15 lines
667 B
Markdown
15 lines
667 B
Markdown
# gameauthapi
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## Spawnables
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Spawnables describe items that can appear in the world. Along with the
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name and spawn rate, they now specify how the item behaves when a player
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performs the required collect action.
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- **CollectAction** – the action a player must perform.
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- **CollectResults** – a list of possible outcomes when the collect action
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succeeds. Each entry defines:
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- **Result** – textual description of the outcome.
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- **SuccessRate** – percentage chance (0-100) for that outcome.
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- **Uses** – optional number of times the item can be successfully acted on before being removed. `0` means it never expires unless `ConsumeOnSuccess` is `true`.
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