Changing teleporters to be physical arches

This commit is contained in:
2026-03-13 10:02:03 -05:00
parent 393521ae8c
commit e5dd8a7d04
3 changed files with 11 additions and 10 deletions
+2 -2
View File
@@ -10,7 +10,7 @@
[ext_resource type="PackedScene" uid="uid://bnqaqbgynoyys" path="res://assets/models/TestCharAnimated.glb" id="5_fi66n"]
[ext_resource type="Script" uid="uid://bk53njt7i3kmv" path="res://scenes/Interaction/dialog_trigger_area.gd" id="6_dialog"]
[ext_resource type="Script" uid="uid://cshtdpjp4xy2f" path="res://scenes/Quests/quest_trigger_area.gd" id="7_qtrigger"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/scene_teleporter.tscn" id="8_teleporter"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="8_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="9_ground_mat"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_2q6dc"]
@@ -613,7 +613,7 @@ scroll_active = false
environment = SubResource("Environment_a4mo8")
[node name="LevelExitTeleporter" parent="." instance=ExtResource("8_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0.5, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5, 0, 0)
target_scene_path = "res://scenes/Levels/transportation_level.tscn"
[connection signal="pressed" from="Menu/Control/VBoxContainer/ContinueButton" to="Menu" method="_on_continue_button_pressed"]
+2 -2
View File
@@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://scenes/Levels/transportation_level.gd" id="1_6y4q1"]
[ext_resource type="Script" path="res://scenes/player.gd" id="2_player"]
[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/scene_teleporter.tscn" id="4_teleporter"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
@@ -56,5 +56,5 @@ transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152,
shadow_enabled = true
[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5, 0.5, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5, 0, 0)
target_scene_path = "res://scenes/Levels/level.tscn"