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gameauthapi/README.md
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# gameauthapi
# Deploy
- git pull
- dotnet publish -c Release
- sudo systemctl restart gameapi.service
# Check logs
journalctl -u gameapi.service -b --no-pager --lines=100
## Spawnables
Spawnables describe items that can appear in the world. Along with the
name and spawn rate, they now specify how the item behaves when a player
performs the required collect action.
- **CollectAction** – the action a player must perform.
- **CollectResults** – a list of possible outcomes when the collect action
succeeds. Each entry defines:
- **Result** – textual description of the outcome.
- **SuccessRate** – percentage chance (0-100) for that outcome.