Files

24 lines
557 B
C#

using UnityEngine;
public class BasketController : MonoBehaviour
{
public ScoreManager scoreManager;
private void OnCollisionEnter2D(Collision2D collision)
{
Debug.Log("2D Solid hit with: " + collision.gameObject.name);
if (collision.gameObject.CompareTag("Interactable"))
{
if (collision.gameObject.GetComponent<TrickController>() != null)
{
return;
}
scoreManager.AddPoints(1);
GameObject.Destroy(collision.gameObject);
}
}
}