Fixed the sky I broke.
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This commit is contained in:
null 2026-03-02 12:57:54 -06:00
parent d39d719c7d
commit a77dc47756

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@ -1,4 +1,4 @@
[gd_scene load_steps=65 format=3 uid="uid://dchj6g2i8ebph"]
[gd_scene load_steps=67 format=3 uid="uid://dchj6g2i8ebph"]
[ext_resource type="Script" uid="uid://brgmxhhhtakja" path="res://scenes/Levels/level.gd" id="1_a4mo8"]
[ext_resource type="PackedScene" uid="uid://bb6hj6l23043x" path="res://assets/models/human.blend" id="1_eg4yq"]
@ -9,7 +9,7 @@
[ext_resource type="PackedScene" path="res://scenes/Vehicles/car.tscn" id="5_car"]
[ext_resource type="PackedScene" uid="uid://bnqaqbgynoyys" path="res://assets/models/TestCharAnimated.glb" id="5_fi66n"]
[ext_resource type="Script" uid="uid://bk53njt7i3kmv" path="res://scenes/Interaction/dialog_trigger_area.gd" id="6_dialog"]
[ext_resource type="Script" path="res://scenes/Quests/quest_trigger_area.gd" id="7_qtrigger"]
[ext_resource type="Script" uid="uid://cshtdpjp4xy2f" path="res://scenes/Quests/quest_trigger_area.gd" id="7_qtrigger"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_2q6dc"]
bounce = 0.5
@ -221,7 +221,15 @@ size = Vector3(1080, 2, 1080)
[sub_resource type="BoxMesh" id="BoxMesh_w7c3h"]
size = Vector3(1080, 2, 1080)
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fi66n"]
[sub_resource type="Sky" id="Sky_a4mo8"]
sky_material = SubResource("ProceduralSkyMaterial_fi66n")
[sub_resource type="Environment" id="Environment_a4mo8"]
background_mode = 2
sky = SubResource("Sky_a4mo8")
ambient_light_source = 3
[node name="Node3D" type="Node3D"]
script = ExtResource("1_a4mo8")
@ -420,8 +428,8 @@ offset_top = 52.0
offset_right = 344.0
offset_bottom = 613.0
bbcode_enabled = true
scroll_active = false
text = "No active quest."
scroll_active = false
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_a4mo8")