[gd_scene load_steps=4 format=3] [ext_resource type="Script" path="res://scenes/Characters/location_player.gd" id="1_player_script"] [ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="2_model"] [sub_resource type="SphereShape3D" id="SphereShape3D_player"] [node name="LocationPlayer" type="RigidBody3D"] script = ExtResource("1_player_script") camera_path = NodePath("Camera3D") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("SphereShape3D_player") [node name="TestCharAnimated" parent="." instance=ExtResource("2_model")] transform = Transform3D(-0.9998549, 0, 0.01703362, 0, 1, 0, -0.01703362, 0, -0.9998549, 0, 0, 0) [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(0.9998477, 0, -0.017452406, 0.0066714617, 0.9238795, 0.38262552, 0.016124869, -0.38268343, 0.92373866, 0, 6, 10) current = true fov = 49.0 [node name="SpotLight3D" type="SpotLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.906308, -0.422618, 0, 0.422618, 0.906308, 0, 1.7, -0.35) visible = false spot_range = 30.0 spot_angle = 25.0