diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index 402c1b8..164efdf 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -63,6 +63,8 @@
+
+
diff --git a/Assets/Art/Idle-Sheet.png.meta b/Assets/Art/Idle-Sheet.png.meta
new file mode 100644
index 0000000..4947fbc
--- /dev/null
+++ b/Assets/Art/Idle-Sheet.png.meta
@@ -0,0 +1,377 @@
+fileFormatVersion: 2
+guid: 11fa4e533dc8ecb4790ff44578ce9dc6
+TextureImporter:
+ internalIDToNameTable:
+ - first:
+ 213: -3145328045451892686
+ second: Idle-Sheet_0
+ - first:
+ 213: -6552843917330368855
+ second: Idle-Sheet_1
+ - first:
+ 213: 7309844833446704383
+ second: Idle-Sheet_2
+ - first:
+ 213: -1701584443341091289
+ second: Idle-Sheet_3
+ - first:
+ 213: 4619437029804489033
+ second: Idle-Sheet_4
+ - first:
+ 213: -4551553420487462637
+ second: Idle-Sheet_5
+ - first:
+ 213: -8319592003026277099
+ second: Idle-Sheet_6
+ - first:
+ 213: -3047600694729459556
+ second: Idle-Sheet_7
+ - first:
+ 213: 3010836181190408298
+ second: Idle-Sheet_8
+ - first:
+ 213: 8233634471385200856
+ second: Idle-Sheet_9
+ externalObjects: {}
+ serializedVersion: 13
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 2
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 8
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 4
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites:
+ - serializedVersion: 2
+ name: Idle-Sheet_0
+ rect:
+ serializedVersion: 2
+ x: 8
+ y: 29
+ width: 15
+ height: 31
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 23824ccaecc8954d0800000000000000
+ internalID: -3145328045451892686
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_1
+ rect:
+ serializedVersion: 2
+ x: 38
+ y: 27
+ width: 18
+ height: 32
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 9a6b1f6fc2f9f05a0800000000000000
+ internalID: -6552843917330368855
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_2
+ rect:
+ serializedVersion: 2
+ x: 70
+ y: 27
+ width: 18
+ height: 32
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: ff4b0d49529c17560800000000000000
+ internalID: 7309844833446704383
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_3
+ rect:
+ serializedVersion: 2
+ x: 102
+ y: 27
+ width: 18
+ height: 32
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 72ec253d6f1c268e0800000000000000
+ internalID: -1701584443341091289
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_4
+ rect:
+ serializedVersion: 2
+ x: 134
+ y: 27
+ width: 18
+ height: 32
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 94938c7f0898b1040800000000000000
+ internalID: 4619437029804489033
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_5
+ rect:
+ serializedVersion: 2
+ x: 4
+ y: 0
+ width: 21
+ height: 26
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 31171ab7742a5d0c0800000000000000
+ internalID: -4551553420487462637
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_6
+ rect:
+ serializedVersion: 2
+ x: 38
+ y: 2
+ width: 22
+ height: 25
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 51d207ff62fda8c80800000000000000
+ internalID: -8319592003026277099
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_7
+ rect:
+ serializedVersion: 2
+ x: 69
+ y: 6
+ width: 19
+ height: 21
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: c98ba65a05fb4b5d0800000000000000
+ internalID: -3047600694729459556
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_8
+ rect:
+ serializedVersion: 2
+ x: 106
+ y: 3
+ width: 15
+ height: 24
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: a687fb00e83a8c920800000000000000
+ internalID: 3010836181190408298
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: Idle-Sheet_9
+ rect:
+ serializedVersion: 2
+ x: 138
+ y: 5
+ width: 15
+ height: 22
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ customData:
+ outline: []
+ physicsShape: []
+ tessellationDetail: -1
+ bones: []
+ spriteID: 8d873559deeb34270800000000000000
+ internalID: 8233634471385200856
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ outline: []
+ customData:
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable:
+ Idle-Sheet_0: -3145328045451892686
+ Idle-Sheet_1: -6552843917330368855
+ Idle-Sheet_2: 7309844833446704383
+ Idle-Sheet_3: -1701584443341091289
+ Idle-Sheet_4: 4619437029804489033
+ Idle-Sheet_5: -4551553420487462637
+ Idle-Sheet_6: -8319592003026277099
+ Idle-Sheet_7: -3047600694729459556
+ Idle-Sheet_8: 3010836181190408298
+ Idle-Sheet_9: 8233634471385200856
+ mipmapLimitGroupName:
+ pSDRemoveMatte: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/DefaultVolumeProfile.asset b/Assets/DefaultVolumeProfile.asset
index 0cd0e1a..8cea4d2 100644
--- a/Assets/DefaultVolumeProfile.asset
+++ b/Assets/DefaultVolumeProfile.asset
@@ -322,6 +322,9 @@ MonoBehaviour:
highQualityFiltering:
m_OverrideState: 1
m_Value: 0
+ filter:
+ m_OverrideState: 1
+ m_Value: 0
downscale:
m_OverrideState: 1
m_Value: 0
diff --git a/Assets/Prefabs/GroundPlatform.prefab b/Assets/Prefabs/GroundPlatform.prefab
index d3b973e..ba63214 100644
--- a/Assets/Prefabs/GroundPlatform.prefab
+++ b/Assets/Prefabs/GroundPlatform.prefab
@@ -82,12 +82,12 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
- m_Sprite: {fileID: 21300000, guid: 1b93ba1bb48e4887a33f6c1037f2a3f2, type: 3}
+ m_Sprite: {fileID: -3821222708917935814, guid: c7665bccc4c8cea4fa8b8ce21c63f050, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 1, y: 1}
+ m_Size: {x: 0.97, y: 0.81}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -100,6 +100,7 @@ BoxCollider2D:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4616042191970509174}
m_Enabled: 1
+ serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
@@ -108,10 +109,32 @@ BoxCollider2D:
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_ForceSendLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ForceReceiveLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ContactCaptureLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_CallbackLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
- m_UsedByComposite: 0
m_CompositeOperation: 0
- m_Offset: {x: 0, y: 0}
- m_Size: {x: 1, y: 1}
+ m_CompositeOrder: 0
+ m_Offset: {x: 0.00000023841858, y: 0.00000008940697}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.5, y: 0.5}
+ oldSize: {x: 3.5, y: 2.07}
+ newSize: {x: 0.97, y: 0.81}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ m_Size: {x: 3.485592, y: 1.9770947}
m_EdgeRadius: 0
diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab
new file mode 100644
index 0000000..f649b78
--- /dev/null
+++ b/Assets/Prefabs/Player.prefab
@@ -0,0 +1,316 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &3937090937419967315
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3009946143020725610}
+ - component: {fileID: 8870760143677714522}
+ - component: {fileID: 8182347600075822964}
+ - component: {fileID: 8276105153445234536}
+ - component: {fileID: 5745475089983227923}
+ - component: {fileID: 7763498473808654306}
+ - component: {fileID: 3659140714710275197}
+ m_Layer: 0
+ m_Name: Player
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3009946143020725610
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: -1, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5569302833446856119}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &8870760143677714522
+SpriteRenderer:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 1
+ m_MaskInteraction: 0
+ m_Sprite: {fileID: -3145328045451892686, guid: 11fa4e533dc8ecb4790ff44578ce9dc6, type: 3}
+ m_Color: {r: 0.2, g: 0.4, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.18, y: 0.32}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_SpriteSortPoint: 0
+--- !u!114 &8182347600075822964
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 13a3649e0bdf48b4afa233a4a4b64820, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!50 &8276105153445234536
+Rigidbody2D:
+ serializedVersion: 5
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDamping: 0
+ m_AngularDamping: 0.05
+ m_GravityScale: 1
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!61 &5745475089983227923
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_ForceSendLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ForceReceiveLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ContactCaptureLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_CallbackLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_CompositeOperation: 0
+ m_CompositeOrder: 0
+ m_Offset: {x: -0.0029773563, y: -0.000000029802322}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.5, y: 0.5}
+ oldSize: {x: 0.15, y: 0.31}
+ newSize: {x: 0.18, y: 0.32}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ m_Size: {x: 0.16040364, y: 0.31522292}
+ m_EdgeRadius: 0
+--- !u!114 &7763498473808654306
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 528643a4ae944836a40ce783da8c1b78, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ inputActions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
+ actionMapName: Player
+ moveActionName: Move
+ jumpActionName: Jump
+ controlSchemeName: Keyboard&Mouse
+ moveSpeed: 6
+ jumpImpulse: 8
+ groundMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ groundCheckDistance: 0.05
+--- !u!114 &3659140714710275197
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3937090937419967315}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 30c10e8f6f00bad4ca203f71c2a9d462, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: '::'
+ inputActions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
+ actionMapName: Player
+ interactActionName: Crouch
+ controlSchemeName: Keyboard&Mouse
+ holdPoint: {fileID: 5569302833446856119}
+ pickupRange: 1
+--- !u!1 &6898135930931977916
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5569302833446856119}
+ - component: {fileID: 6635970933810939283}
+ m_Layer: 0
+ m_Name: HoldLocation
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5569302833446856119
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6898135930931977916}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0.248, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3009946143020725610}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &6635970933810939283
+SpriteRenderer:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6898135930931977916}
+ m_Enabled: 0
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.2, y: 0.2}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_SpriteSortPoint: 0
diff --git a/Assets/Prefabs/Player.prefab.meta b/Assets/Prefabs/Player.prefab.meta
new file mode 100644
index 0000000..67ac6c2
--- /dev/null
+++ b/Assets/Prefabs/Player.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 414ae949bae840c4589b38dd91c715e0
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Prefabs/Treat.prefab b/Assets/Prefabs/Treat.prefab
new file mode 100644
index 0000000..4222883
--- /dev/null
+++ b/Assets/Prefabs/Treat.prefab
@@ -0,0 +1,158 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &262983251238298495
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1350038976041693425}
+ - component: {fileID: 1016927753207964800}
+ - component: {fileID: 2635922278447379203}
+ - component: {fileID: 6828521680597590390}
+ m_Layer: 0
+ m_Name: Treat
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1350038976041693425
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 262983251238298495}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.091, y: -0.3491, z: 0}
+ m_LocalScale: {x: 0.402, y: 0.3818, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1016927753207964800
+SpriteRenderer:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 262983251238298495}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
+ m_Color: {r: 0.4018334, g: 0.8113208, b: 0.46312103, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1, y: 1}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_SpriteSortPoint: 0
+--- !u!58 &2635922278447379203
+CircleCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 262983251238298495}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_ForceSendLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ForceReceiveLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ContactCaptureLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_CallbackLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_IsTrigger: 1
+ m_UsedByEffector: 0
+ m_CompositeOperation: 0
+ m_CompositeOrder: 0
+ m_Offset: {x: 0, y: 0}
+ m_Radius: 0.5
+--- !u!50 &6828521680597590390
+Rigidbody2D:
+ serializedVersion: 5
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 262983251238298495}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDamping: 0
+ m_AngularDamping: 0.05
+ m_GravityScale: 1
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 0
diff --git a/Assets/Prefabs/Treat.prefab.meta b/Assets/Prefabs/Treat.prefab.meta
new file mode 100644
index 0000000..7a99a5a
--- /dev/null
+++ b/Assets/Prefabs/Treat.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 80c527a86ad6fc34dbc73ee80c1f2951
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Prefabs/Trick.prefab b/Assets/Prefabs/Trick.prefab
new file mode 100644
index 0000000..3c9c001
--- /dev/null
+++ b/Assets/Prefabs/Trick.prefab
@@ -0,0 +1,194 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &4063493560390081740
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4813753125575581197}
+ - component: {fileID: 417219162817149911}
+ - component: {fileID: 3710467127740942334}
+ - component: {fileID: 6722296303968501955}
+ - component: {fileID: 493370774516464490}
+ - component: {fileID: 8358140610337579774}
+ m_Layer: 0
+ m_Name: Trick
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4813753125575581197
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4063493560390081740}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -2.684, y: 1.03, z: 0}
+ m_LocalScale: {x: 0.411, y: 0.4437, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &417219162817149911
+SpriteRenderer:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4063493560390081740}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_Sprite: {fileID: -9095717837082945937, guid: 207ee8102dd4143d288186ef0be518ee, type: 3}
+ m_Color: {r: 0.735849, g: 0, b: 0, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1, y: 2}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_SpriteSortPoint: 0
+--- !u!114 &3710467127740942334
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4063493560390081740}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 246e7020310b45d4d92f3af76f126c12, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::TrickController
+--- !u!114 &6722296303968501955
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4063493560390081740}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 246e7020310b45d4d92f3af76f126c12, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: '::'
+--- !u!61 &493370774516464490
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4063493560390081740}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_ForceSendLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ForceReceiveLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_ContactCaptureLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_CallbackLayers:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_CompositeOperation: 0
+ m_CompositeOrder: 0
+ m_Offset: {x: 0, y: 0}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.5, y: 0.5}
+ oldSize: {x: 1, y: 2}
+ newSize: {x: 1, y: 2}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ m_Size: {x: 1, y: 2}
+ m_EdgeRadius: 0
+--- !u!50 &8358140610337579774
+Rigidbody2D:
+ serializedVersion: 5
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4063493560390081740}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDamping: 0
+ m_AngularDamping: 0.05
+ m_GravityScale: 1
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 0
diff --git a/Assets/Prefabs/Trick.prefab.meta b/Assets/Prefabs/Trick.prefab.meta
new file mode 100644
index 0000000..3e5b61b
--- /dev/null
+++ b/Assets/Prefabs/Trick.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2c0004e9e01ba3648b75049ead682f94
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scenes/Level1.unity b/Assets/Scenes/Level1.unity
index 1085310..3beab9e 100644
--- a/Assets/Scenes/Level1.unity
+++ b/Assets/Scenes/Level1.unity
@@ -202,15 +202,15 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
- m_Sprite: {fileID: 0}
+ m_Sprite: {fileID: -3821222708917935814, guid: c7665bccc4c8cea4fa8b8ce21c63f050, type: 3}
m_Color: {r: 0.2, g: 0.8, b: 0.3, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 1, y: 1}
+ m_Size: {x: 0.64, y: 0.64}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
- m_WasSpriteAssigned: 0
+ m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!114 &100100003
MonoBehaviour:
@@ -258,221 +258,18 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
- m_Offset: {x: 0, y: 0}
+ m_Offset: {x: 0.0026720762, y: -0.032064617}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
- pivot: {x: 0, y: 0}
- oldSize: {x: 0, y: 0}
- newSize: {x: 0, y: 0}
- adaptiveTilingThreshold: 0
+ pivot: {x: 0.5, y: 0.5}
+ oldSize: {x: 3.5, y: 2.07}
+ newSize: {x: 0.64, y: 0.64}
+ adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
- m_Size: {x: 1, y: 1}
+ m_Size: {x: 3.4636376, y: 1.9619404}
m_EdgeRadius: 0
---- !u!1 &100200000
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 100200001}
- - component: {fileID: 100200002}
- - component: {fileID: 100200003}
- - component: {fileID: 100200004}
- - component: {fileID: 100200005}
- - component: {fileID: 100200006}
- m_Layer: 0
- m_Name: Player
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &100200001
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 100200000}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -1, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &100200002
-SpriteRenderer:
- serializedVersion: 2
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 100200000}
- m_Enabled: 1
- m_CastShadows: 0
- m_ReceiveShadows: 0
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 0
- m_RayTraceProcedural: 0
- m_RayTracingAccelStructBuildFlagsOverride: 0
- m_RayTracingAccelStructBuildFlags: 1
- m_SmallMeshCulling: 1
- m_ForceMeshLod: -1
- m_MeshLodSelectionBias: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 0
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_GlobalIlluminationMeshLod: 0
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 1
- m_MaskInteraction: 0
- m_Sprite: {fileID: 0}
- m_Color: {r: 0.2, g: 0.4, b: 1, a: 1}
- m_FlipX: 0
- m_FlipY: 0
- m_DrawMode: 0
- m_Size: {x: 1, y: 1}
- m_AdaptiveModeThreshold: 0.5
- m_SpriteTileMode: 0
- m_WasSpriteAssigned: 0
- m_SpriteSortPoint: 0
---- !u!114 &100200003
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 100200000}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 13a3649e0bdf48b4afa233a4a4b64820, type: 3}
- m_Name:
- m_EditorClassIdentifier:
---- !u!50 &100200004
-Rigidbody2D:
- serializedVersion: 5
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 100200000}
- m_BodyType: 0
- m_Simulated: 1
- m_UseFullKinematicContacts: 0
- m_UseAutoMass: 0
- m_Mass: 1
- m_LinearDamping: 0
- m_AngularDamping: 0.05
- m_GravityScale: 1
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_Interpolate: 0
- m_SleepingMode: 1
- m_CollisionDetection: 0
- m_Constraints: 4
---- !u!61 &100200005
-BoxCollider2D:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 100200000}
- m_Enabled: 1
- serializedVersion: 3
- m_Density: 1
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_ForceSendLayers:
- serializedVersion: 2
- m_Bits: 4294967295
- m_ForceReceiveLayers:
- serializedVersion: 2
- m_Bits: 4294967295
- m_ContactCaptureLayers:
- serializedVersion: 2
- m_Bits: 4294967295
- m_CallbackLayers:
- serializedVersion: 2
- m_Bits: 4294967295
- m_IsTrigger: 0
- m_UsedByEffector: 0
- m_CompositeOperation: 0
- m_CompositeOrder: 0
- m_Offset: {x: 0, y: 0}
- m_SpriteTilingProperty:
- border: {x: 0, y: 0, z: 0, w: 0}
- pivot: {x: 0, y: 0}
- oldSize: {x: 0, y: 0}
- newSize: {x: 0, y: 0}
- adaptiveTilingThreshold: 0
- drawMode: 0
- adaptiveTiling: 0
- m_AutoTiling: 0
- m_Size: {x: 1, y: 1}
- m_EdgeRadius: 0
---- !u!114 &100200006
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 100200000}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 528643a4ae944836a40ce783da8c1b78, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- inputActions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
- actionMapName: Player
- moveActionName: Move
- jumpActionName: Jump
- controlSchemeName: Keyboard&Mouse
- moveSpeed: 6
- jumpImpulse: 8
- groundMask:
- serializedVersion: 2
- m_Bits: 4294967295
- groundCheckDistance: 0.05
--- !u!1 &100300000
GameObject:
m_ObjectHideFlags: 0
@@ -1093,6 +890,7 @@ GameObject:
- component: {fileID: 855644967}
- component: {fileID: 855644966}
- component: {fileID: 855644965}
+ - component: {fileID: 855644968}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@@ -1143,7 +941,7 @@ Camera:
far clip plane: 1000
field of view: 60
orthographic: 1
- orthographic size: 5
+ orthographic size: 10
m_Depth: -1
m_CullingMask:
serializedVersion: 2
@@ -1174,13 +972,122 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &855644968
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 855644964}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
+ m_RenderShadows: 1
+ m_RequiresDepthTextureOption: 2
+ m_RequiresOpaqueTextureOption: 2
+ m_CameraType: 0
+ m_Cameras: []
+ m_RendererIndex: -1
+ m_VolumeLayerMask:
+ serializedVersion: 2
+ m_Bits: 1
+ m_VolumeTrigger: {fileID: 0}
+ m_VolumeFrameworkUpdateModeOption: 2
+ m_RenderPostProcessing: 0
+ m_Antialiasing: 0
+ m_AntialiasingQuality: 2
+ m_StopNaN: 0
+ m_Dithering: 0
+ m_ClearDepth: 1
+ m_AllowXRRendering: 1
+ m_AllowHDROutput: 1
+ m_UseScreenCoordOverride: 0
+ m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
+ m_RequiresDepthTexture: 0
+ m_RequiresColorTexture: 0
+ m_TaaSettings:
+ m_Quality: 3
+ m_FrameInfluence: 0.1
+ m_JitterScale: 1
+ m_MipBias: 0
+ m_VarianceClampScale: 0.9
+ m_ContrastAdaptiveSharpening: 0
+ m_Version: 2
+--- !u!1001 &803595190887440252
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalScale.x
+ value: 5
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalScale.y
+ value: 5
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_Name
+ value: Player
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 855644967}
- {fileID: 100100001}
- - {fileID: 100200001}
+ - {fileID: 803595190887440252}
- {fileID: 100300001}
- {fileID: 100400001}
- {fileID: 100500001}
diff --git a/Assets/Scenes/Level2.unity b/Assets/Scenes/Level2.unity
new file mode 100644
index 0000000..5f8dde2
--- /dev/null
+++ b/Assets/Scenes/Level2.unity
@@ -0,0 +1,809 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 10
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 3
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 13
+ m_BakeOnSceneLoad: 0
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 0
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 2
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 1
+ m_PVRFilteringGaussRadiusAO: 1
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 3
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ buildHeightMesh: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1001 &291663829
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -5.27
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -3.19
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+ propertyPath: m_Name
+ value: Player
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
+--- !u!1001 &298070471
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -1.72
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -4.89
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4616042191970509174, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_Name
+ value: GroundPlatform (2)
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+--- !u!1001 &616108923
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 6.79
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -4.2
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4616042191970509174, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_Name
+ value: GroundPlatform (4)
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+--- !u!1001 &895533062
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -5.68
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -4.96
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4616042191970509174, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_Name
+ value: GroundPlatform (1)
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+--- !u!1001 &1167860618
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 10.78
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -3.68
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4616042191970509174, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_Name
+ value: GroundPlatform (5)
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+--- !u!1 &1383975038
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1383975041}
+ - component: {fileID: 1383975040}
+ - component: {fileID: 1383975039}
+ - component: {fileID: 1383975042}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &1383975039
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1383975038}
+ m_Enabled: 1
+--- !u!20 &1383975040
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1383975038}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_Iso: 200
+ m_ShutterSpeed: 0.005
+ m_Aperture: 16
+ m_FocusDistance: 10
+ m_FocalLength: 50
+ m_BladeCount: 5
+ m_Curvature: {x: 2, y: 11}
+ m_BarrelClipping: 0.25
+ m_Anamorphism: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 1
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &1383975041
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1383975038}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1383975042
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1383975038}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
+ m_RenderShadows: 1
+ m_RequiresDepthTextureOption: 2
+ m_RequiresOpaqueTextureOption: 2
+ m_CameraType: 0
+ m_Cameras: []
+ m_RendererIndex: -1
+ m_VolumeLayerMask:
+ serializedVersion: 2
+ m_Bits: 1
+ m_VolumeTrigger: {fileID: 0}
+ m_VolumeFrameworkUpdateModeOption: 2
+ m_RenderPostProcessing: 0
+ m_Antialiasing: 0
+ m_AntialiasingQuality: 2
+ m_StopNaN: 0
+ m_Dithering: 0
+ m_ClearDepth: 1
+ m_AllowXRRendering: 1
+ m_AllowHDROutput: 1
+ m_UseScreenCoordOverride: 0
+ m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
+ m_RequiresDepthTexture: 0
+ m_RequiresColorTexture: 0
+ m_TaaSettings:
+ m_Quality: 3
+ m_FrameInfluence: 0.1
+ m_JitterScale: 1
+ m_MipBias: 0
+ m_VarianceClampScale: 0.9
+ m_ContrastAdaptiveSharpening: 0
+ m_Version: 2
+--- !u!1001 &1504587546
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -9.18
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -4.93
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4616042191970509174, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_Name
+ value: GroundPlatform
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+--- !u!1001 &1891985821
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 2.57
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -4.46
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 785503257073517251, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4616042191970509174, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+ propertyPath: m_Name
+ value: GroundPlatform (3)
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 8cb7aafaad454727ae6ab1c0a3b8ead6, type: 3}
+--- !u!1001 &471823315426385628
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 417219162817149911, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_FlipX
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 417219162817149911, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_FlipY
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4063493560390081740, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_Name
+ value: Trick
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -1.38
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0.69
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4813753125575581197, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8358140610337579774, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_Mass
+ value: 5
+ objectReference: {fileID: 0}
+ - target: {fileID: 8358140610337579774, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+ propertyPath: m_Constraints
+ value: 4
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 2c0004e9e01ba3648b75049ead682f94, type: 3}
+--- !u!1001 &1496378517283089270
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_Name
+ value: Treat
+ objectReference: {fileID: 0}
+ - target: {fileID: 262983251238298495, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_TagString
+ value: Interactable
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 2.81
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -2.65
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1350038976041693425, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2635922278447379203, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+ propertyPath: m_IsTrigger
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 80c527a86ad6fc34dbc73ee80c1f2951, type: 3}
+--- !u!1660057539 &9223372036854775807
+SceneRoots:
+ m_ObjectHideFlags: 0
+ m_Roots:
+ - {fileID: 1383975041}
+ - {fileID: 1504587546}
+ - {fileID: 895533062}
+ - {fileID: 298070471}
+ - {fileID: 1891985821}
+ - {fileID: 616108923}
+ - {fileID: 1167860618}
+ - {fileID: 291663829}
+ - {fileID: 471823315426385628}
+ - {fileID: 1496378517283089270}
diff --git a/Assets/Scenes/Level2.unity.meta b/Assets/Scenes/Level2.unity.meta
new file mode 100644
index 0000000..7479722
--- /dev/null
+++ b/Assets/Scenes/Level2.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 524963525d748184cbe1476ab18e4cb5
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/PlayerPickupController.cs b/Assets/Scripts/PlayerPickupController.cs
new file mode 100644
index 0000000..b37da49
--- /dev/null
+++ b/Assets/Scripts/PlayerPickupController.cs
@@ -0,0 +1,116 @@
+using UnityEngine;
+using UnityEngine.InputSystem;
+
+public class PlayerPickupController : MonoBehaviour
+{
+ [SerializeField] private InputActionAsset inputActions;
+ [SerializeField] private string actionMapName = "Player";
+ [SerializeField] private string interactActionName = "Interact";
+ private InputActionAsset runtimeActions;
+ private InputAction interactAction;
+ [SerializeField] private string controlSchemeName = "";
+
+ [Header("Setup")]
+ public Transform holdPoint; // Empty GameObject above head
+ public float pickupRange = 2.0f;
+
+ private GameObject heldObject;
+
+ private void OnEnable()
+ {
+ if (inputActions == null)
+ {
+ Debug.LogError("PlayerPickupController missing InputActionAsset reference.", this);
+ return;
+ }
+
+ runtimeActions = Instantiate(inputActions);
+ if (!string.IsNullOrWhiteSpace(controlSchemeName))
+ {
+ runtimeActions.bindingMask = InputBinding.MaskByGroup(controlSchemeName);
+ }
+
+ var map = runtimeActions.FindActionMap(actionMapName, true);
+ interactAction = map.FindAction(interactActionName, true);
+
+ if (interactAction != null)
+ {
+ interactAction.Enable();
+ interactAction.performed += OnInteractPerformed;
+ }
+ }
+
+ private void OnDisable()
+ {
+ if (interactAction != null)
+ {
+ interactAction.performed -= OnInteractPerformed;
+ interactAction.Disable();
+ }
+
+ if (runtimeActions != null)
+ {
+ runtimeActions.Disable();
+ runtimeActions = null;
+ }
+ }
+
+ private void OnInteractPerformed(InputAction.CallbackContext context)
+ {
+ Debug.Log("Interact action performed");
+ if(heldObject != null)
+ {
+ Debug.Log("Dropping held object");
+ DropObject();
+ return;
+ }
+
+ TryPickUp();
+ }
+
+ void TryPickUp()
+ {
+ // Find all colliders within range
+ Collider2D[] colliders = Physics2D.OverlapCircleAll(transform.position, pickupRange);
+ Debug.Log(colliders.Length + " colliders found in range");
+ foreach (var col in colliders)
+ {
+ if (col.CompareTag("Interactable"))
+ {
+ heldObject = col.gameObject;
+
+ // Parent the object to the HoldPoint and reset its local position
+ heldObject.transform.SetParent(holdPoint);
+ heldObject.transform.localPosition = Vector3.zero;
+ heldObject.transform.localRotation = Quaternion.identity;
+
+ // Disable physics so it doesn't fall or collide with the player
+ if (heldObject.TryGetComponent(out Rigidbody2D rb))
+ {
+ rb.bodyType = RigidbodyType2D.Kinematic;
+ rb.gravityScale = 0;
+ rb.mass = 0;
+ }
+
+ if (col != null) col.enabled = false;
+ break;
+ }
+ }
+ }
+
+ void DropObject()
+ {
+ // Re-enable physics
+ if (heldObject.TryGetComponent(out Rigidbody2D rb))
+ {
+ rb.bodyType = RigidbodyType2D.Dynamic;
+ rb.gravityScale = 1;
+ }
+ Collider2D col = heldObject.GetComponent();
+ if (col != null) col.enabled = true;
+
+ // Unparent
+ heldObject.transform.SetParent(null);
+ heldObject = null;
+ }
+}
diff --git a/Assets/Scripts/PlayerPickupController.cs.meta b/Assets/Scripts/PlayerPickupController.cs.meta
new file mode 100644
index 0000000..90d2d30
--- /dev/null
+++ b/Assets/Scripts/PlayerPickupController.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 30c10e8f6f00bad4ca203f71c2a9d462
\ No newline at end of file
diff --git a/Assets/Scripts/TrickController.cs b/Assets/Scripts/TrickController.cs
new file mode 100644
index 0000000..6d6f839
--- /dev/null
+++ b/Assets/Scripts/TrickController.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+
+public class TrickController : MonoBehaviour
+{
+ // Start is called once before the first execution of Update after the MonoBehaviour is created
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/Assets/Scripts/TrickController.cs.meta b/Assets/Scripts/TrickController.cs.meta
new file mode 100644
index 0000000..e6af027
--- /dev/null
+++ b/Assets/Scripts/TrickController.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 246e7020310b45d4d92f3af76f126c12
\ No newline at end of file
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 1c92a78..7fe55e1 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -2,8 +2,9 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
- serializedVersion: 2
- tags: []
+ serializedVersion: 3
+ tags:
+ - Interactable
layers:
- Default
- TransparentFX
@@ -41,3 +42,5 @@ TagManager:
- name: Default
uniqueID: 0
locked: 0
+ m_RenderingLayers:
+ - Default