2026-01-20 13:41:38 -06:00

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[gd_scene load_steps=14 format=3]
[ext_resource type="Script" path="res://scenes/Characters/repo_bot.gd" id="1_repo_bot"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_body"]
albedo_color = Color(0.78, 0.8, 0.82, 1)
metallic = 0.2
roughness = 0.35
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_accent"]
albedo_color = Color(0.25, 0.82, 0.55, 1)
emission_enabled = true
emission = Color(0.25, 0.82, 0.55, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eye_white"]
albedo_color = Color(0.95, 0.95, 0.95, 1)
roughness = 0.2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pupil"]
albedo_color = Color(0.02, 0.02, 0.02, 1)
roughness = 0.8
[sub_resource type="CapsuleMesh" id="CapsuleMesh_body"]
radius = 0.25
height = 0.6
material = SubResource("StandardMaterial3D_body")
[sub_resource type="SphereMesh" id="SphereMesh_head"]
radius = 0.22
height = 0.44
material = SubResource("StandardMaterial3D_body")
[sub_resource type="SphereMesh" id="SphereMesh_eye_white"]
radius = 0.075
height = 0.15
material = SubResource("StandardMaterial3D_eye_white")
[sub_resource type="SphereMesh" id="SphereMesh_pupil"]
radius = 0.028
height = 0.056
material = SubResource("StandardMaterial3D_pupil")
[sub_resource type="CylinderMesh" id="CylinderMesh_limb"]
top_radius = 0.06
bottom_radius = 0.06
height = 0.35
material = SubResource("StandardMaterial3D_body")
[sub_resource type="BoxMesh" id="BoxMesh_pack"]
size = Vector3(0.26, 0.3, 0.12)
material = SubResource("StandardMaterial3D_accent")
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"]
radius = 0.3
height = 1.1
[node name="RepoBot" type="Node3D"]
script = ExtResource("1_repo_bot")
[node name="Body" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0)
shape = SubResource("CapsuleShape3D_body")
[node name="Torso" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("CapsuleMesh_body")
[node name="HeadPivot" type="Node3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.95, 0)
[node name="Head" type="MeshInstance3D" parent="Body/HeadPivot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
mesh = SubResource("SphereMesh_head")
[node name="EyeLeft" type="MeshInstance3D" parent="Body/HeadPivot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.09, 0, -0.205)
mesh = SubResource("SphereMesh_eye_white")
[node name="Pupil" type="MeshInstance3D" parent="Body/HeadPivot/EyeLeft"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.06)
mesh = SubResource("SphereMesh_pupil")
[node name="EyeRight" type="MeshInstance3D" parent="Body/HeadPivot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, -0.205)
mesh = SubResource("SphereMesh_eye_white")
[node name="Pupil" type="MeshInstance3D" parent="Body/HeadPivot/EyeRight"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.06)
mesh = SubResource("SphereMesh_pupil")
[node name="ArmLeft" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.32, 0.55, 0)
mesh = SubResource("CylinderMesh_limb")
[node name="ArmRight" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.32, 0.55, 0)
mesh = SubResource("CylinderMesh_limb")
[node name="LegLeft" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.12, 0.15, 0)
mesh = SubResource("CylinderMesh_limb")
[node name="LegRight" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.12, 0.15, 0)
mesh = SubResource("CylinderMesh_limb")
[node name="Backpack" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0.22)
mesh = SubResource("BoxMesh_pack")