send_login(username: String, password: String, is_automatic: bool) -> void:
if username.is_empty() or password.is_empty():
_show_error("Username and password required.")
return
automatic_login_pending = is_automatic
login_attempt_username = username
_set_busy(true)
login_button.text = "Signing in..."
_clear_messages()
if is_automatic:
success_label.text = "Account created. Signing you in..."
var payload := {"username": username, "password": password}
var headers := PackedStringArray(["Content-Type: application/json"])
var request_error := login_request.request(auth_login_url, headers, HTTPClient.METHOD_POST, JSON.stringify(payload))
if request_error != OK:
_set_busy(false)
login_button.text = "Log In"
_show_error("Failed to send login request.")
func _send_login(identifier: String, password: String, automatic: bool) -> void:
if identifier.is_empty() or password.is_empty(): return _show_error("Email or username and password are required.")
automatic_login_pending = automatic
login_attempt_username = identifier
_send_json("login", "/login", {"username": identifier, "password": password}, "Signing in...")
func _on_login_request_completed(result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
func _on_login_completed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
login_button.text = "Log In"
if result != HTTPRequest.RESULT_SUCCESS or response_code < 200 or response_code >= 300:
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
if automatic_login_pending:
_set_auth_mode("login")
username_input.text = login_attempt_username
password_input.text = ""
_show_error("Account created, but automatic login failed. Please log in with your new account.")
else:
_show_error("Login failed. Check your credentials and try again.")
_set_mode("login"); login_input.text = login_attempt_username
_show_error("Account created, but automatic sign in failed. Please sign in.")
else: _show_error("Sign in failed. Check your credentials and connection.")
automatic_login_pending = false
return
var response: Variant = JSON.parse_string(body.get_string_from_utf8())
if typeof(response) != TYPE_DICTIONARY:
_show_error("Login response was not valid JSON.")
return
var token := String(response.get("accessToken", ""))
var response_username := String(response.get("username", login_attempt_username))
if token.is_empty():
_show_error("Login response did not include an access token.")
return
AuthState.set_session(
response_username,
token,
String(response.get("refreshToken", "")),
String(response.get("role", "")),
String(response.get("exp", ""))
)
UISoundService.play_sound("correct")
password_input.text = ""
registration_password_input.text = ""
registration_confirm_input.text = ""
automatic_login_pending = false
main.show_screen("selection", "exam")
_accept_session(body, login_attempt_username)
func _on_register_pressed() -> void:
var username := registration_username_input.text.strip_edges()
var email := registration_email_input.text.strip_edges()
var password := registration_password_input.text
var confirmation := registration_confirm_input.text
var validation_error := _validate_registration(username, email, password, confirmation)
if validation_error != "":
_show_error(validation_error)
return
_set_busy(true)
register_button.text = "Creating account..."
_clear_messages()
var payload := {"username": username, "email": email, "password": password}
var headers := PackedStringArray(["Content-Type: application/json"])
var request_error := register_request.request(auth_register_url, headers, HTTPClient.METHOD_POST, JSON.stringify(payload))
if request_error != OK:
_set_busy(false)
register_button.text = "Create Account"
_show_error("Failed to send account creation request.")
var error := _validate_account(username, email, password, registration_confirm_input.text)
if not error.is_empty(): return _show_error(error)
login_attempt_username = username
_send_json("register", "/register", {"username": username, "email": email, "password": password}, "Creating account...")
func _on_register_request_completed(result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
func _on_register_completed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
register_button.text = "Create Account"
if result != HTTPRequest.RESULT_SUCCESS:
_clear_registration_passwords()
_show_error("Network error. Please try again.")
return
if response_code < 200 or response_code >= 300:
_clear_registration_passwords()
var server_message := _response_message(body)
_show_error(server_message if server_message != "" else "Account creation failed.")
return
var username := registration_username_input.text.strip_edges()
var password := registration_password_input.text
username_input.text = username
_send_login(username, password, true)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "Account creation failed."))
_send_login(login_attempt_username, registration_password_input.text, true)
func _validate_registration(username: String, email: String, password: String, confirmation: String) -> String:
var username_pattern := RegEx.new()
username_pattern.compile("^[A-Za-z0-9_]{3,24}$")
if username_pattern.search(username) == null:
registration_username_input.grab_focus()
return "Username must be 3-24 characters using only letters, numbers, or underscores."
var email_pattern := RegEx.new()
email_pattern.compile("^[^@\\s]+@[^@\\s]+\\.[^@\\s]+$")
if email_pattern.search(email) == null:
registration_email_input.grab_focus()
return "Enter a valid email address."
if password.length() < 8:
registration_password_input.grab_focus()
return "Password must be at least 8 characters."
if password != confirmation:
registration_confirm_input.grab_focus()
return "Passwords do not match."
func _request_reset() -> void:
if reset_login_input.text.strip_edges().is_empty(): return _show_error("Enter your email or username.")
_send_json("reset_request", "/password-reset/request", {"login": reset_login_input.text.strip_edges()}, "Sending code...")
func _on_reset_requested(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "Unable to send a verification code."))
reset_requested = true
reset_confirm_group.visible = true
_show_success("If the account exists, a verification code has been sent.")
reset_code_input.grab_focus()
func _confirm_reset() -> void:
if reset_code_input.text.length() != 6: return _show_error("Enter the 6-digit verification code.")
if reset_password_input.text.length() < 8: return _show_error("Password must be at least 8 characters.")
if reset_password_input.text != reset_confirm_input.text: return _show_error("Passwords do not match.")
_send_json("reset_confirm", "/password-reset/confirm", {
"login": reset_login_input.text.strip_edges(), "code": reset_code_input.text,
"newPassword": reset_password_input.text
}, "Updating password...")
func _on_reset_confirmed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "The verification code is invalid or expired."))
var identifier := reset_login_input.text
_set_mode("login")
login_input.text = identifier
_show_success("Password updated. You can now sign in.")
func _start_steam() -> void:
if OS.has_feature("web"):
JavaScriptBridge.eval("window.medmindSteamWindow = window.open('about:blank', 'medmind_steam');", true)
_send_json("steam_start", "/steam/start", {}, "Opening Steam...")
func _on_steam_started(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error("Unable to start Steam sign in.")
var data := _parse_dictionary(body)
steam_transaction_id = str(data.get("transactionId", ""))
var auth_url := str(data.get("authUrl", ""))
if steam_transaction_id.is_empty() or auth_url.is_empty(): return _show_error("Steam returned an invalid sign-in response.")
if OS.has_feature("web"):
JavaScriptBridge.eval("if (window.medmindSteamWindow) { window.medmindSteamWindow.location.href = %s; } else { window.location.href = %s; }" % [JSON.stringify(auth_url), JSON.stringify(auth_url)], true)
else:
OS.shell_open(auth_url)
steam_poll_attempts = 0
_show_success("Complete sign in in the Steam window. Waiting for verification...")
poll_timer.start()
func _poll_steam() -> void:
var status_request: HTTPRequest = requests["steam_status"]
if steam_transaction_id.is_empty() or status_request.get_http_client_status() != HTTPClient.STATUS_DISCONNECTED: return
steam_poll_attempts += 1
if steam_poll_attempts > 150:
poll_timer.stop(); return _show_error("Steam sign in timed out. Try again when ready.")
var error: Error = status_request.request("%s/steam/status/%s" % [auth_base_url, steam_transaction_id])
if error != OK: _show_error("Waiting for a stable connection to Steam...")
func _on_steam_status(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
if result != HTTPRequest.RESULT_SUCCESS or code >= 500: return
if code == 404:
poll_timer.stop(); return _show_error("Steam sign in expired. Please try again.")
var data := _parse_dictionary(body)
match str(data.get("status", "pending")):
"requires_account": poll_timer.stop(); _set_mode("steam")
"complete": poll_timer.stop(); _accept_session(body, str(data.get("username", "")))
func _on_steam_action_changed(index: int) -> void:
steam_email_input.visible = index == 0
steam_username_input.placeholder_text = "Choose a username" if index == 0 else "Existing email or username"
func _complete_steam() -> void:
var action := "create" if steam_action.selected == 0 else "link"
if action == "create":
var validation := _validate_account(steam_username_input.text.strip_edges(), steam_email_input.text.strip_edges(), steam_password_input.text, steam_password_input.text)
if not validation.is_empty(): return _show_error(validation)
elif steam_username_input.text.strip_edges().is_empty() or steam_password_input.text.is_empty():
return _show_error("Enter your existing account credentials.")
_send_json("steam_complete", "/steam/complete", {
"transactionId": steam_transaction_id, "action": action,
"username": steam_username_input.text.strip_edges(), "email": steam_email_input.text.strip_edges(),
"password": steam_password_input.text
}, "Connecting account...")
func _on_steam_completed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "Unable to connect this Steam account."))
steam_poll_attempts = 0
poll_timer.start()
_poll_steam()
func _accept_session(body: PackedByteArray, fallback_username: String) -> void:
var response := _parse_dictionary(body)
var token := str(response.get("accessToken", ""))
if token.is_empty(): return _show_error("Sign in response did not include an access token.")
AuthState.set_session(str(response.get("username", fallback_username)), token,
str(response.get("refreshToken", "")), str(response.get("role", "")), str(response.get("exp", "")))
password_input.text = ""
_set_busy(false)
UISoundService.play_sound("correct")
main.show_screen("selection", "exam")
func _create_request(key: String, callback: Callable) -> void:
var request := HTTPRequest.new()
request.timeout = 20.0
request.request_completed.connect(callback)
add_child(request)
requests[key] = request
func _send_json(key: String, path: String, payload: Dictionary, status: String) -> void:
_clear_message()
_set_busy(true)
message_label.text = status
var request: HTTPRequest = requests[key]
var error := request.request(auth_base_url + path, PackedStringArray(["Content-Type: application/json"]), HTTPClient.METHOD_POST, JSON.stringify(payload))
if error != OK:
_set_busy(false)
_show_error("Unable to send the request. Check your connection and try again.")
func _set_busy(busy: bool) -> void:
for button in submit_buttons: button.disabled = busy
for field in fields: field.editable = not busy
func _validate_account(username: String, email: String, password: String, confirmation: String) -> String:
var username_regex := RegEx.new(); username_regex.compile("^[A-Za-z0-9_]{3,24}$")
if username_regex.search(username) == null: return "Username must be 3-24 letters, numbers, or underscores."
var email_regex := RegEx.new(); email_regex.compile("^[^@\\s]+@[^@\\s]+\\.[^@\\s]+$")
if email_regex.search(email) == null: return "Enter a valid email address."
if password.length() < 8: return "Password must be at least 8 characters."
if password != confirmation: return "Passwords do not match."
return ""
func _set_busy(is_busy: bool) -> void:
if login_button == null:
return
login_button.disabled = is_busy
register_button.disabled = is_busy
switch_mode_button.disabled = is_busy
username_input.editable = not is_busy
password_input.editable = not is_busy
registration_username_input.editable = not is_busy
registration_email_input.editable = not is_busy
registration_password_input.editable = not is_busy
registration_confirm_input.editable = not is_busy
func _parse_dictionary(body: PackedByteArray) -> Dictionary:
var parsed: Variant = JSON.parse_string(body.get_string_from_utf8())
return parsed if typeof(parsed) == TYPE_DICTIONARY else {}
func _clear_registration_passwords() -> void:
registration_password_input.text = ""
registration_confirm_input.text = ""
func _response_message(body: PackedByteArray) -> String:
func _response_message(body: PackedByteArray, fallback: String) -> String:
var raw := body.get_string_from_utf8().strip_edges()
var parsed: Variant = JSON.parse_string(raw)
return String(parsed) if typeof(parsed) == TYPE_STRING else raw
if typeof(parsed) == TYPE_STRING and not str(parsed).is_empty(): return str(parsed)
if typeof(parsed) == TYPE_DICTIONARY and parsed.has("message"): return str(parsed.message)
return fallback
func _on_login_input_submitted(_new_text: String) -> void:
_on_login_pressed()
func _clear_message() -> void:
if message_label != null: message_label.text = ""
func _on_register_input_submitted(_new_text: String) -> void:
_on_register_pressed()
func _clear_messages() -> void:
error_label.text = ""
success_label.text = ""
func _show_error(message: String) -> void:
func _show_error(value: String) -> void:
_set_busy(false)
message_label.text = value
message_label.add_theme_color_override("font_color", Color("ef4444"))
UISoundService.play_sound("error")
success_label.text = ""
error_label.text = message
func _show_success(value: String) -> void:
message_label.text = value
message_label.add_theme_color_override("font_color", Brand.SUCCESS)
+9 -1
View File
@@ -14,6 +14,7 @@ var feedback_button: Button
var feedback_dialog: Control
var theme_service
var current_screen_name := ""
var screens_margin: MarginContainer
func _ready() -> void:
theme_service = get_node("/root/UIThemeService")
@@ -47,6 +48,12 @@ func show_screen(screen_name: String, payload: Variant = null) -> void:
return
current_screen_name = screen_name
if screens_margin != null:
var margin := 0 if screen_name == "login" else 24
screens_margin.add_theme_constant_override("margin_left", margin)
screens_margin.add_theme_constant_override("margin_right", margin)
screens_margin.add_theme_constant_override("margin_top", 0 if screen_name == "login" else 18)
screens_margin.add_theme_constant_override("margin_bottom", 0 if screen_name == "login" else 22)
screen.visible = true
if header_panel != null:
header_panel.visible = screen_name not in ["login", "player", "ccs_player"]
@@ -77,7 +84,7 @@ func _build_ui() -> void:
header_panel.add_child(header)
var title := Label.new()
title.text = "RanaZe's Doctor Maker"
title.text = "MedMind"
Style.set_label(title, 31, Style.TEXT)
title.size_flags_horizontal = Control.SIZE_EXPAND_FILL
header.add_child(title)
@@ -115,6 +122,7 @@ func _build_ui() -> void:
_refresh_theme_button()
var screens_container := MarginContainer.new()
screens_margin = screens_container
screens_container.name = "Screens"
screens_container.size_flags_vertical = Control.SIZE_EXPAND_FILL
screens_container.add_theme_constant_override("margin_left", 24)
+79
View File
@@ -0,0 +1,79 @@
extends RefCounted
const DEEP_NAVY := Color("0b1324")
const ROYAL_BLUE := Color("2563eb")
const SKY_BLUE := Color("38bdf8")
const PURPLE := Color("7c3aed")
const MAGENTA := Color("d946ef")
const TEAL := Color("14b8a6")
const SUCCESS := Color("22c55e")
const AMBER := Color("f59e0b")
const SLATE := Color("94a3b8")
const DARK_TEXT := Color("f8fafc")
const LIGHT_TEXT := Color("0f172a")
static var font: Font = preload("res://assets/fonts/Inter-Variable.ttf")
static func text_color(dark: bool) -> Color:
return DARK_TEXT if dark else LIGHT_TEXT
static func muted_color(dark: bool) -> Color:
return Color("a9b5ca") if dark else Color("53627a")
static func background_color(dark: bool) -> Color:
return DEEP_NAVY if dark else Color("f5f8ff")
static func panel_box(dark: bool) -> StyleBoxFlat:
var box := StyleBoxFlat.new()
box.bg_color = Color("0b1427cc") if dark else Color("ffffffee")
box.border_color = Color("33415d") if dark else Color("d4def0")
box.set_border_width_all(1)
box.set_corner_radius_all(8)
box.content_margin_left = 54
box.content_margin_right = 54
box.content_margin_top = 48
box.content_margin_bottom = 42
return box
static func field_box(dark: bool, focused: bool = false) -> StyleBoxFlat:
var box := StyleBoxFlat.new()
box.bg_color = Color("0d172a") if dark else Color("f8faff")
box.border_color = ROYAL_BLUE if focused else (Color("33415d") if dark else Color("cbd6e8"))
box.set_border_width_all(1)
box.set_corner_radius_all(8)
box.content_margin_left = 18
box.content_margin_right = 18
box.content_margin_top = 15
box.content_margin_bottom = 15
return box
static func secondary_button_box(dark: bool, hover: bool = false) -> StyleBoxFlat:
var box := field_box(dark, hover)
box.bg_color = Color("111b30") if dark else Color("ffffff")
return box
static func gradient_button_box() -> StyleBoxTexture:
var gradient := Gradient.new()
gradient.colors = PackedColorArray([Color("1677ff"), Color("8f3ff4")])
var texture := GradientTexture2D.new()
texture.gradient = gradient
texture.width = 512
texture.height = 64
texture.fill_from = Vector2(0, 0.5)
texture.fill_to = Vector2(1, 0.5)
var box := StyleBoxTexture.new()
box.texture = texture
box.content_margin_top = 14
box.content_margin_bottom = 14
return box
static func apply_font(control: Control) -> void:
control.add_theme_font_override("font", font)
+1
View File
@@ -0,0 +1 @@
uid://defm4b6tk5n1h