promiscuity/game/scenes/UI/auth_state.gd
2026-01-20 13:41:38 -06:00

16 lines
335 B
GDScript

extends Node
var is_logged_in: bool = false
var access_token: String = ""
var username: String = ""
func set_session(new_username: String, token: String) -> void:
is_logged_in = true
username = new_username
access_token = token
func clear_session() -> void:
is_logged_in = false
username = ""
access_token = ""