Author SHA1 Message Date
Ramdar dba3871a55 Merge pull request 'TrickSounds' (#51) from TrickSounds into main
Reviewed-on: admin/GGJ2026#51
Reviewed-by: Ramdar <[email protected]>
2026-02-01 15:51:02 -06:00
Walter 6bed0de07b Art 2026-02-01 15:49:45 -06:00
Walter c3db81afe0 Art 2026-02-01 15:45:18 -06:00
Walter f3ce39231f Merge branch 'main' into TrickSounds 2026-02-01 15:45:06 -06:00
Roegner65 5864dd15b8 added trick sounds 2026-02-01 15:37:46 -06:00
Roegner65 6894b3a475 Merge branch 'LosersCreditsSFX' into TrickSounds 2026-02-01 15:26:59 -06:00
14 changed files with 2765 additions and 156 deletions
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playerLayerName: Player
treatLayerName: Treat
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[SerializeField] private float throwControlLockTime = 0.35f;
[SerializeField] private float wallCheckDistance = 0.1f;
[SerializeField] private float wallAvoidDuration = 0.6f;
[SerializeField] private AudioSource trickEatSound;
private Rigidbody2D body;
private Transform target;
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{
target = null;
}
trickEatSound.Play();
SpawnTrick(spawnPosition);
nextConsumeTime = Time.time + consumeCooldown;
break;