Allowing player to perform action

This commit is contained in:
hz
2025-06-09 09:28:24 -05:00
parent d16ecac876
commit e1b489dbc8
4 changed files with 103 additions and 0 deletions
@@ -90,4 +90,49 @@ public class PlayerControllerTests
Assert.IsType<NotFoundObjectResult>(result);
}
[Fact]
public async Task PerformAction_PlayerNotFound()
{
var svc = new Mock<PlayerService>(cfg);
svc.Setup(p => p.GetByUserIdAsync("u")).ReturnsAsync((Player?)null);
var controller = new PlayerController(svc.Object, new Mock<LocationService>(cfg).Object, new Mock<SpawnableService>(cfg).Object, new Mock<ItemService>(cfg).Object)
{
ControllerContext = ContextWithUser("u")
};
var result = await controller.PerformAction(new PerformActionRequest { Action = "gather" });
Assert.IsType<NotFoundObjectResult>(result);
}
[Fact]
public async Task PerformAction_ReturnsOutcome()
{
var playerSvc = new Mock<PlayerService>(cfg);
var player = new Player { Id = "p", UserId = "u", LocationId = "loc", InventoryLocationId = "inv" };
playerSvc.Setup(p => p.GetByUserIdAsync("u")).ReturnsAsync(player);
var locSvc = new Mock<LocationService>(cfg);
var loc = new Location { Id = "loc", Content = new List<string> { "i" } };
locSvc.Setup(l => l.GetByIdAsync("loc")).ReturnsAsync(loc);
var itemSvc = new Mock<ItemService>(cfg);
itemSvc.Setup(i => i.GetByIdAsync("i")).ReturnsAsync(new Item { Id = "i", Name = "wood" });
var spawnSvc = new Mock<SpawnableService>(cfg);
spawnSvc.Setup(s => s.GetByNameAsync("wood")).ReturnsAsync(new Spawnable
{
Name = "wood",
CollectAction = "chop",
CollectResults = new List<CollectOutcome> { new() { Result = "log", SuccessRate = 100 } }
});
var controller = new PlayerController(playerSvc.Object, locSvc.Object, spawnSvc.Object, itemSvc.Object)
{
ControllerContext = ContextWithUser("u")
};
var result = await controller.PerformAction(new PerformActionRequest { Action = "chop" });
var ok = Assert.IsType<OkObjectResult>(result);
Assert.Equal("log", ok.Value);
}
}