Hooking up animations, and tweaking car behavior

This commit is contained in:
2026-01-27 20:53:53 -06:00
parent d8138fbe69
commit b2eb85fdf1
3 changed files with 55 additions and 16 deletions
+1
View File
@@ -189,6 +189,7 @@ bones/63/position = Vector3(7.93632e-09, 0.1572156, -2.6982683e-10)
bones/63/rotation = Quaternion(0.28907102, 0.031904068, 0.014082117, 0.9566723)
bones/64/position = Vector3(7.567915e-10, 0.099999994, -3.2595668e-09)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_mx8sn")
[node name="Camera3D" type="Camera3D" parent="Player"]