Author SHA1 Message Date
Roegner65 8293002400 Fixed 2026-02-01 14:16:31 -06:00
Roegner65 47887a3f10 Credits Menu Added 2026-02-01 14:08:33 -06:00
Roegner65 e5b046f4e6 Added Music to Experiment 2026-02-01 13:06:09 -06:00
DesignJiggles 98a9d31c66 trick animations that work
Trick animations that work
2026-02-01 12:11:19 -06:00
DesignJiggles 882768caad saved changes in Unity 2026-02-01 11:44:07 -06:00
DesignJiggles 44179071da Trick animations 2026-02-01 11:43:03 -06:00
Walter 095296d5c2 Merge remote-tracking branch 'origin/loseScreen' into Losers 2026-02-01 10:04:12 -06:00
29 changed files with 1629 additions and 47 deletions
+36 -42
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- Start - Start
- Experiment - Experiment
- Level2 - Level2
- Credits
sceneNames: sceneNames:
- Level1 - Level1
- Experiment - Experiment
- Level2 - Level2
- Credits
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UIElements;
public class CreditsInputHandler : MonoBehaviour
{
[SerializeField] private List<string> buttonNames = new List<string> { "Back" };
[SerializeField] private List<string> sceneNames = new List<string> { "MainMenu" };
private UIDocument uiDocument;
private List<Button> buttons;
private void OnEnable()
{
uiDocument ??= GetComponent<UIDocument>();
if (uiDocument == null)
{
return;
}
var root = uiDocument.rootVisualElement;
if (root == null)
{
return;
}
buttons = new List<Button> { new Button() };
for (int i = 0; i < buttons.Count; i++)
{
int buttonIndex = i;
buttons[i] = root.Q<Button>(buttonNames[i]);
if (buttons[i] == null)
{
continue;
}
buttons[i].clicked += () => HandleStartClicked(sceneNames[buttonIndex]);
}
}
private void OnDisable()
{
for (int i = 0; i < buttons.Count; i++)
{
if (buttons[i] == null)
{
continue;
}
buttons[i].clicked -= () => HandleStartClicked(buttonNames[i]);
}
}
private void HandleStartClicked(string sceneName)
{
if (!string.IsNullOrWhiteSpace(sceneName))
{
SceneManager.LoadScene(sceneName);
}
}
}
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@@ -5,8 +5,8 @@ using UnityEngine.UIElements;
public class MainMenuController : MonoBehaviour public class MainMenuController : MonoBehaviour
{ {
[SerializeField] private List<string> buttonNames = new List<string> { "Start", "Experiment", "Level2" }; [SerializeField] private List<string> buttonNames = new List<string> { "Start", "Experiment", "Level2", "Credits" };
[SerializeField] private List<string> sceneNames = new List<string> { "Level1", "Experiment", "Level2" }; [SerializeField] private List<string> sceneNames = new List<string> { "Level1", "Experiment", "Level2", "Credits" };
private UIDocument uiDocument; private UIDocument uiDocument;
private List<Button> buttons; private List<Button> buttons;
@@ -24,7 +24,7 @@ public class MainMenuController : MonoBehaviour
return; return;
} }
buttons = new List<Button> { new Button(), new Button(), new Button() }; buttons = new List<Button> { new Button(), new Button(), new Button(), new Button() };
for (int i = 0; i < buttons.Count; i++) for (int i = 0; i < buttons.Count; i++)
{ {
int buttonIndex = i; int buttonIndex = i;
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<ui:Label text="Voice Acting" name="VoiceActingTitle" style="height: 56px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: bold; color: rgb(255, 255, 255);"/>
<ui:Label text="Robbie Thao&#10;Walter Abbott&#10;Connor Manke&#10;Evan Roegner" name="VoiceActingBody" style="height: 181px; -unity-text-align: upper-center; font-size: 40%; -unity-font-definition: url(&quot;project://database/Assets/Fonts/PressStart2P-vaV7.ttf?fileID=12800000&amp;guid=23a53ce4db6308e4aa6b88d805455d1c&amp;type=3#PressStart2P-vaV7&quot;); -unity-font-style: normal; color: rgb(205, 205, 205);"/>
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<ui:Button text="Credits&#10;" name="Credits" emoji-fallback-support="true" style="background-color: rgb(101, 24, 101); color: rgb(255, 255, 255); font-size: 30px; width: 75%; align-self: center;"/>
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