Merge branch 'main' of https://git.ranaze.com/null/promiscuity into main
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This commit is contained in:
Zeeshaun 2026-03-19 16:44:12 -05:00
commit 82e4ae8a81
8 changed files with 942 additions and 740 deletions

View File

@ -24,6 +24,7 @@ var _tracked_node: Node3D
var _tile_nodes: Dictionary = {} var _tile_nodes: Dictionary = {}
var _camera_start_offset := Vector3(0.0, 6.0, 10.0) var _camera_start_offset := Vector3(0.0, 6.0, 10.0)
var _border_material: StandardMaterial3D var _border_material: StandardMaterial3D
var _biome_materials: Dictionary = {}
var _known_locations: Dictionary = {} var _known_locations: Dictionary = {}
var _locations_loaded := false var _locations_loaded := false
var _character_id := "" var _character_id := ""
@ -143,6 +144,10 @@ func _spawn_tile(coord: Vector2i, location_data: Dictionary) -> void:
var tile := _block.duplicate() as MeshInstance3D var tile := _block.duplicate() as MeshInstance3D
tile.name = "TileMesh" tile.name = "TileMesh"
tile.visible = true tile.visible = true
var biome_key := String(location_data.get("biomeKey", "plains")).strip_edges()
var biome_material := _get_biome_material(tile, biome_key)
if biome_material:
tile.material_override = biome_material
tile_body.add_child(tile) tile_body.add_child(tile)
tile.add_child(_create_tile_border()) tile.add_child(_create_tile_border())
@ -285,6 +290,7 @@ func _ensure_selected_location_exists(coord: Vector2i) -> void:
_known_locations[coord] = { _known_locations[coord] = {
"id": "", "id": "",
"name": _selected_location_name(coord), "name": _selected_location_name(coord),
"biomeKey": "plains",
"locationObject": {} "locationObject": {}
} }
@ -357,14 +363,11 @@ func _load_existing_locations() -> void:
var location_name := String(location.get("name", "")).strip_edges() var location_name := String(location.get("name", "")).strip_edges()
if location_name.is_empty(): if location_name.is_empty():
location_name = "Location %d,%d" % [coord.x, coord.y] location_name = "Location %d,%d" % [coord.x, coord.y]
var location_object := {}
var object_variant: Variant = location.get("locationObject", {})
if typeof(object_variant) == TYPE_DICTIONARY:
location_object = (object_variant as Dictionary).duplicate(true)
_known_locations[coord] = { _known_locations[coord] = {
"id": String(location.get("id", "")).strip_edges(), "id": String(location.get("id", "")).strip_edges(),
"name": location_name, "name": location_name,
"locationObject": location_object "biomeKey": String(location.get("biomeKey", "plains")).strip_edges(),
"locationObject": _parse_location_object(location.get("locationObject", {}))
} }
loaded_count += 1 loaded_count += 1
@ -528,3 +531,63 @@ func _sync_character_coord_async(coord: Vector2i) -> void:
if _queued_coord_sync != null and _queued_coord_sync is Vector2i and _queued_coord_sync != _persisted_coord: if _queued_coord_sync != null and _queued_coord_sync is Vector2i and _queued_coord_sync != _persisted_coord:
var queued_coord: Vector2i = _queued_coord_sync var queued_coord: Vector2i = _queued_coord_sync
_sync_character_coord(queued_coord) _sync_character_coord(queued_coord)
func _get_location_data(coord: Vector2i) -> Dictionary:
var value: Variant = _known_locations.get(coord, {})
if typeof(value) == TYPE_DICTIONARY:
return value as Dictionary
return {}
func _parse_location_object(value: Variant) -> Dictionary:
if typeof(value) != TYPE_DICTIONARY:
return {}
var object_data := value as Dictionary
var state_value: Variant = object_data.get("state", {})
var state: Dictionary = {}
if typeof(state_value) == TYPE_DICTIONARY:
var raw_state := state_value as Dictionary
state = {
"itemKey": String(raw_state.get("itemKey", "")).strip_edges(),
"remainingQuantity": int(raw_state.get("remainingQuantity", 0)),
"gatherQuantity": int(raw_state.get("gatherQuantity", 1))
}
return {
"id": String(object_data.get("id", "")).strip_edges(),
"objectType": String(object_data.get("objectType", "")).strip_edges(),
"objectKey": String(object_data.get("objectKey", "")).strip_edges(),
"name": String(object_data.get("name", "")).strip_edges(),
"state": state
}
func _get_biome_material(tile: MeshInstance3D, biome_key: String) -> Material:
var normalized_biome := biome_key if not biome_key.is_empty() else "plains"
if _biome_materials.has(normalized_biome):
return _biome_materials[normalized_biome]
var source_material := tile.get_active_material(0)
if source_material is StandardMaterial3D:
var material := (source_material as StandardMaterial3D).duplicate() as StandardMaterial3D
material.albedo_color = _get_biome_color(normalized_biome)
_biome_materials[normalized_biome] = material
return material
return source_material
func _get_biome_color(biome_key: String) -> Color:
match biome_key:
"forest":
return Color(0.36, 0.62, 0.34, 1.0)
"wetlands":
return Color(0.28, 0.52, 0.44, 1.0)
"rocky":
return Color(0.52, 0.50, 0.44, 1.0)
"desert":
return Color(0.76, 0.67, 0.38, 1.0)
_:
return Color(0.56, 0.72, 0.38, 1.0)

View File

@ -46,7 +46,15 @@ Outbound JSON documents
"coord": { "coord": {
"x": "number", "x": "number",
"y": "number" "y": "number"
},
"biomeKey": "plains",
"resources": [
{
"itemKey": "wood",
"remainingQuantity": 100,
"gatherQuantity": 3
} }
]
} }
] ]
``` ```

View File

@ -17,7 +17,7 @@ public class VisibleLocation
public LocationCoord Coord { get; set; } = new(); public LocationCoord Coord { get; set; } = new();
[BsonElement("biomeKey")] [BsonElement("biomeKey")]
public string BiomeKey { get; set; } = string.Empty; public string BiomeKey { get; set; } = "plains";
[BsonElement("locationObject")] [BsonElement("locationObject")]
public VisibleLocationObject? LocationObject { get; set; } public VisibleLocationObject? LocationObject { get; set; }

View File

@ -0,0 +1,16 @@
using MongoDB.Bson.Serialization.Attributes;
namespace CharacterApi.Models;
[BsonIgnoreExtraElements]
public class VisibleLocationResource
{
[BsonElement("itemKey")]
public string ItemKey { get; set; } = string.Empty;
[BsonElement("remainingQuantity")]
public int RemainingQuantity { get; set; }
[BsonElement("gatherQuantity")]
public int GatherQuantity { get; set; } = 1;
}

View File

@ -9,8 +9,49 @@ public class CharacterStore
private readonly IMongoCollection<Character> _col; private readonly IMongoCollection<Character> _col;
private readonly IMongoCollection<BsonDocument> _locations; private readonly IMongoCollection<BsonDocument> _locations;
private const string CoordIndexName = "coord_x_1_coord_y_1"; private const string CoordIndexName = "coord_x_1_coord_y_1";
private const int WorldSeed = 1729;
private static readonly string[] BiomeOrder = ["plains", "forest", "wetlands", "rocky", "desert"];
private static readonly Dictionary<string, BiomeDefinition> Biomes = new()
{
["plains"] = new("plains", 3.0, new()
{
["forest"] = 1.7,
["wetlands"] = 0.9,
["rocky"] = 0.8,
["desert"] = 0.4
}),
["forest"] = new("forest", 3.4, new()
{
["plains"] = 1.6,
["wetlands"] = 1.3,
["rocky"] = 0.5,
["desert"] = 0.1
}),
["wetlands"] = new("wetlands", 3.1, new()
{
["forest"] = 1.5,
["plains"] = 1.1,
["rocky"] = 0.2,
["desert"] = 0.05
}),
["rocky"] = new("rocky", 3.0, new()
{
["plains"] = 1.2,
["forest"] = 0.6,
["desert"] = 1.1,
["wetlands"] = 0.1
}),
["desert"] = new("desert", 3.2, new()
{
["rocky"] = 1.4,
["plains"] = 0.8,
["forest"] = 0.1,
["wetlands"] = 0.05
})
};
public sealed record VisibleLocationResult(List<VisibleLocation> Locations, int GeneratedCount); public sealed record VisibleLocationResult(List<VisibleLocation> Locations, int GeneratedCount);
private sealed record BiomeDefinition(string Key, double ContinuationWeight, Dictionary<string, double> TransitionWeights);
public CharacterStore(IConfiguration cfg) public CharacterStore(IConfiguration cfg)
{ {
@ -42,10 +83,8 @@ public class CharacterStore
return result.ModifiedCount > 0 || result.MatchedCount > 0; return result.ModifiedCount > 0 || result.MatchedCount > 0;
} }
public Task<List<VisibleLocation>> GetVisibleLocationsAsync(Character character) public Task<List<VisibleLocation>> GetVisibleLocationsAsync(Character character) =>
{ GetVisibleLocationsInternalAsync(character, ensureGenerated: false);
return GetVisibleLocationsInternalAsync(character, ensureGenerated: false);
}
public async Task<VisibleLocationResult> GetOrCreateVisibleLocationsAsync(Character character) public async Task<VisibleLocationResult> GetOrCreateVisibleLocationsAsync(Character character)
{ {
@ -73,9 +112,10 @@ public class CharacterStore
if (ensureGenerated) if (ensureGenerated)
{ {
foreach (var document in documents) foreach (var document in documents)
await EnsureLocationObjectAsync(document); await BackfillLocationStateAsync(document);
documents = await _locations.Find(filter).ToListAsync(); documents = await _locations.Find(filter).ToListAsync();
} }
return documents.Select(MapVisibleLocation).ToList(); return documents.Select(MapVisibleLocation).ToList();
} }
@ -87,12 +127,30 @@ public class CharacterStore
for (var x = character.Coord.X - radius; x <= character.Coord.X + radius; x++) for (var x = character.Coord.X - radius; x <= character.Coord.X + radius; x++)
{ {
for (var y = character.Coord.Y - radius; y <= character.Coord.Y + radius; y++) for (var y = character.Coord.Y - radius; y <= character.Coord.Y + radius; y++)
{
if (await EnsureLocationStateAsync(x, y))
generatedCount += 1;
}
}
return generatedCount;
}
private async Task<bool> EnsureLocationStateAsync(int x, int y)
{ {
var filter = Builders<BsonDocument>.Filter.And( var filter = Builders<BsonDocument>.Filter.And(
Builders<BsonDocument>.Filter.Eq("coord.x", x), Builders<BsonDocument>.Filter.Eq("coord.x", x),
Builders<BsonDocument>.Filter.Eq("coord.y", y) Builders<BsonDocument>.Filter.Eq("coord.y", y)
); );
var existing = await _locations.Find(filter).FirstOrDefaultAsync();
if (existing is not null)
{
await BackfillLocationStateAsync(existing);
return false;
}
var biomeKey = await DetermineBiomeKeyAsync(x, y);
var update = Builders<BsonDocument>.Update var update = Builders<BsonDocument>.Update
.SetOnInsert("_id", ObjectId.GenerateNewId()) .SetOnInsert("_id", ObjectId.GenerateNewId())
.SetOnInsert("name", DefaultLocationName(x, y)) .SetOnInsert("name", DefaultLocationName(x, y))
@ -101,88 +159,171 @@ public class CharacterStore
{ "x", x }, { "x", x },
{ "y", y } { "y", y }
}) })
.SetOnInsert("biomeKey", DetermineBiomeKey(x, y)) .SetOnInsert("biomeKey", biomeKey)
.SetOnInsert("locationObject", CreateLocationObjectValueForBiome(DetermineBiomeKey(x, y), x, y)) .SetOnInsert("locationObject", CreateLocationObjectValueForBiome(biomeKey, x, y))
.SetOnInsert("locationObjectResolved", true) .SetOnInsert("locationObjectResolved", true)
.SetOnInsert("createdUtc", DateTime.UtcNow); .SetOnInsert("createdUtc", DateTime.UtcNow);
try try
{ {
var result = await _locations.UpdateOneAsync(filter, update, new UpdateOptions { IsUpsert = true }); var result = await _locations.UpdateOneAsync(filter, update, new UpdateOptions { IsUpsert = true });
if (result.UpsertedId is not null) return result.UpsertedId is not null;
generatedCount += 1;
} }
catch (MongoWriteException ex) when (ex.WriteError.Category == ServerErrorCategory.DuplicateKey) catch (MongoWriteException ex) when (ex.WriteError.Category == ServerErrorCategory.DuplicateKey)
{ {
// Another request or service instance created it first. return false;
}
} }
} }
return generatedCount; private async Task BackfillLocationStateAsync(BsonDocument document)
}
private static string DefaultLocationName(int x, int y)
{ {
if (x == 0 && y == 0)
return "Origin";
return $"Location {x},{y}";
}
private static VisibleLocation MapVisibleLocation(BsonDocument document)
{
var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument;
var locationObject = MapVisibleLocationObject(document.GetValue("locationObject", BsonNull.Value));
var idValue = document.GetValue("_id", BsonNull.Value);
string? id = null;
if (!idValue.IsBsonNull)
{
id = idValue.BsonType == BsonType.ObjectId
? idValue.AsObjectId.ToString()
: idValue.ToString();
}
return new VisibleLocation
{
Id = id,
Name = document.GetValue("name", "").AsString,
Coord = new LocationCoord
{
X = coord.GetValue("x", 0).ToInt32(),
Y = coord.GetValue("y", 0).ToInt32()
},
BiomeKey = document.GetValue("biomeKey", "").AsString,
LocationObject = locationObject
};
}
private async Task EnsureLocationObjectAsync(BsonDocument document)
{
var hasBiome = document.TryGetValue("biomeKey", out var biomeValue) &&
biomeValue.BsonType == BsonType.String &&
!string.IsNullOrWhiteSpace(biomeValue.AsString);
var resolved = document.TryGetValue("locationObjectResolved", out var resolvedValue) &&
resolvedValue.ToBoolean();
if (hasBiome && resolved)
return;
var idValue = document.GetValue("_id", BsonNull.Value);
if (idValue.IsBsonNull)
return;
var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument; var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument;
var x = coord.GetValue("x", 0).ToInt32(); var x = coord.GetValue("x", 0).ToInt32();
var y = coord.GetValue("y", 0).ToInt32(); var y = coord.GetValue("y", 0).ToInt32();
var biomeKey = hasBiome ? biomeValue.AsString : DetermineBiomeKey(x, y);
var updates = new List<UpdateDefinition<BsonDocument>>();
var biomeKey = document.GetValue("biomeKey", BsonNull.Value).IsBsonNull
? await DetermineBiomeKeyAsync(x, y)
: document.GetValue("biomeKey", "plains").AsString;
var objectResolved = document.TryGetValue("locationObjectResolved", out var resolvedValue) &&
resolvedValue.ToBoolean();
if (!document.Contains("biomeKey"))
updates.Add(Builders<BsonDocument>.Update.Set("biomeKey", biomeKey));
if (!objectResolved)
{
var locationObject = TryMigrateLegacyResource(document) ?? CreateLocationObjectValueForBiome(biomeKey, x, y); var locationObject = TryMigrateLegacyResource(document) ?? CreateLocationObjectValueForBiome(biomeKey, x, y);
var filter = Builders<BsonDocument>.Filter.And( updates.Add(Builders<BsonDocument>.Update.Set("locationObject", locationObject));
Builders<BsonDocument>.Filter.Eq("_id", idValue) updates.Add(Builders<BsonDocument>.Update.Set("locationObjectResolved", true));
); }
var update = Builders<BsonDocument>.Update
.Set("biomeKey", biomeKey) if (updates.Count == 0)
.Set("locationObjectResolved", true) return;
.Set("locationObject", locationObject);
await _locations.UpdateOneAsync(filter, update); var id = document.GetValue("_id").AsObjectId;
await _locations.UpdateOneAsync(
Builders<BsonDocument>.Filter.Eq("_id", id),
Builders<BsonDocument>.Update.Combine(updates));
}
private async Task<string> DetermineBiomeKeyAsync(int x, int y)
{
if (x == 0 && y == 0)
return "plains";
var neighbors = await LoadNeighborBiomeKeysAsync(x, y);
var baseBiome = DetermineBaseBiomeKey(x, y);
if (neighbors.Count == 0)
return baseBiome;
var dominantNeighbor = neighbors
.GroupBy(key => key)
.OrderByDescending(group => group.Count())
.ThenBy(group => group.Key)
.First().Key;
var bestBiome = baseBiome;
var bestScore = double.NegativeInfinity;
foreach (var candidate in BiomeOrder)
{
var score = candidate == baseBiome ? 2.5 : 0.35;
if (candidate == dominantNeighbor)
score += 1.8;
foreach (var neighbor in neighbors)
{
if (!Biomes.TryGetValue(neighbor, out var neighborDefinition))
continue;
if (candidate == neighbor)
score += neighborDefinition.ContinuationWeight;
else if (neighborDefinition.TransitionWeights.TryGetValue(candidate, out var transitionWeight))
score += transitionWeight;
}
score += StableNoise(x, y, StableHash(candidate)) * 0.25;
if (score > bestScore)
{
bestScore = score;
bestBiome = candidate;
}
}
return bestBiome;
}
private async Task<List<string>> LoadNeighborBiomeKeysAsync(int x, int y)
{
var coords = new[] { (x - 1, y), (x + 1, y), (x, y - 1), (x, y + 1) };
var filters = coords.Select(coord =>
Builders<BsonDocument>.Filter.And(
Builders<BsonDocument>.Filter.Eq("coord.x", coord.Item1),
Builders<BsonDocument>.Filter.Eq("coord.y", coord.Item2)))
.ToList();
var filter = Builders<BsonDocument>.Filter.Or(filters);
var neighbors = await _locations.Find(filter).ToListAsync();
return neighbors
.Where(doc => doc.Contains("biomeKey"))
.Select(doc => doc.GetValue("biomeKey", "plains").AsString)
.Where(key => !string.IsNullOrWhiteSpace(key))
.ToList();
}
private static string DetermineBaseBiomeKey(int x, int y)
{
var temperature = StableNoise(x, y, 101);
var moisture = StableNoise(x, y, 202);
var ruggedness = StableNoise(x, y, 303);
if (ruggedness > 0.74)
return "rocky";
if (moisture > 0.72 && temperature < 0.75)
return "wetlands";
if (moisture > 0.56)
return "forest";
if (moisture < 0.22 && temperature > 0.58)
return "desert";
return "plains";
}
private static BsonValue CreateLocationObjectValueForBiome(string biomeKey, int x, int y)
{
var roll = StableNoise(x, y, 401);
return biomeKey switch
{
"forest" => roll switch
{
< 0.35 => BsonNull.Value,
< 0.80 => CreateGatherableObjectDocument("wood", 60, 3),
< 0.95 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("stone", 40, 2)
},
"rocky" => roll switch
{
< 0.60 => BsonNull.Value,
< 0.90 => CreateGatherableObjectDocument("stone", 40, 2),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
"wetlands" => roll switch
{
< 0.40 => BsonNull.Value,
< 0.90 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
"desert" => roll switch
{
< 0.70 => BsonNull.Value,
< 0.95 => CreateGatherableObjectDocument("stone", 40, 2),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
_ => roll switch
{
< 0.50 => BsonNull.Value,
< 0.85 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("wood", 60, 3)
}
};
} }
private static BsonDocument? TryMigrateLegacyResource(BsonDocument document) private static BsonDocument? TryMigrateLegacyResource(BsonDocument document)
@ -207,6 +348,51 @@ public class CharacterStore
return null; return null;
} }
private static BsonDocument CreateGatherableObjectDocument(string itemKey, int remainingQuantity, int gatherQuantity)
{
var normalizedItemKey = NormalizeItemKey(itemKey);
return new BsonDocument
{
{ "id", Guid.NewGuid().ToString("N") },
{ "objectType", "gatherable" },
{ "objectKey", $"{normalizedItemKey}_node" },
{ "name", HumanizeItemKey(normalizedItemKey) },
{
"state", new BsonDocument
{
{ "itemKey", normalizedItemKey },
{ "remainingQuantity", remainingQuantity },
{ "gatherQuantity", gatherQuantity }
}
}
};
}
private static VisibleLocation MapVisibleLocation(BsonDocument document)
{
var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument;
var locationObject = MapVisibleLocationObject(document.GetValue("locationObject", BsonNull.Value));
var idValue = document.GetValue("_id", BsonNull.Value);
string? id = null;
if (!idValue.IsBsonNull)
{
id = idValue.BsonType == BsonType.ObjectId ? idValue.AsObjectId.ToString() : idValue.ToString();
}
return new VisibleLocation
{
Id = id,
Name = document.GetValue("name", "").AsString,
Coord = new LocationCoord
{
X = coord.GetValue("x", 0).ToInt32(),
Y = coord.GetValue("y", 0).ToInt32()
},
BiomeKey = document.GetValue("biomeKey", "plains").AsString,
LocationObject = locationObject
};
}
private static VisibleLocationObject? MapVisibleLocationObject(BsonValue value) private static VisibleLocationObject? MapVisibleLocationObject(BsonValue value)
{ {
if (value.IsBsonNull || value is not BsonDocument document) if (value.IsBsonNull || value is not BsonDocument document)
@ -228,102 +414,6 @@ public class CharacterStore
}; };
} }
private static string DetermineBiomeKey(int x, int y)
{
if (x == 0 && y == 0)
return "plains";
var regionX = FloorDiv(x, 4);
var regionY = FloorDiv(y, 4);
var roll = Math.Abs(HashCode.Combine(regionX, regionY, 7919)) % 100;
if (roll < 35)
return "plains";
if (roll < 60)
return "forest";
if (roll < 80)
return "rocky";
if (roll < 92)
return "wetlands";
return "desert";
}
private static BsonValue CreateLocationObjectValueForBiome(string biomeKey, int x, int y)
{
var roll = Math.Abs(HashCode.Combine(x, y, 1543)) % 100;
return biomeKey switch
{
"forest" => roll switch
{
< 35 => BsonNull.Value,
< 80 => CreateGatherableObjectDocument("wood", 60, 3),
< 95 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("stone", 40, 2)
},
"rocky" => roll switch
{
< 60 => BsonNull.Value,
< 90 => CreateGatherableObjectDocument("stone", 40, 2),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
"wetlands" => roll switch
{
< 40 => BsonNull.Value,
< 90 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
"desert" => roll switch
{
< 70 => BsonNull.Value,
< 95 => CreateGatherableObjectDocument("stone", 40, 2),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
_ => roll switch
{
< 50 => BsonNull.Value,
< 85 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("wood", 60, 3)
}
};
}
private static BsonDocument CreateGatherableObjectDocument(string itemKey, int remainingQuantity, int gatherQuantity)
{
var normalizedItemKey = NormalizeItemKey(itemKey);
return new BsonDocument
{
{ "id", Guid.NewGuid().ToString("N") },
{ "objectType", "gatherable" },
{ "objectKey", $"{normalizedItemKey}_node" },
{ "name", HumanizeItemKey(normalizedItemKey) },
{
"state", new BsonDocument
{
{ "itemKey", normalizedItemKey },
{ "remainingQuantity", remainingQuantity },
{ "gatherQuantity", gatherQuantity }
}
}
};
}
private static string NormalizeItemKey(string itemKey) => itemKey.Trim().ToLowerInvariant();
private static string HumanizeItemKey(string itemKey)
{
return string.Join(" ", itemKey.Split('_', StringSplitOptions.RemoveEmptyEntries)
.Where(part => part.Length > 0)
.Select(part => char.ToUpperInvariant(part[0]) + part[1..]));
}
private static int FloorDiv(int value, int divisor)
{
var quotient = value / divisor;
var remainder = value % divisor;
if (remainder != 0 && ((remainder < 0) != (divisor < 0)))
quotient -= 1;
return quotient;
}
private void EnsureLocationCoordIndexes() private void EnsureLocationCoordIndexes()
{ {
var indexes = _locations.Indexes.List().ToList(); var indexes = _locations.Indexes.List().ToList();
@ -338,11 +428,7 @@ public class CharacterStore
_locations.Indexes.DropOne(name); _locations.Indexes.DropOne(name);
} }
var coordIndex = new BsonDocument var coordIndex = new BsonDocument { { "coord.x", 1 }, { "coord.y", 1 } };
{
{ "coord.x", 1 },
{ "coord.y", 1 }
};
var coordIndexOptions = new CreateIndexOptions { Unique = true, Name = CoordIndexName }; var coordIndexOptions = new CreateIndexOptions { Unique = true, Name = CoordIndexName };
_locations.Indexes.CreateOne(new CreateIndexModel<BsonDocument>(coordIndex, coordIndexOptions)); _locations.Indexes.CreateOne(new CreateIndexModel<BsonDocument>(coordIndex, coordIndexOptions));
} }
@ -365,14 +451,42 @@ public class CharacterStore
{ {
var filter = Builders<Character>.Filter.Eq(c => c.Id, id); var filter = Builders<Character>.Filter.Eq(c => c.Id, id);
if (!allowAnyOwner) if (!allowAnyOwner)
{ filter = Builders<Character>.Filter.And(filter, Builders<Character>.Filter.Eq(c => c.OwnerUserId, ownerUserId));
filter = Builders<Character>.Filter.And(
filter,
Builders<Character>.Filter.Eq(c => c.OwnerUserId, ownerUserId)
);
}
var result = await _col.DeleteOneAsync(filter); var result = await _col.DeleteOneAsync(filter);
return result.DeletedCount > 0; return result.DeletedCount > 0;
} }
private static string DefaultLocationName(int x, int y)
{
if (x == 0 && y == 0)
return "Origin";
return $"Location {x},{y}";
}
private static string NormalizeItemKey(string itemKey) => itemKey.Trim().ToLowerInvariant();
private static string HumanizeItemKey(string itemKey)
{
return string.Join(" ", itemKey.Split('_', StringSplitOptions.RemoveEmptyEntries)
.Where(part => part.Length > 0)
.Select(part => char.ToUpperInvariant(part[0]) + part[1..]));
}
private static double StableNoise(int x, int y, int salt)
{
var value = Math.Sin((x * 12.9898) + (y * 78.233) + ((WorldSeed + salt) * 0.1597)) * 43758.5453;
return value - Math.Floor(value);
}
private static int StableHash(string value)
{
unchecked
{
var hash = 17;
foreach (var ch in value)
hash = (hash * 31) + ch;
return hash;
}
}
} }

View File

@ -39,6 +39,7 @@ Stored documents (MongoDB)
"x": 0, "x": 0,
"y": 0 "y": 0
}, },
"biomeKey": "plains",
"resources": [ "resources": [
{ {
"itemKey": "wood", "itemKey": "wood",

View File

@ -15,12 +15,12 @@ public class Location
[BsonElement("coord")] [BsonElement("coord")]
public required Coord Coord { get; set; } public required Coord Coord { get; set; }
[BsonElement("biomeKey")]
public string BiomeKey { get; set; } = "plains";
[BsonElement("resources")] [BsonElement("resources")]
public List<LocationResource> Resources { get; set; } = []; public List<LocationResource> Resources { get; set; } = [];
[BsonElement("biomeKey")]
public string BiomeKey { get; set; } = string.Empty;
[BsonElement("locationObject")] [BsonElement("locationObject")]
public LocationObject? LocationObject { get; set; } public LocationObject? LocationObject { get; set; }

View File

@ -36,7 +36,7 @@ public class LocationStore
"$jsonSchema", new BsonDocument "$jsonSchema", new BsonDocument
{ {
{ "bsonType", "object" }, { "bsonType", "object" },
{ "required", new BsonArray { "name", "coord", "createdUtc" } }, { "required", new BsonArray { "name", "coord", "biomeKey", "createdUtc" } },
{ {
"properties", new BsonDocument "properties", new BsonDocument
{ {
@ -55,6 +55,7 @@ public class LocationStore
} }
} }
}, },
{ "biomeKey", new BsonDocument { { "bsonType", "string" } } },
{ {
"resources", new BsonDocument "resources", new BsonDocument
{ {
@ -76,7 +77,6 @@ public class LocationStore
} }
} }
}, },
{ "biomeKey", new BsonDocument { { "bsonType", new BsonArray { "string", "null" } } } },
{ {
"locationObject", new BsonDocument "locationObject", new BsonDocument
{ {