[gd_scene load_steps=4 format=3 uid="uid://c5of6aaxop1hl"] [sub_resource type="BoxShape3D" id="BoxShape3D_4du60"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alp5v"] albedo_color = Color(0.290196, 0.698039, 0.227451, 1) [sub_resource type="BoxMesh" id="BoxMesh_kryjk"] material = SubResource("StandardMaterial3D_alp5v") [node name="Block" type="Node3D"] [node name="RigidBody3D" type="RigidBody3D" parent="."] collision_layer = 3 collision_mask = 3 [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"] shape = SubResource("BoxShape3D_4du60") [node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"] mesh = SubResource("BoxMesh_kryjk")