Files
2026-01-31 22:03:18 -06:00

28 lines
542 B
C#

using UnityEngine;
public class TrickSpawnKeeper : MonoBehaviour
{
[SerializeField] private Spawner spawner;
[SerializeField] private float checkInterval = 1f;
private float nextCheckTime;
private void Update()
{
if (Time.time < nextCheckTime)
{
return;
}
nextCheckTime = Time.time + checkInterval;
if (spawner == null)
{
return;
}
if (TrickController.ActiveCount == 0)
{
spawner.SpawnNow();
}
}
}