Recommiting glbs for LFS
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This commit is contained in:
2026-05-12 15:34:12 -05:00
parent a9e546a121
commit fecbefc15c
141 changed files with 7099 additions and 2601 deletions
+4 -2
View File
@@ -21,8 +21,10 @@ func _toggle_menu():
_animate_menu(false)
func _arrange_buttons():
var buttons = get_children()
var buttons = get_children().filter(func(child): return child is Control)
var count = buttons.size()
if count == 0:
return
for i in range(count):
# Calculate the angle for each button in radians
@@ -36,6 +38,6 @@ func _arrange_buttons():
func _animate_menu(opening: bool):
var tween = create_tween().set_parallel(true)
for button in get_children():
for button in get_children().filter(func(child): return child is Control):
var final_scale = Vector2.ONE if opening else Vector2.ZERO
tween.tween_property(button, "scale", final_scale, transition_speed).from(Vector2.ZERO if opening else Vector2.ONE)
+77
View File
@@ -0,0 +1,77 @@
extends Node3D
@export var player_spawn_position := Vector3(0.0, 0.0, 0.0)
@export var day_length := 120.0
@export var start_light_angle := -90.0
@onready var _player: RigidBody3D = get_node_or_null("Player") as RigidBody3D
@onready var _sun: DirectionalLight3D = $DirectionalLight3D
@onready var _quest_text: RichTextLabel = get_node_or_null("PhoneUI/Control/PhoneFrame/QuestText") as RichTextLabel
var _time := 0.0
func _ready() -> void:
_move_player_to_spawn()
_setup_quest_ui()
func _process(delta: float) -> void:
_update_day_night(delta)
func _move_player_to_spawn() -> void:
if _player == null:
return
var spawn_marker := _consume_spawn_marker()
if spawn_marker != null:
_player.call("teleport_to_spawn", spawn_marker.global_transform)
else:
_player.global_position = player_spawn_position
_player.linear_velocity = Vector3.ZERO
_player.angular_velocity = Vector3.ZERO
func _consume_spawn_marker() -> Node3D:
if TeleportState == null:
return null
var spawn_name: StringName = TeleportState.consume_spawn_name()
if spawn_name == StringName():
return null
return find_child(String(spawn_name), true, false) as Node3D
func _update_day_night(delta: float) -> void:
if _sun == null or day_length <= 0.0:
return
_time = fmod(_time + delta, day_length)
var t: float = _time / day_length
var angle: float = lerp(start_light_angle, start_light_angle + 360.0, t)
_sun.rotation_degrees.x = angle
var energy_curve: float = -sin((t * TAU) + (start_light_angle * PI / 180.0))
_sun.light_energy = clamp((energy_curve * 1.0) + 0.2, 0.0, 1.2)
func _setup_quest_ui() -> void:
if QuestManager == null:
return
if not QuestManager.is_connected("quest_state_changed", Callable(self, "_refresh_quest_ui")):
QuestManager.quest_state_changed.connect(_refresh_quest_ui)
_refresh_quest_ui()
func _refresh_quest_ui() -> void:
if _quest_text == null or QuestManager == null:
return
var state: Dictionary = QuestManager.get_active_quest_state()
if not bool(state.get("active", false)):
_quest_text.text = "No active quest."
return
var title := String(state.get("title", "Quest"))
if bool(state.get("completed", false)):
_quest_text.text = "[b]%s[/b]\nComplete." % title
return
var step_index: int = int(state.get("current_step_index", 0))
var total_steps: int = int(state.get("total_steps", 0))
var step_text := String(state.get("current_step_text", ""))
_quest_text.text = "[b]%s[/b]\nStep %d/%d\n%s" % [title, step_index + 1, total_steps, step_text]
+1
View File
@@ -0,0 +1 @@
uid://dgqayogt2d14g
+134
View File
@@ -0,0 +1,134 @@
[gd_scene load_steps=11 format=3]
[ext_resource type="Script" path="res://scenes/Levels/ashling_level.gd" id="1_level"]
[ext_resource type="Script" path="res://scenes/player.gd" id="2_player"]
[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="6_pause_menu"]
[ext_resource type="PackedScene" path="res://scenes/Characters/ashling_swarmer.tscn" id="7_ashling"]
[ext_resource type="PackedScene" uid="uid://bnwpu7p8sbsfa" path="res://scenes/Interaction/RadialCommandMenu.tscn" id="8_radial_menu"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ground"]
size = Vector3(1080, 2, 1080)
[sub_resource type="BoxMesh" id="BoxMesh_ground"]
material = ExtResource("5_ground_mat")
size = Vector3(1080, 2, 1080)
[node name="AshlingLevel" type="Node3D"]
script = ExtResource("1_level")
[node name="Ground" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
shape = SubResource("BoxShape3D_ground")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("BoxMesh_ground")
[node name="Player" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
script = ExtResource("2_player")
camera_path = NodePath("Camera3D")
phone_path = NodePath("../PhoneUI")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_player")
[node name="TestCharAnimated" parent="Player" instance=ExtResource("3_model")]
transform = Transform3D(-0.9998549, 0, 0.01703362, 0, 1, 0, -0.01703362, 0, -0.9998549, 0, 0, 0)
[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(0.9989785, -4.651856e-10, -0.045188628, 0.006969331, 0.9880354, 0.15407, 0.044647958, -0.15422754, 0.9870261, 0.22036135, 1.8988357, 0.64972365)
current = true
fov = 49.0
[node name="SpotLight3D" type="SpotLight3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.906308, -0.422618, 0, 0.422618, 0.906308, 0, 1.7, -0.35)
visible = false
spot_range = 30.0
spot_angle = 25.0
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 6, 0)
shadow_enabled = true
[node name="EntrySpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
[node name="AshlingSwarmer" parent="." instance=ExtResource("7_ashling")]
transform = Transform3D(0.8660254, 0, -0.5, 0, 1, 0, 0.5, 0, 0.8660254, 0, 0, -4)
[node name="Label3D" type="Label3D" parent="AshlingSwarmer"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 2.6, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "ASHLING"
[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5.5)
target_scene_path = "res://scenes/Levels/level.tscn"
target_spawn_name = &"AshlingReturnSpawn"
[node name="Label3D" type="Label3D" parent="ReturnTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "PLAYGROUND"
[node name="PauseMenu" parent="." instance=ExtResource("6_pause_menu")]
[node name="PhoneUI" type="CanvasLayer" parent="."]
layer = 5
visible = false
[node name="Control" type="Control" parent="PhoneUI"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="PhoneFrame" type="ColorRect" parent="PhoneUI/Control"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -180.0
offset_top = -320.0
offset_right = 180.0
offset_bottom = 320.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.08, 0.08, 0.1, 1)
[node name="QuestTitle" type="Label" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 18.0
offset_right = 150.0
offset_bottom = 41.0
text = "Quest Log"
[node name="QuestText" type="RichTextLabel" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 52.0
offset_right = 344.0
offset_bottom = 613.0
bbcode_enabled = true
text = "No active quest."
scroll_active = false
[node name="RadialCommandMenu" parent="PhoneUI/Control" instance=ExtResource("8_radial_menu")]
layout_mode = 1
+24 -4
View File
@@ -22,9 +22,9 @@ const FIRST_QUEST := {
"description": "Get familiar with movement and vehicles.",
"steps": [
{
"id": "enter_vehicle",
"text": "Get in the car (E).",
"complete_event": "entered_vehicle",
"id": "enter_car_feature",
"text": "Walk through the car teleporter.",
"complete_event": "entered_car_feature",
},
{
"id": "reach_checkpoint",
@@ -35,6 +35,7 @@ const FIRST_QUEST := {
}
func _ready() -> void:
_move_player_to_requested_spawn()
_apply_sun_state(0.0)
_setup_quests()
if _should_show_spawn_dialog() and DialogSystem and DialogSystem.has_method("show_text"):
@@ -45,7 +46,6 @@ func _ready() -> void:
await get_tree().create_timer(spawn_dialog_auto_close_seconds).timeout
if DialogSystem and DialogSystem.has_method("close_if_text"):
DialogSystem.close_if_text(spawn_dialog_text)
_show_quest_intro_dialog()
func _process(delta):
time = fmod((time + delta), day_length)
@@ -132,3 +132,23 @@ func _mark_spawn_dialog_shown() -> void:
if QuestManager == null:
return
QuestManager.set_meta(SPAWN_DIALOG_META_KEY, true)
func _move_player_to_requested_spawn() -> void:
if _player == null or TeleportState == null:
return
var spawn_name: StringName = TeleportState.consume_spawn_name()
if spawn_name == StringName():
return
var spawn_marker := find_child(String(spawn_name), true, false) as Node3D
if spawn_marker == null:
return
if _player.has_method("teleport_to_spawn"):
_player.call("teleport_to_spawn", spawn_marker.global_transform)
elif _player is RigidBody3D:
var player_body := _player as RigidBody3D
player_body.global_transform = spawn_marker.global_transform
player_body.linear_velocity = Vector3.ZERO
player_body.angular_velocity = Vector3.ZERO
else:
(_player as Node3D).global_transform = spawn_marker.global_transform
+59 -50
View File
@@ -5,7 +5,6 @@
[ext_resource type="Script" uid="uid://bpxggc8nr6tf6" path="res://scenes/player.gd" id="1_muv8p"]
[ext_resource type="PackedScene" uid="uid://c5of6aaxop1hl" path="res://scenes/block.tscn" id="2_tc7dm"]
[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="3_pause_menu"]
[ext_resource type="PackedScene" path="res://scenes/Characters/repo_bot.tscn" id="4_repo"]
[ext_resource type="PackedScene" path="res://scenes/Vehicles/car.tscn" id="5_car"]
[ext_resource type="PackedScene" uid="uid://bnqaqbgynoyys" path="res://assets/models/TestCharAnimated.glb" id="5_fi66n"]
[ext_resource type="Script" uid="uid://bk53njt7i3kmv" path="res://scenes/Interaction/dialog_trigger_area.gd" id="6_dialog"]
@@ -15,7 +14,6 @@
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="9_ground_mat"]
[ext_resource type="Texture2D" uid="uid://c4ggdp0kg5wjk" path="res://addons/simplegrasstextured/textures/grassbushcc008.png" id="10_loupo"]
[ext_resource type="Script" uid="uid://2juaclm8gc1n" path="res://addons/simplegrasstextured/grass.gd" id="11_1meta"]
[ext_resource type="Script" uid="uid://bv2ei5rg0dn3d" path="res://scenes/Levels/RadialCommandMenu.gd" id="15_18iqp"]
[ext_resource type="Texture2D" uid="uid://b2dmnrm3ubjon" path="res://assets/textures/stolenFire.png" id="16_i35yb"]
[ext_resource type="PackedScene" uid="uid://bnwpu7p8sbsfa" path="res://scenes/Interaction/RadialCommandMenu.tscn" id="16_px5jg"]
@@ -401,10 +399,6 @@ script = ExtResource("1_a4mo8")
[node name="human" parent="." unique_id=333471061 instance=ExtResource("1_eg4yq")]
[node name="RepoBot" parent="." unique_id=1519051606 instance=ExtResource("4_repo")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.9426608, 0, -4.4451966)
look_target_path = NodePath("../Player")
[node name="Thing" type="RigidBody3D" parent="." unique_id=32794772]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3.7986288)
physics_material_override = SubResource("PhysicsMaterial_2q6dc")
@@ -450,48 +444,6 @@ root_motion_track = NodePath("Armature/Skeleton3D:mixamorig_Hips")
tree_root = SubResource("AnimationNodeStateMachine_bwsrl")
anim_player = NodePath("../TestCharAnimated/AnimationPlayer")
[node name="Car" parent="." unique_id=1231424399 instance=ExtResource("5_car")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -3)
[node name="DialogZone" type="Area3D" parent="." unique_id=616412893]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, -2.5)
script = ExtResource("6_dialog")
prompt_text = "Press E to inspect area"
dialog_text = "Dialog trigger area"
[node name="CollisionShape3D" type="CollisionShape3D" parent="DialogZone" unique_id=1201310304]
shape = SubResource("SphereShape3D_dialog_zone")
[node name="Visual" type="MeshInstance3D" parent="DialogZone" unique_id=851990198]
mesh = SubResource("SphereMesh_dialog_zone")
[node name="AutoDialogZone" type="Area3D" parent="." unique_id=123053838]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -6.5)
script = ExtResource("6_dialog")
dialog_text = "Auto dialog trigger"
auto_popup = true
auto_popup_close_on_exit = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="AutoDialogZone" unique_id=54253856]
shape = SubResource("SphereShape3D_dialog_zone")
[node name="Visual" type="MeshInstance3D" parent="AutoDialogZone" unique_id=1933827323]
transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0)
mesh = SubResource("SphereMesh_dialog_zone")
[node name="QuestCheckpoint" type="Area3D" parent="." unique_id=1060088011]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, -10)
script = ExtResource("7_qtrigger")
event_name = &"reach_checkpoint"
target_group = &"vehicle"
quest_id_filter = "first_drive"
[node name="CollisionShape3D" type="CollisionShape3D" parent="QuestCheckpoint" unique_id=1399159753]
shape = SubResource("SphereShape3D_checkpoint")
[node name="Visual" type="MeshInstance3D" parent="QuestCheckpoint" unique_id=1488541765]
mesh = SubResource("SphereMesh_checkpoint")
[node name="Ground" type="StaticBody3D" parent="." unique_id=1718381675]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
@@ -548,7 +500,6 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("15_18iqp")
[node name="PhoneFrame" type="ColorRect" parent="PhoneUI/Control" unique_id=1204675817]
layout_mode = 1
@@ -589,8 +540,66 @@ layout_mode = 1
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1808155101]
environment = SubResource("Environment_a4mo8")
[node name="LevelExitTeleporter" parent="." unique_id=1508738453 instance=ExtResource("8_teleporter")]
[node name="CarTeleporter" parent="." unique_id=1508738453 instance=ExtResource("8_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 0)
target_spawn_name = &"EntrySpawn"
quest_event_name = &"entered_car_feature"
quest_id_filter = "first_drive"
[node name="Label3D" type="Label3D" parent="CarTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "CAR"
[node name="TriggerZonesTeleporter" parent="." instance=ExtResource("8_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 6)
target_scene_path = "res://scenes/Levels/trigger_zones_level.tscn"
target_spawn_name = &"EntrySpawn"
[node name="Label3D" type="Label3D" parent="TriggerZonesTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "TRIGGERS"
[node name="RepoBotTeleporter" parent="." instance=ExtResource("8_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 12)
target_scene_path = "res://scenes/Levels/repo_bot_level.tscn"
target_spawn_name = &"EntrySpawn"
[node name="Label3D" type="Label3D" parent="RepoBotTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "REPO BOT"
[node name="AshlingTeleporter" parent="." instance=ExtResource("8_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 18)
target_scene_path = "res://scenes/Levels/ashling_level.tscn"
target_spawn_name = &"EntrySpawn"
[node name="Label3D" type="Label3D" parent="AshlingTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "ASHLING"
[node name="CarReturnSpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, -3)
[node name="TriggerZonesReturnSpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 3)
[node name="RepoBotReturnSpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 9)
[node name="AshlingReturnSpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 15)
[node name="GPUParticles3D" type="GPUParticles3D" parent="." unique_id=2107882789]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.8036127, 1.8337743, -6.1764746)
File diff suppressed because it is too large Load Diff
+27
View File
@@ -165,6 +165,26 @@ layout_mode = 2
size_flags_vertical = 3
select_mode = 0
[node name="RecipesPanel" type="PanelContainer" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns/RecipesPanel"]
layout_mode = 2
theme_override_constants/separation = 8
[node name="RecipesLabel" type="Label" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns/RecipesPanel/VBoxContainer"]
layout_mode = 2
text = "Crafting"
horizontal_alignment = 1
[node name="RecipesList" type="ItemList" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns/RecipesPanel/VBoxContainer"]
custom_minimum_size = Vector2(0, 240)
layout_mode = 2
size_flags_vertical = 3
select_mode = 0
[node name="ControlsPanel" type="PanelContainer" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer"]
layout_mode = 2
@@ -220,6 +240,11 @@ layout_mode = 2
theme = ExtResource("4_button_theme")
text = "PICK UP"
[node name="CraftButton" type="Button" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow"]
layout_mode = 2
theme = ExtResource("4_button_theme")
text = "CRAFT"
[node name="RefreshButton" type="Button" parent="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow"]
layout_mode = 2
theme = ExtResource("4_button_theme")
@@ -377,9 +402,11 @@ text = ""
[connection signal="pressed" from="PauseMenu/CenterContainer/Panel/VBoxContainer/MainMenuButton" to="." method="_on_pause_main_menu_pressed"]
[connection signal="item_selected" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns/CharacterPanel/VBoxContainer/CharacterItems" to="." method="_on_character_items_selected"]
[connection signal="item_selected" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns/GroundPanel/VBoxContainer/GroundItems" to="." method="_on_ground_items_selected"]
[connection signal="item_selected" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/Columns/RecipesPanel/VBoxContainer/RecipesList" to="." method="_on_recipe_selected"]
[connection signal="pressed" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow/MoveButton" to="." method="_on_inventory_move_pressed"]
[connection signal="pressed" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow/DropButton" to="." method="_on_inventory_drop_pressed"]
[connection signal="pressed" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow/PickupButton" to="." method="_on_inventory_pickup_pressed"]
[connection signal="pressed" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow/CraftButton" to="." method="_on_inventory_craft_pressed"]
[connection signal="pressed" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow/RefreshButton" to="." method="_on_inventory_refresh_pressed"]
[connection signal="pressed" from="InventoryMenu/MarginContainer/Panel/VBoxContainer/ControlsPanel/VBoxContainer/ActionRow/CloseButton" to="." method="_on_inventory_close_pressed"]
[connection signal="item_selected" from="MailMenu/MarginContainer/Panel/VBoxContainer/Columns/InboxPanel/VBoxContainer/InboxItems" to="." method="_on_mail_inbox_selected"]
+77
View File
@@ -0,0 +1,77 @@
extends Node3D
@export var player_spawn_position := Vector3(0.0, 0.0, 0.0)
@export var day_length := 120.0
@export var start_light_angle := -90.0
@onready var _player: RigidBody3D = get_node_or_null("Player") as RigidBody3D
@onready var _sun: DirectionalLight3D = $DirectionalLight3D
@onready var _quest_text: RichTextLabel = get_node_or_null("PhoneUI/Control/PhoneFrame/QuestText") as RichTextLabel
var _time := 0.0
func _ready() -> void:
_move_player_to_spawn()
_setup_quest_ui()
func _process(delta: float) -> void:
_update_day_night(delta)
func _move_player_to_spawn() -> void:
if _player == null:
return
var spawn_marker := _consume_spawn_marker()
if spawn_marker != null:
_player.call("teleport_to_spawn", spawn_marker.global_transform)
else:
_player.global_position = player_spawn_position
_player.linear_velocity = Vector3.ZERO
_player.angular_velocity = Vector3.ZERO
func _consume_spawn_marker() -> Node3D:
if TeleportState == null:
return null
var spawn_name: StringName = TeleportState.consume_spawn_name()
if spawn_name == StringName():
return null
return find_child(String(spawn_name), true, false) as Node3D
func _update_day_night(delta: float) -> void:
if _sun == null or day_length <= 0.0:
return
_time = fmod(_time + delta, day_length)
var t: float = _time / day_length
var angle: float = lerp(start_light_angle, start_light_angle + 360.0, t)
_sun.rotation_degrees.x = angle
var energy_curve: float = -sin((t * TAU) + (start_light_angle * PI / 180.0))
_sun.light_energy = clamp((energy_curve * 1.0) + 0.2, 0.0, 1.2)
func _setup_quest_ui() -> void:
if QuestManager == null:
return
if not QuestManager.is_connected("quest_state_changed", Callable(self, "_refresh_quest_ui")):
QuestManager.quest_state_changed.connect(_refresh_quest_ui)
_refresh_quest_ui()
func _refresh_quest_ui() -> void:
if _quest_text == null or QuestManager == null:
return
var state: Dictionary = QuestManager.get_active_quest_state()
if not bool(state.get("active", false)):
_quest_text.text = "No active quest."
return
var title := String(state.get("title", "Quest"))
if bool(state.get("completed", false)):
_quest_text.text = "[b]%s[/b]\nComplete." % title
return
var step_index: int = int(state.get("current_step_index", 0))
var total_steps: int = int(state.get("total_steps", 0))
var step_text := String(state.get("current_step_text", ""))
_quest_text.text = "[b]%s[/b]\nStep %d/%d\n%s" % [title, step_index + 1, total_steps, step_text]
+1
View File
@@ -0,0 +1 @@
uid://cy2vwcmtqsr4o
+135
View File
@@ -0,0 +1,135 @@
[gd_scene load_steps=11 format=3]
[ext_resource type="Script" path="res://scenes/Levels/repo_bot_level.gd" id="1_level"]
[ext_resource type="Script" path="res://scenes/player.gd" id="2_player"]
[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="6_pause_menu"]
[ext_resource type="PackedScene" path="res://scenes/Characters/repo_bot.tscn" id="7_repo_bot"]
[ext_resource type="PackedScene" uid="uid://bnwpu7p8sbsfa" path="res://scenes/Interaction/RadialCommandMenu.tscn" id="8_radial_menu"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ground"]
size = Vector3(1080, 2, 1080)
[sub_resource type="BoxMesh" id="BoxMesh_ground"]
material = ExtResource("5_ground_mat")
size = Vector3(1080, 2, 1080)
[node name="RepoBotLevel" type="Node3D"]
script = ExtResource("1_level")
[node name="Ground" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
shape = SubResource("BoxShape3D_ground")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("BoxMesh_ground")
[node name="Player" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
script = ExtResource("2_player")
camera_path = NodePath("Camera3D")
phone_path = NodePath("../PhoneUI")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_player")
[node name="TestCharAnimated" parent="Player" instance=ExtResource("3_model")]
transform = Transform3D(-0.9998549, 0, 0.01703362, 0, 1, 0, -0.01703362, 0, -0.9998549, 0, 0, 0)
[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(0.9989785, -4.651856e-10, -0.045188628, 0.006969331, 0.9880354, 0.15407, 0.044647958, -0.15422754, 0.9870261, 0.22036135, 1.8988357, 0.64972365)
current = true
fov = 49.0
[node name="SpotLight3D" type="SpotLight3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.906308, -0.422618, 0, 0.422618, 0.906308, 0, 1.7, -0.35)
visible = false
spot_range = 30.0
spot_angle = 25.0
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 6, 0)
shadow_enabled = true
[node name="EntrySpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
[node name="RepoBot" parent="." instance=ExtResource("7_repo_bot")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4)
look_target_path = NodePath("../Player")
[node name="Label3D" type="Label3D" parent="RepoBot"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 2.0, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "REPO BOT"
[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5.5)
target_scene_path = "res://scenes/Levels/level.tscn"
target_spawn_name = &"RepoBotReturnSpawn"
[node name="Label3D" type="Label3D" parent="ReturnTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "PLAYGROUND"
[node name="PauseMenu" parent="." instance=ExtResource("6_pause_menu")]
[node name="PhoneUI" type="CanvasLayer" parent="."]
layer = 5
visible = false
[node name="Control" type="Control" parent="PhoneUI"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="PhoneFrame" type="ColorRect" parent="PhoneUI/Control"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -180.0
offset_top = -320.0
offset_right = 180.0
offset_bottom = 320.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.08, 0.08, 0.1, 1)
[node name="QuestTitle" type="Label" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 18.0
offset_right = 150.0
offset_bottom = 41.0
text = "Quest Log"
[node name="QuestText" type="RichTextLabel" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 52.0
offset_right = 344.0
offset_bottom = 613.0
bbcode_enabled = true
text = "No active quest."
scroll_active = false
[node name="RadialCommandMenu" parent="PhoneUI/Control" instance=ExtResource("8_radial_menu")]
layout_mode = 1
+41 -1
View File
@@ -6,12 +6,14 @@ extends Node3D
@onready var _player: RigidBody3D = get_node_or_null("Player") as RigidBody3D
@onready var _sun: DirectionalLight3D = $DirectionalLight3D
@onready var _quest_text: RichTextLabel = get_node_or_null("PhoneUI/Control/PhoneFrame/QuestText") as RichTextLabel
var _time := 0.0
func _ready() -> void:
_move_player_to_spawn()
_setup_quest_ui()
func _process(delta: float) -> void:
@@ -21,11 +23,24 @@ func _process(delta: float) -> void:
func _move_player_to_spawn() -> void:
if _player == null:
return
_player.global_position = player_spawn_position
var spawn_marker := _consume_spawn_marker()
if spawn_marker != null:
_player.call("teleport_to_spawn", spawn_marker.global_transform)
else:
_player.global_position = player_spawn_position
_player.linear_velocity = Vector3.ZERO
_player.angular_velocity = Vector3.ZERO
func _consume_spawn_marker() -> Node3D:
if TeleportState == null:
return null
var spawn_name: StringName = TeleportState.consume_spawn_name()
if spawn_name == StringName():
return null
return find_child(String(spawn_name), true, false) as Node3D
func _update_day_night(delta: float) -> void:
if _sun == null or day_length <= 0.0:
return
@@ -35,3 +50,28 @@ func _update_day_night(delta: float) -> void:
_sun.rotation_degrees.x = angle
var energy_curve: float = -sin((t * TAU) + (start_light_angle * PI / 180.0))
_sun.light_energy = clamp((energy_curve * 1.0) + 0.2, 0.0, 1.2)
func _setup_quest_ui() -> void:
if QuestManager == null:
return
if not QuestManager.is_connected("quest_state_changed", Callable(self, "_refresh_quest_ui")):
QuestManager.quest_state_changed.connect(_refresh_quest_ui)
_refresh_quest_ui()
func _refresh_quest_ui() -> void:
if _quest_text == null or QuestManager == null:
return
var state: Dictionary = QuestManager.get_active_quest_state()
if not bool(state.get("active", false)):
_quest_text.text = "No active quest."
return
var title := String(state.get("title", "Quest"))
if bool(state.get("completed", false)):
_quest_text.text = "[b]%s[/b]\nComplete." % title
return
var step_index: int = int(state.get("current_step_index", 0))
var total_steps: int = int(state.get("total_steps", 0))
var step_text := String(state.get("current_step_text", ""))
_quest_text.text = "[b]%s[/b]\nStep %d/%d\n%s" % [title, step_index + 1, total_steps, step_text]
+86 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://b7p7k1i4t0m2l"]
[gd_scene load_steps=15 format=3 uid="uid://b7p7k1i4t0m2l"]
[ext_resource type="Script" path="res://scenes/Levels/transportation_level.gd" id="1_6y4q1"]
[ext_resource type="Script" path="res://scenes/player.gd" id="2_player"]
@@ -6,6 +6,10 @@
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="6_pause_menu"]
[ext_resource type="PackedScene" path="res://scenes/Vehicles/car.tscn" id="7_car"]
[ext_resource type="Script" uid="uid://cshtdpjp4xy2f" path="res://scenes/Quests/quest_trigger_area.gd" id="8_qtrigger"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_prop_red.tres" id="9_checkpoint_mat"]
[ext_resource type="PackedScene" uid="uid://bnwpu7p8sbsfa" path="res://scenes/Interaction/RadialCommandMenu.tscn" id="10_radial_menu"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
@@ -16,6 +20,13 @@ size = Vector3(1080, 2, 1080)
material = ExtResource("5_ground_mat")
size = Vector3(1080, 2, 1080)
[sub_resource type="SphereShape3D" id="SphereShape3D_checkpoint"]
[sub_resource type="SphereMesh" id="SphereMesh_checkpoint"]
material = ExtResource("9_checkpoint_mat")
radius = 1.2
height = 2.4
[node name="TransportationLevel" type="Node3D"]
script = ExtResource("1_6y4q1")
@@ -33,6 +44,7 @@ mesh = SubResource("BoxMesh_ground")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
script = ExtResource("2_player")
camera_path = NodePath("Camera3D")
phone_path = NodePath("../PhoneUI")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
@@ -56,8 +68,81 @@ spot_angle = 25.0
transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 6, 0)
shadow_enabled = true
[node name="EntrySpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
[node name="Car" parent="." instance=ExtResource("7_car")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -3)
[node name="QuestCheckpoint" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, -10)
script = ExtResource("8_qtrigger")
event_name = &"reach_checkpoint"
target_group = &"vehicle"
quest_id_filter = "first_drive"
[node name="CollisionShape3D" type="CollisionShape3D" parent="QuestCheckpoint"]
shape = SubResource("SphereShape3D_checkpoint")
[node name="Visual" type="MeshInstance3D" parent="QuestCheckpoint"]
mesh = SubResource("SphereMesh_checkpoint")
[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5, 0, 0)
target_scene_path = "res://scenes/Levels/level.tscn"
target_spawn_name = &"CarReturnSpawn"
[node name="Label3D" type="Label3D" parent="ReturnTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
pixel_size = 0.012
text = "PLAYGROUND"
[node name="PauseMenu" parent="." instance=ExtResource("6_pause_menu")]
[node name="PhoneUI" type="CanvasLayer" parent="."]
layer = 5
visible = false
[node name="Control" type="Control" parent="PhoneUI"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="PhoneFrame" type="ColorRect" parent="PhoneUI/Control"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -180.0
offset_top = -320.0
offset_right = 180.0
offset_bottom = 320.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.08, 0.08, 0.1, 1)
[node name="QuestTitle" type="Label" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 18.0
offset_right = 150.0
offset_bottom = 41.0
text = "Quest Log"
[node name="QuestText" type="RichTextLabel" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 52.0
offset_right = 344.0
offset_bottom = 613.0
bbcode_enabled = true
text = "No active quest."
scroll_active = false
[node name="RadialCommandMenu" parent="PhoneUI/Control" instance=ExtResource("10_radial_menu")]
layout_mode = 1
+121
View File
@@ -0,0 +1,121 @@
extends Node3D
@export var player_spawn_position := Vector3(0.0, 0.0, 0.0)
@export var day_length := 120.0
@export var start_light_angle := -90.0
@onready var _player: RigidBody3D = get_node_or_null("Player") as RigidBody3D
@onready var _sun: DirectionalLight3D = $DirectionalLight3D
@onready var _quest_text: RichTextLabel = get_node_or_null("PhoneUI/Control/PhoneFrame/QuestText") as RichTextLabel
const FIRST_QUEST_ID := "first_drive"
const QUEST_PROMPT_META_PREFIX := "quest_intro_prompt_shown_"
const FIRST_QUEST := {
"id": FIRST_QUEST_ID,
"title": "RepoBot's First Task",
"description": "Get familiar with movement and vehicles.",
"steps": [
{
"id": "enter_car_feature",
"text": "Walk through the car teleporter.",
"complete_event": "entered_car_feature",
},
{
"id": "reach_checkpoint",
"text": "Drive the car into the checkpoint marker.",
"complete_event": "reach_checkpoint",
},
],
}
var _time := 0.0
func _ready() -> void:
_move_player_to_spawn()
_setup_quests()
_show_quest_intro_dialog()
func _process(delta: float) -> void:
_update_day_night(delta)
func _move_player_to_spawn() -> void:
if _player == null:
return
var spawn_marker := _consume_spawn_marker()
if spawn_marker != null:
_player.call("teleport_to_spawn", spawn_marker.global_transform)
else:
_player.global_position = player_spawn_position
_player.linear_velocity = Vector3.ZERO
_player.angular_velocity = Vector3.ZERO
func _consume_spawn_marker() -> Node3D:
if TeleportState == null:
return null
var spawn_name: StringName = TeleportState.consume_spawn_name()
if spawn_name == StringName():
return null
return find_child(String(spawn_name), true, false) as Node3D
func _update_day_night(delta: float) -> void:
if _sun == null or day_length <= 0.0:
return
_time = fmod(_time + delta, day_length)
var t: float = _time / day_length
var angle: float = lerp(start_light_angle, start_light_angle + 360.0, t)
_sun.rotation_degrees.x = angle
var energy_curve: float = -sin((t * TAU) + (start_light_angle * PI / 180.0))
_sun.light_energy = clamp((energy_curve * 1.0) + 0.2, 0.0, 1.2)
func _setup_quests() -> void:
if QuestManager == null:
return
if not QuestManager.has_quest(FIRST_QUEST_ID):
QuestManager.register_quest(FIRST_QUEST)
if not QuestManager.is_active_quest(FIRST_QUEST_ID) and not QuestManager.is_quest_completed(FIRST_QUEST_ID):
QuestManager.start_quest(FIRST_QUEST_ID)
if not QuestManager.is_connected("quest_state_changed", Callable(self, "_refresh_quest_ui")):
QuestManager.quest_state_changed.connect(_refresh_quest_ui)
_refresh_quest_ui()
func _refresh_quest_ui() -> void:
if _quest_text == null or QuestManager == null:
return
var state: Dictionary = QuestManager.get_active_quest_state()
if not bool(state.get("active", false)):
_quest_text.text = "No active quest."
return
var title := String(state.get("title", "Quest"))
if bool(state.get("completed", false)):
_quest_text.text = "[b]%s[/b]\nComplete." % title
return
var step_index: int = int(state.get("current_step_index", 0))
var total_steps: int = int(state.get("total_steps", 0))
var step_text := String(state.get("current_step_text", ""))
_quest_text.text = "[b]%s[/b]\nStep %d/%d\n%s" % [title, step_index + 1, total_steps, step_text]
func _show_quest_intro_dialog() -> void:
if QuestManager == null:
return
var state: Dictionary = QuestManager.get_active_quest_state()
if not bool(state.get("active", false)) or bool(state.get("completed", false)):
return
var quest_id := String(state.get("quest_id", "")).strip_edges()
var step_id := String(state.get("current_step_id", "")).strip_edges()
var step_text := String(state.get("current_step_text", ""))
if quest_id.is_empty() or step_id.is_empty() or step_text.is_empty():
return
var prompt_key := "%s%s_%s" % [QUEST_PROMPT_META_PREFIX, quest_id, step_id]
if QuestManager.has_meta(prompt_key) and bool(QuestManager.get_meta(prompt_key)):
return
if DialogSystem and DialogSystem.has_method("show_text"):
DialogSystem.show_text("RepoBot: New task assigned.\n\n%s" % step_text)
QuestManager.set_meta(prompt_key, true)
@@ -0,0 +1 @@
uid://br28dq2hwo7sc
+177
View File
@@ -0,0 +1,177 @@
[gd_scene load_steps=14 format=3]
[ext_resource type="Script" path="res://scenes/Levels/trigger_zones_level.gd" id="1_level"]
[ext_resource type="Script" path="res://scenes/player.gd" id="2_player"]
[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="6_pause_menu"]
[ext_resource type="Script" uid="uid://bk53njt7i3kmv" path="res://scenes/Interaction/dialog_trigger_area.gd" id="7_dialog"]
[ext_resource type="PackedScene" uid="uid://bnwpu7p8sbsfa" path="res://scenes/Interaction/RadialCommandMenu.tscn" id="8_radial_menu"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ground"]
size = Vector3(1080, 2, 1080)
[sub_resource type="BoxMesh" id="BoxMesh_ground"]
material = ExtResource("5_ground_mat")
size = Vector3(1080, 2, 1080)
[sub_resource type="SphereShape3D" id="SphereShape3D_dialog_zone"]
radius = 2.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dialog_zone"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.2, 0.8, 0.35, 0.18)
[sub_resource type="SphereMesh" id="SphereMesh_dialog_zone"]
material = SubResource("StandardMaterial3D_dialog_zone")
radius = 2.5
height = 5.0
[node name="TriggerZonesLevel" type="Node3D"]
script = ExtResource("1_level")
[node name="Ground" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
shape = SubResource("BoxShape3D_ground")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("BoxMesh_ground")
[node name="Player" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
script = ExtResource("2_player")
camera_path = NodePath("Camera3D")
phone_path = NodePath("../PhoneUI")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_player")
[node name="TestCharAnimated" parent="Player" instance=ExtResource("3_model")]
transform = Transform3D(-0.9998549, 0, 0.01703362, 0, 1, 0, -0.01703362, 0, -0.9998549, 0, 0, 0)
[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(0.9989785, -4.651856e-10, -0.045188628, 0.006969331, 0.9880354, 0.15407, 0.044647958, -0.15422754, 0.9870261, 0.22036135, 1.8988357, 0.64972365)
current = true
fov = 49.0
[node name="SpotLight3D" type="SpotLight3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.906308, -0.422618, 0, 0.422618, 0.906308, 0, 1.7, -0.35)
visible = false
spot_range = 30.0
spot_angle = 25.0
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 6, 0)
shadow_enabled = true
[node name="EntrySpawn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
[node name="ManualDialogZone" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -3)
script = ExtResource("7_dialog")
prompt_text = "Press E to inspect area"
dialog_text = "Manual dialog trigger zone"
[node name="CollisionShape3D" type="CollisionShape3D" parent="ManualDialogZone"]
shape = SubResource("SphereShape3D_dialog_zone")
[node name="Visual" type="MeshInstance3D" parent="ManualDialogZone"]
mesh = SubResource("SphereMesh_dialog_zone")
[node name="Label3D" type="Label3D" parent="ManualDialogZone"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 3.0, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "PRESS E"
[node name="AutoDialogZone" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -3)
script = ExtResource("7_dialog")
dialog_text = "Auto dialog trigger zone"
auto_popup = true
auto_popup_close_on_exit = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="AutoDialogZone"]
shape = SubResource("SphereShape3D_dialog_zone")
[node name="Visual" type="MeshInstance3D" parent="AutoDialogZone"]
mesh = SubResource("SphereMesh_dialog_zone")
[node name="Label3D" type="Label3D" parent="AutoDialogZone"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 3.0, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "AUTO"
[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5.5)
target_scene_path = "res://scenes/Levels/level.tscn"
target_spawn_name = &"TriggerZonesReturnSpawn"
[node name="Label3D" type="Label3D" parent="ReturnTeleporter"]
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 5.4, 0)
billboard = 1
no_depth_test = true
pixel_size = 0.012
text = "PLAYGROUND"
[node name="PauseMenu" parent="." instance=ExtResource("6_pause_menu")]
[node name="PhoneUI" type="CanvasLayer" parent="."]
layer = 5
visible = false
[node name="Control" type="Control" parent="PhoneUI"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="PhoneFrame" type="ColorRect" parent="PhoneUI/Control"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -180.0
offset_top = -320.0
offset_right = 180.0
offset_bottom = 320.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.08, 0.08, 0.1, 1)
[node name="QuestTitle" type="Label" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 18.0
offset_right = 150.0
offset_bottom = 41.0
text = "Quest Log"
[node name="QuestText" type="RichTextLabel" parent="PhoneUI/Control/PhoneFrame"]
layout_mode = 0
offset_left = 18.0
offset_top = 52.0
offset_right = 344.0
offset_bottom = 613.0
bbcode_enabled = true
text = "No active quest."
scroll_active = false
[node name="RadialCommandMenu" parent="PhoneUI/Control" instance=ExtResource("8_radial_menu")]
layout_mode = 1