extends Node2D var card_scene = preload("uid://cqumma8ibtbsx") func _ready(): var card = card_scene.instantiate() var size = get_viewport().get_visible_rect().size card.card_text = "YOOOOOO" card.card_name = "HAHAHAH" card.card_cost = 2 card.position = Vector2(size.x / 2, size.y / 2) add_child(card)