Adding player sensing
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This commit is contained in:
2026-03-23 18:39:08 -05:00
parent c596b760cf
commit bca8e3374a
6 changed files with 247 additions and 13 deletions
@@ -13,6 +13,7 @@ namespace CharacterApi.Controllers;
[Route("api/[controller]")]
public class CharactersController : ControllerBase
{
private static readonly TimeSpan PresenceTimeout = TimeSpan.FromSeconds(45);
private readonly CharacterStore _characters;
private readonly IHttpClientFactory _httpClientFactory;
private readonly IConfiguration _configuration;
@@ -43,6 +44,7 @@ public class CharactersController : ControllerBase
Name = req.Name.Trim(),
Coord = new Coord { X = 0, Y = 0 },
VisionRadius = 3,
LastSeenUtc = DateTime.UtcNow,
CreatedUtc = DateTime.UtcNow
};
@@ -89,6 +91,8 @@ public class CharactersController : ControllerBase
return Forbid();
}
await _characters.TouchAsync(id);
_logger.LogInformation(
"Visible locations requested for character {CharacterId} at ({X},{Y}) radius {VisionRadius} by user {UserId}",
character.Id,
@@ -164,6 +168,53 @@ public class CharactersController : ControllerBase
}
}
[HttpGet("{id}/visible-characters")]
[Authorize(Roles = "USER,SUPER")]
public async Task<IActionResult> VisibleCharacters(string id)
{
var userId = User.FindFirstValue(ClaimTypes.NameIdentifier);
if (string.IsNullOrWhiteSpace(userId))
return Unauthorized();
var allowAnyOwner = User.IsInRole("SUPER");
var character = await _characters.GetByIdAsync(id);
if (character is null)
return NotFound();
if (!allowAnyOwner && character.OwnerUserId != userId)
return Forbid();
await _characters.TouchAsync(id);
var onlineSinceUtc = DateTime.UtcNow.Subtract(PresenceTimeout);
var visibleCharacters = await _characters.GetVisibleOthersAsync(
id,
character.Coord.X,
character.Coord.Y,
character.VisionRadius > 0 ? character.VisionRadius : 3,
onlineSinceUtc);
return Ok(visibleCharacters);
}
[HttpPost("{id}/heartbeat")]
[Authorize(Roles = "USER,SUPER")]
public async Task<IActionResult> Heartbeat(string id)
{
var userId = User.FindFirstValue(ClaimTypes.NameIdentifier);
if (string.IsNullOrWhiteSpace(userId))
return Unauthorized();
var allowAnyOwner = User.IsInRole("SUPER");
var character = await _characters.GetByIdAsync(id);
if (character is null)
return NotFound();
if (!allowAnyOwner && character.OwnerUserId != userId)
return Forbid();
await _characters.TouchAsync(id);
return Ok(new { lastSeenUtc = DateTime.UtcNow });
}
[HttpPut("{id}/coord")]
[Authorize(Roles = "USER,SUPER")]
public async Task<IActionResult> UpdateCoord(string id, [FromBody] UpdateCharacterCoordRequest req)
@@ -17,5 +17,7 @@ public class Character
public int VisionRadius { get; set; } = 3;
public DateTime LastSeenUtc { get; set; } = DateTime.UtcNow;
public DateTime CreatedUtc { get; set; } = DateTime.UtcNow;
}
@@ -0,0 +1,12 @@
namespace CharacterApi.Models;
public class VisibleCharacter
{
public string Id { get; set; } = string.Empty;
public string Name { get; set; } = string.Empty;
public Coord Coord { get; set; } = new();
public DateTime LastSeenUtc { get; set; }
}
@@ -17,6 +17,8 @@ public class CharacterStore
var ownerIndex = Builders<Character>.IndexKeys.Ascending(c => c.OwnerUserId);
_col.Indexes.CreateOne(new CreateIndexModel<Character>(ownerIndex));
var coordIndex = Builders<Character>.IndexKeys.Ascending("Coord.X").Ascending("Coord.Y");
_col.Indexes.CreateOne(new CreateIndexModel<Character>(coordIndex));
}
public Task CreateAsync(Character character) => _col.InsertOneAsync(character);
@@ -30,11 +32,38 @@ public class CharacterStore
public async Task<bool> UpdateCoordAsync(string id, Coord coord)
{
var filter = Builders<Character>.Filter.Eq(c => c.Id, id);
var update = Builders<Character>.Update.Set(c => c.Coord, coord);
var update = Builders<Character>.Update
.Set(c => c.Coord, coord)
.Set(c => c.LastSeenUtc, DateTime.UtcNow);
var result = await _col.UpdateOneAsync(filter, update);
return result.ModifiedCount > 0 || result.MatchedCount > 0;
}
public async Task<bool> TouchAsync(string id)
{
var filter = Builders<Character>.Filter.Eq(c => c.Id, id);
var update = Builders<Character>.Update.Set(c => c.LastSeenUtc, DateTime.UtcNow);
var result = await _col.UpdateOneAsync(filter, update);
return result.ModifiedCount > 0 || result.MatchedCount > 0;
}
public Task<List<VisibleCharacter>> GetVisibleOthersAsync(string characterId, int x, int y, int radius, DateTime onlineSinceUtc) =>
_col.Find(c =>
c.Id != characterId &&
c.Coord.X >= x - radius &&
c.Coord.X <= x + radius &&
c.Coord.Y >= y - radius &&
c.Coord.Y <= y + radius &&
c.LastSeenUtc >= onlineSinceUtc)
.Project(c => new VisibleCharacter
{
Id = c.Id ?? string.Empty,
Name = c.Name,
Coord = c.Coord,
LastSeenUtc = c.LastSeenUtc
})
.ToListAsync();
public async Task<bool> DeleteForOwnerAsync(string id, string ownerUserId, bool allowAnyOwner)
{
var filter = Builders<Character>.Filter.Eq(c => c.Id, id);