[gd_scene format=3 uid="uid://cnqyidky3strc"] [ext_resource type="Script" uid="uid://bm0h12cdnatgh" path="res://scenes/Projectiles/fireball.gd" id="1_fireball_script"] [ext_resource type="Texture2D" uid="uid://b2dmnrm3ubjon" path="res://assets/textures/stolenFire.png" id="2_fire_texture"] [sub_resource type="SphereShape3D" id="SphereShape3D_fireball"] radius = 0.35 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fireball"] transparency = 1 cull_mode = 2 albedo_color = Color(1, 0.48, 0.12, 1) albedo_texture = ExtResource("2_fire_texture") emission_enabled = true emission = Color(1, 0.32, 0.08, 1) emission_energy_multiplier = 3.0 billboard_mode = 1 [sub_resource type="SphereMesh" id="SphereMesh_fireball"] material = SubResource("StandardMaterial3D_fireball") radius = 0.35 height = 0.7 radial_segments = 32 rings = 16 [sub_resource type="Curve" id="Curve_fireball_alpha"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.2, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_fireball_alpha"] curve = SubResource("Curve_fireball_alpha") [sub_resource type="Gradient" id="Gradient_mhwgj"] offsets = PackedFloat32Array(0, 0.45, 0.78, 1) colors = PackedColorArray(1, 0.95, 0.55, 1, 1, 0.29, 0.05, 1, 0.42, 0.42, 0.42, 0.75, 0.16, 0.16, 0.16, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_fireball"] gradient = SubResource("Gradient_mhwgj") [sub_resource type="Curve" id="Curve_fireball_scale"] _data = [Vector2(0, 0.35), 0.0, 0.0, 0, 0, Vector2(0.35, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.15), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_fireball_scale"] curve = SubResource("Curve_fireball_scale") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_fireball"] emission_shape = 1 emission_sphere_radius = 0.25 angle_min = -180.0 angle_max = 180.0 direction = Vector3(0, 0, 1) spread = 180.0 initial_velocity_min = 0.3 initial_velocity_max = 1.8 gravity = Vector3(0, 1.5, 0) scale_min = 0.35 scale_max = 0.9 scale_curve = SubResource("CurveTexture_fireball_scale") color = Color(1, 0.47, 0.12, 1) color_ramp = SubResource("GradientTexture1D_fireball") alpha_curve = SubResource("CurveTexture_fireball_alpha") [sub_resource type="QuadMesh" id="QuadMesh_fireball_particle"] material = SubResource("StandardMaterial3D_fireball") size = Vector2(0.75, 0.75) [node name="Fireball" type="Area3D" unique_id=1503468252] collision_layer = 8 collision_mask = 7 monitorable = false script = ExtResource("1_fireball_script") [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1304632772] shape = SubResource("SphereShape3D_fireball") [node name="Core" type="MeshInstance3D" parent="." unique_id=1406426055] mesh = SubResource("SphereMesh_fireball") [node name="Glow" type="OmniLight3D" parent="." unique_id=844333466] light_color = Color(1, 0.42, 0.12, 1) light_energy = 2.5 [node name="Trail" type="GPUParticles3D" parent="." unique_id=890543085] amount = 36 lifetime = 0.45 preprocess = 0.2 process_material = SubResource("ParticleProcessMaterial_fireball") draw_pass_1 = SubResource("QuadMesh_fireball_particle")