[gd_scene load_steps=14 format=3] [ext_resource type="Script" path="res://scenes/Characters/repo_bot.gd" id="1_repo_bot"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_body"] albedo_color = Color(0.78, 0.8, 0.82, 1) metallic = 0.2 roughness = 0.35 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_accent"] albedo_color = Color(0.25, 0.82, 0.55, 1) emission_enabled = true emission = Color(0.25, 0.82, 0.55, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eye_white"] albedo_color = Color(0.95, 0.95, 0.95, 1) roughness = 0.2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pupil"] albedo_color = Color(0.02, 0.02, 0.02, 1) roughness = 0.8 [sub_resource type="CapsuleMesh" id="CapsuleMesh_body"] radius = 0.25 height = 0.6 material = SubResource("StandardMaterial3D_body") [sub_resource type="SphereMesh" id="SphereMesh_head"] radius = 0.22 height = 0.44 material = SubResource("StandardMaterial3D_body") [sub_resource type="SphereMesh" id="SphereMesh_eye_white"] radius = 0.075 height = 0.15 material = SubResource("StandardMaterial3D_eye_white") [sub_resource type="SphereMesh" id="SphereMesh_pupil"] radius = 0.028 height = 0.056 material = SubResource("StandardMaterial3D_pupil") [sub_resource type="CylinderMesh" id="CylinderMesh_limb"] top_radius = 0.06 bottom_radius = 0.06 height = 0.35 material = SubResource("StandardMaterial3D_body") [sub_resource type="BoxMesh" id="BoxMesh_pack"] size = Vector3(0.26, 0.3, 0.12) material = SubResource("StandardMaterial3D_accent") [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"] radius = 0.3 height = 1.1 [node name="RepoBot" type="Node3D"] script = ExtResource("1_repo_bot") [node name="Body" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0) shape = SubResource("CapsuleShape3D_body") [node name="Torso" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("CapsuleMesh_body") [node name="HeadPivot" type="Node3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.95, 0) [node name="Head" type="MeshInstance3D" parent="Body/HeadPivot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) mesh = SubResource("SphereMesh_head") [node name="EyeLeft" type="MeshInstance3D" parent="Body/HeadPivot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.09, 0, -0.205) mesh = SubResource("SphereMesh_eye_white") [node name="Pupil" type="MeshInstance3D" parent="Body/HeadPivot/EyeLeft"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.06) mesh = SubResource("SphereMesh_pupil") [node name="EyeRight" type="MeshInstance3D" parent="Body/HeadPivot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, -0.205) mesh = SubResource("SphereMesh_eye_white") [node name="Pupil" type="MeshInstance3D" parent="Body/HeadPivot/EyeRight"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.06) mesh = SubResource("SphereMesh_pupil") [node name="ArmLeft" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.32, 0.55, 0) mesh = SubResource("CylinderMesh_limb") [node name="ArmRight" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.32, 0.55, 0) mesh = SubResource("CylinderMesh_limb") [node name="LegLeft" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.12, 0.15, 0) mesh = SubResource("CylinderMesh_limb") [node name="LegRight" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.12, 0.15, 0) mesh = SubResource("CylinderMesh_limb") [node name="Backpack" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0.22) mesh = SubResource("BoxMesh_pack")