Treat Pickup Working

got treats working and added a trick prefab
This commit is contained in:
Walter
2026-01-31 12:50:24 -06:00
parent 1f8bb1d8da
commit c759d55b91
18 changed files with 2177 additions and 221 deletions
+28 -5
View File
@@ -82,12 +82,12 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 21300000, guid: 1b93ba1bb48e4887a33f6c1037f2a3f2, type: 3}
m_Sprite: {fileID: -3821222708917935814, guid: c7665bccc4c8cea4fa8b8ce21c63f050, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_Size: {x: 0.97, y: 0.81}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -100,6 +100,7 @@ BoxCollider2D:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4616042191970509174}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
@@ -108,10 +109,32 @@ BoxCollider2D:
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_CompositeOperation: 0
m_Offset: {x: 0, y: 0}
m_Size: {x: 1, y: 1}
m_CompositeOrder: 0
m_Offset: {x: 0.00000023841858, y: 0.00000008940697}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 3.5, y: 2.07}
newSize: {x: 0.97, y: 0.81}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 3.485592, y: 1.9770947}
m_EdgeRadius: 0