[gd_scene load_steps=4 format=3 uid="uid://b7p7k1i4t0m2l"] [ext_resource type="Script" path="res://scenes/Levels/location_level.gd" id="1_6y4q1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yu2x4"] albedo_color = Color(0.2, 0.6, 0.2, 1) [sub_resource type="BoxMesh" id="BoxMesh_t2a5k"] material = SubResource("StandardMaterial3D_yu2x4") [node name="LocationLevel" type="Node3D"] script = ExtResource("1_6y4q1") [node name="TerrainBlock" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_t2a5k") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 6, 0) shadow_enabled = true [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.92388, 0.382683, 0, -0.382683, 0.92388, 0, 6, 10) current = true