Add Mechanics

Ramdar
2026-01-30 18:36:45 -06:00
commit 3f94239f8f
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4 player local coop
2d platforming
2 types of things coming into the room
one positive thing needs to be dealt with at a mid point
one negative thing needs to be dealt with at the top, and if it's put in the middle it breaks the middle tier, the tricks will eat candy out of the basket
we want the positive things entering the room to be physics objects that bounce off the character
negative thing can consume the positive thing to create more negative things
there is some delay before the negative things consumes another positive thing
Anxiety/stress is our overall game health
overall stress rises based on the number of the negative objects present
when stress levels get too high the game ends
Each player has individual anxiety /stress
players can meditate to reduce their own stress
players can indulge in sexual favors with each other to reduce stress
player stress increases faster when carry the negative object
player stress decreases when carrying positive object
Win scenario is filling the mid tier objectives with the positive objects