Merge branch 'car'
This commit is contained in:
@@ -7,6 +7,7 @@
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[ext_resource type="Script" uid="uid://b7fopt7sx74g8" path="res://scenes/Levels/menu.gd" id="3_tc7dm"]
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[ext_resource type="PackedScene" path="res://scenes/Characters/repo_bot.tscn" id="4_repo"]
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[ext_resource type="PackedScene" uid="uid://bnqaqbgynoyys" path="res://assets/models/TestCharAnimated.glb" id="5_fi66n"]
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[ext_resource type="PackedScene" path="res://scenes/Vehicles/car.tscn" id="5_car"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_2q6dc"]
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bounce = 0.5
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@@ -43,6 +44,7 @@ script = ExtResource("1_a4mo8")
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[node name="RepoBot" parent="." instance=ExtResource("4_repo")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.9426608, 0, -4.4451966)
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look_target_path = NodePath("../Player")
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[node name="Thing" type="RigidBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3.7986288)
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@@ -186,7 +188,6 @@ bones/62/rotation = Quaternion(0.56540585, 0.011310213, -0.008501466, 0.8246915)
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bones/63/position = Vector3(7.93632e-09, 0.1572156, -2.6982683e-10)
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bones/63/rotation = Quaternion(0.28907102, 0.031904068, 0.014082117, 0.9566723)
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bones/64/position = Vector3(7.567915e-10, 0.099999994, -3.2595668e-09)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
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shape = SubResource("SphereShape3D_mx8sn")
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@@ -197,6 +198,8 @@ fov = 49.0
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[node name="SpotLight3D" type="SpotLight3D" parent="Player"]
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[node name="Car" parent="." instance=ExtResource("5_car")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -3)
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[node name="Ground" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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@@ -204,6 +207,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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shape = SubResource("BoxShape3D_2q6dc")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00053596497, 0.0075991154, -0.0019865036)
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mesh = SubResource("BoxMesh_w7c3h")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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@@ -14,13 +14,15 @@ func _input(event):
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else:
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pause_game()
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func pause_game():
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get_tree().paused = true
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visible = true
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func pause_game():
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get_tree().paused = true
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visible = true
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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func resume_game():
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get_tree().paused = false
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visible = false
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func resume_game():
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get_tree().paused = false
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visible = false
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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func _on_quit_button_pressed():
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get_tree().quit()
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@@ -28,9 +30,10 @@ func _on_quit_button_pressed():
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func _on_continue_button_pressed():
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resume_game()
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func _on_main_menu_button_pressed():
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resume_game()
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get_tree().change_scene_to_file(START_SCREEN_SCENE)
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func _on_main_menu_button_pressed():
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resume_game()
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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get_tree().change_scene_to_file(START_SCREEN_SCENE)
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func _register_focus_sounds() -> void:
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if pause_menu == null:
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