enhancing car behavior

This commit is contained in:
2026-01-21 18:16:04 -06:00
parent 582b2c43cb
commit aef117bcf9
6 changed files with 232 additions and 176 deletions
+13 -2
View File
@@ -26,6 +26,9 @@ var _camera_pitch := 0.0
var _in_vehicle := false
var _vehicle_collision_layer := 0
var _vehicle_collision_mask := 0
var _vehicle_original_parent: Node = null
var _light_was_on := false
@onready var _flashlight: SpotLight3D = $SpotLight3D
@export var camera_follow_speed := 10.0
@@ -155,8 +158,8 @@ func _input(event):
elif event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
zoom_camera(ZOOM_FACTOR) # Zoom out
if event.is_action_pressed("player_light"):
$SpotLight3D.visible = !$SpotLight3D.visible
if event.is_action_pressed("player_light"):
_flashlight.visible = !_flashlight.visible
func zoom_camera(factor):
var new_fov = cam.fov * factor
@@ -168,7 +171,11 @@ func enter_vehicle(_vehicle: Node, seat: Node3D, vehicle_camera: Camera3D) -> vo
sleeping = true
collision_layer = 0
collision_mask = 0
_vehicle_original_parent = get_parent()
_light_was_on = _flashlight.visible
_flashlight.visible = false
if seat:
reparent(seat, true)
global_transform = seat.global_transform
if cam:
cam.current = false
@@ -181,6 +188,10 @@ func exit_vehicle(exit_point: Node3D, vehicle_camera: Camera3D) -> void:
sleeping = false
collision_layer = _vehicle_collision_layer
collision_mask = _vehicle_collision_mask
if _vehicle_original_parent:
reparent(_vehicle_original_parent, true)
_vehicle_original_parent = null
_flashlight.visible = _light_was_on
if exit_point:
global_transform = exit_point.global_transform
if vehicle_camera: