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gameauthapi

Deploy

  • git pull
  • dotnet publish -c Release
  • sudo systemctl restart gameapi.service

Check logs

journalctl -u gameapi.service -b --no-pager --lines=100

Spawnables

Spawnables describe items that can appear in the world. Along with the name and spawn rate, they now specify how the item behaves when a player performs the required collect action.

  • CollectAction – the action a player must perform.
  • CollectResults – a list of possible outcomes when the collect action succeeds. Each entry defines:
    • Result – textual description of the outcome.
    • SuccessRate – percentage chance (0-100) for that outcome.
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C# 100%