extends Node2D var card_scene = preload("uid://cqumma8ibtbsx") func _ready(): var size = get_viewport().get_visible_rect().size var card1 = card_scene.instantiate() card1.card_text = "Test Card 1" card1.card_name = "Card 1" card1.card_cost = 1 card1.position = Vector2(size.x / 2 - 100, size.y / 2) add_child(card1) var card2 = card_scene.instantiate() card2.card_text = "Test Card 2" card2.card_name = "Card 2" card2.card_cost = 2 card2.position = Vector2(size.x / 2 + 100, size.y / 2) add_child(card2)